AI_SwitchOrTryItem: ; 38000 and a ld a, [IsInBattle] dec a ret z ld a, [InLinkBattle] and a ret nz callba Function3e8d1 ret nz ld a, [PlayerSubStatus5] bit SUBSTATUS_CANT_RUN, a jr nz, DontSwitch ld a, [wc731] and a jr nz, DontSwitch ld hl, TrainerClassAttributes + 5 ld a, [InBattleTowerBattle] ; Load always the first TrainerClass for BattleTower-Trainers and a jr nz, .ok ld a, [TrainerClass] dec a ld bc, 7 call AddNTimes .ok bit SWITCH_OFTEN_F, [hl] jp nz, SwitchOften bit SWITCH_RARELY_F, [hl] jp nz, SwitchRarely bit SWITCH_SOMETIMES_F, [hl] jp nz, SwitchSometimes ; fallthrough DontSwitch: ; 38041 call AI_TryItem ret ; 38045 SwitchOften: ; 38045 callab Function34941 ld a, [wc717] and $f0 jp z, DontSwitch cp $10 jr nz, .not_10 call Random cp $80 jr c, .switch jp DontSwitch .not_10 cp $20 jr nz, .not_20 call Random cp 200 jr c, .switch jp DontSwitch .not_20 ; $30 call Random cp 10 jp c, DontSwitch .switch ld a, [wc717] and $f inc a ; In register 'a' is the number (1-6) of the Pkmn to switch to ld [wc718], a jp AI_TrySwitch ; 38083 SwitchRarely: ; 38083 callab Function34941 ld a, [wc717] and $f0 jp z, DontSwitch cp $10 jr nz, .not_10 call Random cp 20 jr c, .switch jp DontSwitch .not_10 cp $20 jr nz, .not_20 call Random cp 30 jr c, .switch jp DontSwitch .not_20 ; $30 call Random cp 200 jp c, DontSwitch .switch ld a, [wc717] and $f inc a ld [wc718], a jp AI_TrySwitch ; 380c1 SwitchSometimes: ; 380c1 callab Function34941 ld a, [wc717] and $f0 jp z, DontSwitch cp $10 jr nz, .not_10 call Random cp 50 jr c, .switch jp DontSwitch .not_10 cp $20 jr nz, .not_20 call Random cp $80 jr c, .switch jp DontSwitch .not_20 ; $30 call Random cp 50 jp c, DontSwitch .switch ld a, [wc717] and $f inc a ld [wc718], a jp AI_TrySwitch ; 380ff CheckSubstatusCantRun: ; 380ff ld a, [EnemySubStatus5] bit SUBSTATUS_CANT_RUN, a ret ; 38105 AI_TryItem: ; 38105 ; items are not allowed in the BattleTower ld a, [InBattleTowerBattle] and a ret nz ld a, [wc650] ld b, a ld a, [wc651] or b ret z call .IsHighestLevel ret nc ld a, [TrainerClass] dec a ld hl, TrainerClassAttributes + 5 ld bc, 7 call AddNTimes ld b, h ld c, l ld hl, AI_Items ld de, wc650 .loop ld a, [hl] and a inc a ret z ld a, [de] cp [hl] jr z, .has_item inc de ld a, [de] cp [hl] jr z, .has_item dec de rept 3 inc hl endr jr .loop .has_item inc hl push hl push de ld de, .callback push de ld a, [hli] ld h, [hl] ld l, a jp [hl] .callback pop de pop hl rept 2 inc hl endr jr c, .loop .used_item xor a ld [de], a inc a ld [wc70f], a ld hl, EnemySubStatus3 res SUBSTATUS_BIDE, [hl] xor a ld [EnemyFuryCutterCount], a ld [EnemyProtectCount], a ld [wc72c], a ld hl, EnemySubStatus4 res SUBSTATUS_RAGE, [hl] xor a ld [LastPlayerCounterMove], a scf ret .IsHighestLevel: ; 38170 ld a, [OTPartyCount] ld d, a ld e, 0 ld hl, OTPartyMon1Level ld bc, OTPartyMon2 - OTPartyMon1 .next ld a, [hl] cp e jr c, .ok ld e, a .ok add hl, bc dec d jr nz, .next ld a, [CurOTMon] ld hl, OTPartyMon1Level call AddNTimes ld a, [hl] cp e jr nc, .yes .no and a ret .yes scf ret ; 38196 AI_Items: ; 39196 dbw FULL_RESTORE, .FullRestore dbw MAX_POTION, .MaxPotion dbw HYPER_POTION, .HyperPotion dbw SUPER_POTION, .SuperPotion dbw POTION, .Potion dbw X_ACCURACY, .XAccuracy dbw FULL_HEAL, .FullHeal dbw GUARD_SPEC, .GuardSpec dbw DIRE_HIT, .DireHit dbw X_ATTACK, .XAttack dbw X_DEFEND, .XDefend dbw X_SPEED, .XSpeed dbw X_SPECIAL, .XSpecial db $ff ; 381be .FullHeal: ; 381be call .Status jp c, .DontUse call Function383a3 jp .Use ; 381ca .Status: ; 381ca (e:41ca) ld a, [EnemyMonStatus] and a jp z, .DontUse ld a, [bc] bit CONTEXT_USE_F, a jr nz, .asm_381e7 ld a, [bc] bit ALWAYS_USE_F, a jp nz, .Use call Random cp 50 jp c, .Use jp .DontUse .asm_381e7 ld a, [EnemySubStatus5] bit SUBSTATUS_TOXIC, a jr z, .asm_381fd ld a, [EnemyToxicCount] cp 4 jr c, .asm_381fd call Random cp $80 jp c, .Use .asm_381fd ld a, [EnemyMonStatus] and 1 << FRZ | SLP jp z, .DontUse jp .Use ; 38208 .FullRestore: ; 38208 call .HealItem jp nc, .asm_3821a ld a, [bc] bit CONTEXT_USE_F, a jp z, .DontUse call .Status jp c, .DontUse .asm_3821a call Function383b5 jp .Use ; 38220 .MaxPotion: ; 38220 call .HealItem jp c, .DontUse call Function383ae jp .Use .HealItem: ; 3822c (e:422c) ld a, [bc] bit CONTEXT_USE_F, a jr nz, .asm_38267 callab AICheckEnemyHalfHP jp c, .DontUse ld a, [bc] bit UNKNOWN_USE_F, a jp nz, .asm_38254 callab AICheckEnemyQuarterHP jp nc, .asm_38281 call Random cp $80 jp c, .asm_38281 jp .DontUse .asm_38254: ; 38254 (e:4254) callab AICheckEnemyQuarterHP jp c, .DontUse call Random cp 50 jp c, .DontUse jr .asm_38281 .asm_38267: ; 38267 (e:4267) callab AICheckEnemyHalfHP jp c, .DontUse callab AICheckEnemyQuarterHP jp nc, .asm_38281 call Random cp 50 jp nc, .DontUse .asm_38281: ; 38281 (e:4281) jp .Use ; 38284 .HyperPotion: ; 38284 call .HealItem jp c, .DontUse ld b, 200 call Function383f4 jp .Use ; 38292 (e:4292) .SuperPotion: ; 38292 call .HealItem jp c, .DontUse ld b, 50 call Function383ee jp .Use ; 382a0 .Potion: ; 382a0 call .HealItem jp c, .DontUse ld b, 20 call Function383e8 jp .Use ; 382ae .asm_382ae: ; 382ae callab AICheckEnemyMaxHP jr c, .asm_382e4 push bc ld de, EnemyMonMaxHP + 1 ld hl, EnemyMonHP + 1 ld a, [de] sub [hl] jr z, .asm_382e7 dec hl dec de ld c, a sbc [hl] and a jr nz, .asm_382e7 ld a, c cp b jp c, .asm_382d5 callab AICheckEnemyQuarterHP jr c, .asm_382e7 .asm_382d5 pop bc ld a, [bc] bit UNKNOWN_USE_F, a jp z, .Use call Random cp $80 jp c, .Use .asm_382e4 jp .DontUse .asm_382e7 pop bc ld a, [bc] bit UNKNOWN_USE_F, a jp z, .DontUse call Random cp 100 jp c, .Use jp .DontUse ; 382f9 .XAccuracy: ; 382f9 call .XItem jp c, .DontUse call Function384f7 jp .Use ; 38305 .GuardSpec: ; 38305 call .XItem jp c, .DontUse call Function38504 jp .Use ; 38311 .DireHit: ; 38311 call .XItem jp c, .DontUse call Function38511 jp .Use ; 3831d (e:431d) .XAttack: ; 3831d call .XItem jp c, .DontUse call Function38541 jp .Use ; 38329 .XDefend: ; 38329 call .XItem jp c, .DontUse call Function38547 jp .Use ; 38335 .XSpeed: ; 38335 call .XItem jp c, .DontUse call Function3854d jp .Use ; 38341 .XSpecial: ; 38341 call .XItem jp c, .DontUse call Function38553 jp .Use ; 3834d .XItem: ; 3834d (e:434d) ld a, [EnemyTurnsTaken] and a jr nz, .asm_38372 ld a, [bc] bit ALWAYS_USE_F, a jp nz, .Use call Random cp $80 jp c, .DontUse ld a, [bc] bit CONTEXT_USE_F, a jp nz, .Use call Random cp $80 jp c, .DontUse jp .Use .asm_38372 ld a, [bc] bit ALWAYS_USE_F, a jp z, .DontUse call Random cp 50 jp nc, .DontUse jp .Use .DontUse: scf ret .Use: and a ret AIUpdateHUD: ; 38387 call UpdateEnemyMonInParty callba UpdateEnemyHUD ld a, $1 ld [hBGMapMode], a ld hl, wc6e6 dec [hl] scf ret ; 3839a AIUsedItemSound: ; 3839a push de ld de, SFX_FULL_HEAL call PlaySFX pop de ret ; 383a3 Function383a3: ; 383a3 (e:43a3) call AIUsedItemSound call AI_HealStatus ld a, FULL_HEAL jp PrintText_UsedItemOn_AND_AIUpdateHUD Function383ae: ; 383ae (e:43ae) ld a, MAX_POTION ld [wd1f1], a jr asm_383c6 Function383b5: ; 383b5 (e:43b5) call AI_HealStatus ld a, FULL_RESTORE ld [wd1f1], a ld hl, EnemySubStatus3 res SUBSTATUS_CONFUSED, [hl] xor a ld [EnemyConfuseCount], a asm_383c6: ; 383c6 ld de, wd1ec ld hl, EnemyMonHP + 1 ld a, [hld] ld [de], a inc de ld a, [hl] ld [de], a inc de ld hl, EnemyMonMaxHP + 1 ld a, [hld] ld [de], a inc de ld [Buffer1], a ld [EnemyMonHP + 1], a ld a, [hl] ld [de], a ld [Buffer2], a ld [EnemyMonHP], a jr Function38436 ; 383e8 (e:43e8) Function383e8: ; 383e8 ld a, POTION ld b, 20 jr Function383f8 Function383ee: ; 383ee ld a, SUPER_POTION ld b, 50 jr Function383f8 Function383f4: ; 383f4 (e:43f4) ld a, HYPER_POTION ld b, 200 Function383f8: ; 383f8 ld [wd1f1], a ld hl, EnemyMonHP + 1 ld a, [hl] ld [wd1ec], a add b ld [hld], a ld [wd1ee], a ld a, [hl] ld [wd1ec + 1], a ld [wd1ee + 1], a jr nc, .asm_38415 inc a ld [hl], a ld [wd1ee + 1], a .asm_38415 inc hl ld a, [hld] ld b, a ld de, EnemyMonMaxHP + 1 ld a, [de] dec de ld [Buffer1], a sub b ld a, [hli] ld b, a ld a, [de] ld [Buffer2], a sbc b jr nc, .asm_38436 inc de ld a, [de] dec de ld [hld], a ld [wd1ee], a ld a, [de] ld [hl], a ld [wd1ef], a .asm_38436 Function38436: ; 38436 call PrintText_UsedItemOn hlcoord 2, 2 xor a ld [wd10a], a call AIUsedItemSound predef Functionc6e0 jp AIUpdateHUD AI_TrySwitch: ; 3844b ld a, [OTPartyCount] ld c, a ld hl, OTPartyMon1HP ld d, 0 .asm_38454 ld a, [hli] ld b, a ld a, [hld] or b jr z, .asm_3845b inc d .asm_3845b push bc ld bc, PartyMon2 - PartyMon1 add hl, bc pop bc dec c jr nz, .asm_38454 ld a, d cp 