const_value set 2 const TINTOWER5F_POKE_BALL TinTower5F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 TinTower5FRareCandy: itemball RARE_CANDY TinTower5FHiddenFullRestore: dwb EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE, FULL_RESTORE TinTower5FHiddenCarbos: dwb EVENT_TIN_TOWER_5F_HIDDEN_CARBOS, CARBOS TinTower5F_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $f, $b, 2, TIN_TOWER_6F warp_def $4, $2, 1, TIN_TOWER_4F warp_def $e, $2, 3, TIN_TOWER_4F warp_def $f, $11, 4, TIN_TOWER_4F .CoordEvents: db 0 .BGEvents: db 2 bg_event 14, 16, BGEVENT_ITEM, TinTower5FHiddenFullRestore bg_event 15, 3, BGEVENT_ITEM, TinTower5FHiddenCarbos .ObjectEvents: db 1 object_event SPRITE_POKE_BALL, 9, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower5FRareCandy, EVENT_TIN_TOWER_5F_RARE_CANDY