; base data struct members (see data/pokemon/base_stats/*.asm) rsreset DEF BASE_DEX_NO rb DEF BASE_STATS rb NUM_STATS rsset BASE_STATS DEF BASE_HP rb DEF BASE_ATK rb DEF BASE_DEF rb DEF BASE_SPD rb DEF BASE_SAT rb DEF BASE_SDF rb DEF BASE_TYPES rw rsset BASE_TYPES DEF BASE_TYPE_1 rb DEF BASE_TYPE_2 rb DEF BASE_CATCH_RATE rb DEF BASE_EXP rb DEF BASE_ITEMS rw rsset BASE_ITEMS DEF BASE_ITEM_1 rb DEF BASE_ITEM_2 rb DEF BASE_GENDER rb rb_skip DEF BASE_EGG_STEPS rb rb_skip DEF BASE_PIC_SIZE rb DEF BASE_FRONTPIC rw DEF BASE_BACKPIC rw DEF BASE_GROWTH_RATE rb DEF BASE_EGG_GROUPS rb DEF BASE_TMHM rb (NUM_TM_HM_TUTOR + 7) / 8 DEF BASE_DATA_SIZE EQU _RS ; gender ratio constants DEF GENDER_F0 EQU 0 percent DEF GENDER_F12_5 EQU 12 percent + 1 DEF GENDER_F25 EQU 25 percent DEF GENDER_F50 EQU 50 percent DEF GENDER_F75 EQU 75 percent DEF GENDER_F100 EQU 100 percent - 1 DEF GENDER_UNKNOWN EQU -1 ; wBaseGrowthRate values ; GrowthRates indexes (see data/growth_rates.asm) const_def const GROWTH_MEDIUM_FAST const GROWTH_SLIGHTLY_FAST const GROWTH_SLIGHTLY_SLOW const GROWTH_MEDIUM_SLOW const GROWTH_FAST const GROWTH_SLOW DEF NUM_GROWTH_RATES EQU const_value ; wBaseEggGroups values const_def 1 const EGG_MONSTER ; 1 const EGG_WATER_1 ; 2 (Amphibian) const EGG_BUG ; 3 const EGG_FLYING ; 4 const EGG_GROUND ; 5 (Field) const EGG_FAIRY ; 6 const EGG_PLANT ; 7 (Grass) const EGG_HUMANSHAPE ; 8 (Human-Like) const EGG_WATER_3 ; 9 (Invertebrate) const EGG_MINERAL ; a const EGG_INDETERMINATE ; b (Amorphous) const EGG_WATER_2 ; c (Fish) const EGG_DITTO ; d const EGG_DRAGON ; e const EGG_NONE ; f (Undiscovered) ; pokedex entries (see data/pokemon/dex_entries.asm) DEF NUM_DEX_ENTRY_BANKS EQU 4 ; party_struct members (see macros/ram.asm) rsreset DEF MON_SPECIES rb DEF MON_ITEM rb DEF MON_MOVES rb NUM_MOVES DEF MON_OT_ID rw DEF MON_EXP rb 3 DEF MON_STAT_EXP rw NUM_EXP_STATS rsset MON_STAT_EXP DEF MON_HP_EXP rw DEF MON_ATK_EXP rw DEF MON_DEF_EXP rw DEF MON_SPD_EXP rw DEF MON_SPC_EXP rw DEF MON_DVS rw DEF MON_PP rb NUM_MOVES DEF MON_HAPPINESS rb DEF MON_POKERUS rb DEF MON_CAUGHTDATA rw rsset MON_CAUGHTDATA DEF MON_CAUGHTTIME rb DEF MON_CAUGHTGENDER rb rsset MON_CAUGHTDATA DEF MON_CAUGHTLEVEL rb DEF MON_CAUGHTLOCATION rb DEF MON_LEVEL rb DEF BOXMON_STRUCT_LENGTH EQU _RS DEF MON_STATUS rb rb_skip DEF MON_HP rw DEF MON_MAXHP rw DEF MON_STATS rw NUM_BATTLE_STATS rsset MON_STATS DEF MON_ATK rw DEF MON_DEF rw DEF MON_SPD rw DEF MON_SAT rw DEF MON_SDF rw DEF PARTYMON_STRUCT_LENGTH EQU _RS DEF NICKNAMED_MON_STRUCT_LENGTH EQU PARTYMON_STRUCT_LENGTH + MON_NAME_LENGTH DEF REDMON_STRUCT_LENGTH EQU 44 ; caught data DEF CAUGHT_TIME_MASK EQU %11000000 DEF CAUGHT_LEVEL_MASK EQU %00111111 DEF CAUGHT_GENDER_MASK EQU %10000000 DEF CAUGHT_LOCATION_MASK EQU %01111111 DEF CAUGHT_BY_UNKNOWN EQU 0 DEF