2 jp nc, AI_Switch and a ret ; 3846c AI_Switch: ; 3846c ld a, $1 ld [wEnemyIsSwitching], a ld [wc70f], a ld hl, EnemySubStatus4 res SUBSTATUS_RAGE, [hl] xor a ld [hBattleTurn], a callab Function3dc5b push af ld a, [CurOTMon] ld hl, OTPartyMon1Status ld bc, PartyMon2 - PartyMon1 call AddNTimes ld d, h ld e, l ld hl, EnemyMonStatus ld bc, $0004 call CopyBytes pop af jr c, .asm_384a3 ld hl, TextJump_EnemyWithdrew call PrintText .asm_384a3 ld a, $1 ld [wd264], a callab NewEnemyMonStatus callab ResetEnemyStatLevels ld hl, PlayerSubStatus1 res SUBSTATUS_IN_LOVE, [hl] callba Function3d4e1 callba Function3d57a xor a ld [wd264], a ld a, [InLinkBattle] and a ret nz scf ret ; 384d0 TextJump_EnemyWithdrew: ; 384d0 text_jump Text_EnemyWithdrew db "@" ; 384d5 Function384d5: ; 384d5 call AIUsedItemSound call AI_HealStatus ld a, FULL_HEAL_RED jp PrintText_UsedItemOn_AND_AIUpdateHUD ; 384e0 AI_HealStatus: ; 384e0 ld a, [CurOTMon] ld hl, OTPartyMon1Status ld bc, PartyMon2 - PartyMon1 call AddNTimes xor a ld [hl], a ld [EnemyMonStatus], a ld hl, EnemySubStatus5 res SUBSTATUS_TOXIC, [hl] ret ; 384f7 Function384f7: ; 384f7 call AIUsedItemSound ld hl, EnemySubStatus4 set SUBSTATUS_X_ACCURACY, [hl] ld a, X_ACCURACY jp PrintText_UsedItemOn_AND_AIUpdateHUD ; 38504 Function38504: ; 38504 call AIUsedItemSound ld hl, EnemySubStatus4 set SUBSTATUS_MIST, [hl] ld a, GUARD_SPEC jp PrintText_UsedItemOn_AND_AIUpdateHUD ; 38511 Function38511: ; 38511 call AIUsedItemSound ld hl, EnemySubStatus4 set SUBSTATUS_FOCUS_ENERGY, [hl] ld a, DIRE_HIT jp PrintText_UsedItemOn_AND_AIUpdateHUD ; 3851e Function3851e: ; 3851e ld [hDivisor], a ld hl, EnemyMonMaxHP ld a, [hli] ld [hDividend], a ld a, [hl] ld [hDividend + 1], a ld b, $2 call Divide ld a, [hQuotient + 2] ld c, a ld a, [hQuotient + 1] ld b, a ld hl, EnemyMonHP + 1 ld a, [hld] ld e, a ld a, [hl] ld d, a ld a, d sub b ret nz ld a, e sub c ret ; 38541 Function38541: ; 38541 ld b, ATTACK ld a, X_ATTACK jr Function38557 ; 38547 Function38547: ; 38547 ld b, DEFENSE ld a, X_DEFEND jr Function38557 ; 3854d Function3854d: ; 3854d ld b, SPEED ld a, X_SPEED jr Function38557 ; 38553 Function38553: ; 38553 ld b, SP_ATTACK ld a, X_SPECIAL ; Parameter ; a = ITEM_CONSTANT ; b = BATTLE_CONSTANT (ATTACK, DEFENSE, SPEED, SP_ATTACK, SP_DEFENSE, ACCURACY, EVASION) Function38557: ld [wd1f1], a push bc call PrintText_UsedItemOn pop bc callba Function361ef jp AIUpdateHUD ; 38568 ; Parameter ; a = ITEM_CONSTANT PrintText_UsedItemOn_AND_AIUpdateHUD: ; 38568 ld [wd1f1], a call PrintText_UsedItemOn jp AIUpdateHUD ; 38571 PrintText_UsedItemOn: ; 38571 ld a, [wd1f1] ld [wd265], a call GetItemName ld hl, StringBuffer1 ld de, wd050 ld bc, ITEM_NAME_LENGTH call CopyBytes ld hl, TextJump_EnemyUsedOn jp PrintText ; 3858c TextJump_EnemyUsedOn: ; 3858c text_jump Text_EnemyUsedOn db "@" ; 38591