CAUGHT_BY_GIRL EQU 1 DEF CAUGHT_BY_BOY EQU 2 DEF CAUGHT_EGG_LEVEL EQU 1 DEF MON_CRY_LENGTH EQU 6 ; maximum number of party pokemon DEF PARTY_LENGTH EQU 6 ; boxes DEF MONS_PER_BOX EQU 20 ; box: count, species, mons, OTs, nicknames, padding DEF BOX_LENGTH EQU 1 + MONS_PER_BOX + 1 + (BOXMON_STRUCT_LENGTH + NAME_LENGTH + MON_NAME_LENGTH) * MONS_PER_BOX + 2 ; $450 DEF NUM_BOXES EQU 14 ; hall of fame ; hof_mon: species, id, dvs, level, nicknames DEF HOF_MON_LENGTH EQU 1 + 2 + 2 + 1 + (MON_NAME_LENGTH - 1) ; $10 ; hall_of_fame: win count, party, terminator DEF HOF_LENGTH EQU 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; $62 DEF NUM_HOF_TEAMS EQU 30 ; evolution types (used in data/pokemon/evos_attacks.asm) const_def 1 const EVOLVE_LEVEL const EVOLVE_ITEM const EVOLVE_TRADE const EVOLVE_HAPPINESS const EVOLVE_STAT ; EVOLVE_HAPPINESS triggers const_def 1 const TR_ANYTIME const TR_MORNDAY const TR_NITE ; EVOLVE_STAT triggers const_def 1 const ATK_GT_DEF const ATK_LT_DEF const ATK_EQ_DEF ; wild data DEF NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size DEF NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size DEF GRASS_WILDDATA_LENGTH EQU 2 + 3 + NUM_GRASSMON * 2 * 3 DEF WATER_WILDDATA_LENGTH EQU 2 + 1 + NUM_WATERMON * 2 DEF FISHGROUP_DATA_LENGTH EQU 1 + 2 * 3 DEF NUM_ROAMMON_MAPS EQU 16 ; RoamMaps table size (see data/wild/roammon_maps.asm) ; treemon sets ; TreeMons indexes (see data/wild/treemons.asm) const_def const TREEMON_SET_CITY const TREEMON_SET_CANYON const TREEMON_SET_TOWN const TREEMON_SET_ROUTE const TREEMON_SET_KANTO const TREEMON_SET_LAKE const TREEMON_SET_FOREST const TREEMON_SET_ROCK DEF NUM_TREEMON_SETS EQU const_value ; treemon scores const_def const TREEMON_SCORE_BAD ; 0 const TREEMON_SCORE_GOOD ; 1 const TREEMON_SCORE_RARE ; 2 ; ChangeHappiness arguments (see data/events/happiness_changes.asm) const_def 1 const HAPPINESS_GAINLEVEL ; 01 const HAPPINESS_USEDITEM ; 02 const HAPPINESS_USEDXITEM ; 03 const HAPPINESS_GYMBATTLE ; 04 const HAPPINESS_LEARNMOVE ; 05 const HAPPINESS_FAINTED ; 06 const HAPPINESS_POISONFAINT ; 07 const HAPPINESS_BEATENBYSTRONGFOE ; 08 const HAPPINESS_OLDERCUT1 ; 09 const HAPPINESS_OLDERCUT2 ; 0a const HAPPINESS_OLDERCUT3 ; 0b const HAPPINESS_YOUNGCUT1 ; 0c const HAPPINESS_YOUNGCUT2 ; 0d const HAPPINESS_YOUNGCUT3 ; 0e const HAPPINESS_BITTERPOWDER ; 0f const HAPPINESS_ENERGYROOT ; 10 const HAPPINESS_REVIVALHERB ; 11 const HAPPINESS_GROOMING ; 12 const HAPPINESS_GAINLEVELATHOME ; 13 DEF NUM_HAPPINESS_CHANGES EQU const_value - 1 ; significant happiness values DEF BASE_HAPPINESS EQU 70 DEF FRIEND_BALL_HAPPINESS EQU 200 DEF HAPPINESS_TO_EVOLVE EQU 220 DEF HAPPINESS_THRESHOLD_1 EQU 100 DEF HAPPINESS_THRESHOLD_2 EQU 200 ; PP DEF PP_UP_MASK EQU %11000000 DEF PP_UP_ONE EQU %01000000 DEF PP_MASK EQU %00111111