Route42_MapScriptHeader: ; trigger count db 2 ; triggers dw UnknownScript_0x1a9216, $0000 dw UnknownScript_0x1a9217, $0000 ; callback count db 0 UnknownScript_0x1a9216: end UnknownScript_0x1a9217: end UnknownScript_0x1a9218: showemote $0, $0, 15 pause 15 playsound SFX_WARP_FROM applymovement $a, MovementData_0x1a9356 disappear $a pause 10 dotrigger $0 clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36 domaptrigger GROUP_ROUTE_36, MAP_ROUTE_36, $1 end TrainerFisherTully1: ; bit/flag number dw EVENT_BEAT_FISHER_TULLY ; trainer group && trainer id db FISHER, TULLY1 ; text when seen dw FisherTully1SeenText ; text when trainer beaten dw FisherTully1BeatenText ; script when lost dw $0000 ; script when talk again dw FisherTully1Script FisherTully1Script: writecode VAR_CALLERID, $1d talkaftercancel loadfont checkflag ENGINE_TULLY iftrue UnknownScript_0x1a927f checkflag ENGINE_TULLY_HAS_WATER_STONE iftrue UnknownScript_0x1a92dc checkcellnum $1d iftrue UnknownScript_0x1a92fd checkevent $028f iftrue UnknownScript_0x1a9268 writetext UnknownText_0x1a93ab keeptextopen setevent $028f scall UnknownScript_0x1a92f1 jump UnknownScript_0x1a926b UnknownScript_0x1a9268: scall UnknownScript_0x1a92f5 UnknownScript_0x1a926b: askforphonenumber $1d if_equal $1, UnknownScript_0x1a9305 if_equal $2, UnknownScript_0x1a9301 trainertotext FISHER, TULLY1, $0 scall UnknownScript_0x1a92f9 jump UnknownScript_0x1a92fd UnknownScript_0x1a927f: scall UnknownScript_0x1a9309 winlosstext FisherTully1BeatenText, $0000 copybytetovar TullyFightCount if_equal 3, .Fight3 if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight3 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight3 .Fight2 checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight2 .Fight1 checkevent EVENT_CLEARED_ROCKET_HIDEOUT iftrue .LoadFight1 .LoadFight0 loadtrainer FISHER, TULLY1 startbattle returnafterbattle loadvar TullyFightCount, 1 clearflag ENGINE_TULLY end .LoadFight1 loadtrainer FISHER, TULLY2 startbattle returnafterbattle loadvar TullyFightCount, 2 clearflag ENGINE_TULLY end .LoadFight2 loadtrainer FISHER, TULLY3 startbattle returnafterbattle loadvar TullyFightCount, 3 clearflag ENGINE_TULLY end .LoadFight3 loadtrainer FISHER, TULLY4 startbattle returnafterbattle clearflag ENGINE_TULLY end UnknownScript_0x1a92dc: scall UnknownScript_0x1a930d verbosegiveitem WATER_STONE, 1 iffalse UnknownScript_0x1a92ee clearflag ENGINE_TULLY_HAS_WATER_STONE setevent $0103 jump UnknownScript_0x1a92fd UnknownScript_0x1a92ee: jump UnknownScript_0x1a9311 UnknownScript_0x1a92f1: jumpstd asknumber1m end UnknownScript_0x1a92f5: jumpstd asknumber2m end UnknownScript_0x1a92f9: jumpstd registerednumberm end UnknownScript_0x1a92fd: jumpstd numberacceptedm end UnknownScript_0x1a9301: jumpstd numberdeclinedm end UnknownScript_0x1a9305: jumpstd phonefullm end UnknownScript_0x1a9309: jumpstd rematchm end UnknownScript_0x1a930d: jumpstd giftm end UnknownScript_0x1a9311: jumpstd packfullm end TrainerPokemaniacShane: ; bit/flag number dw EVENT_BEAT_POKEMANIAC_SHANE ; trainer group && trainer id db POKEMANIAC, SHANE ; text when seen dw PokemaniacShaneSeenText ; text when trainer beaten dw PokemaniacShaneBeatenText ; script when lost dw $0000 ; script when talk again dw PokemaniacShaneScript PokemaniacShaneScript: talkaftercancel loadfont writetext UnknownText_0x1a94d6 closetext loadmovesprites end TrainerHikerBenjamin: ; bit/flag number dw EVENT_BEAT_HIKER_BENJAMIN ; trainer group && trainer id db HIKER, BENJAMIN ; text when seen dw HikerBenjaminSeenText ; text when trainer beaten dw HikerBenjaminBeatenText ; script when lost dw $0000 ; script when talk again dw HikerBenjaminScript HikerBenjaminScript: talkaftercancel loadfont writetext UnknownText_0x1a943f closetext loadmovesprites end MapRoute42Signpost0Script: jumptext UnknownText_0x1a9537 MapRoute42Signpost1Script: jumptext UnknownText_0x1a955f MapRoute42Signpost2Script: jumptext UnknownText_0x1a9580 MapRoute42Signpost3Script: jumptext UnknownText_0x1a95a1 ItemFragment_0x1a9349: db ULTRA_BALL, 1 ItemFragment_0x1a934b: db SUPER_POTION, 1 FruitTreeScript_0x1a934d: fruittree $15 FruitTreeScript_0x1a934f: fruittree $16 FruitTreeScript_0x1a9351: fruittree $17 MapRoute42SignpostItem4: dw $00ad db MAX_POTION MovementData_0x1a9356: db $39 ; movement fast_jump_step_up fast_jump_step_up fast_jump_step_up fast_jump_step_right fast_jump_step_right fast_jump_step_right db $38 ; movement step_end FisherTully1SeenText: text "Let me demonstrate" line "the power of the" cont "#MON I caught!" done FisherTully1BeatenText: text "What? That's not" line "right." done UnknownText_0x1a93ab: text "I want to become" line "the trainer CHAMP" para "using the #MON" line "I caught." para "That's the best" line "part of fishing!" done HikerBenjaminSeenText: text "Ah, it's good to" line "be outside!" cont "I feel so free!" done HikerBenjaminBeatenText: text "Gahahah!" done UnknownText_0x1a943f: text "Losing feels in-" line "significant if you" para "look up at the big" line "sky!" done PokemaniacShaneSeenText: text "HEY!" para "This is my secret" line "place! Get lost," cont "you outsider!" done PokemaniacShaneBeatenText: text "I should have used" line "my MOON STONEā€¦" done UnknownText_0x1a94d6: text "You're working on" line "a #DEX?" para "Wow, you must know" line "some pretty rare" cont "#MON!" para "May I please see" line "it. Please?" done UnknownText_0x1a9537: text "ROUTE 42" para "ECRUTEAK CITY -" line "MAHOGANY TOWN" done UnknownText_0x1a955f: text "MT.MORTAR" para "WATERFALL CAVE" line "INSIDE" done UnknownText_0x1a9580: text "MT.MORTAR" para "WATERFALL CAVE" line "INSIDE" done UnknownText_0x1a95a1: text "ROUTE 42" para "ECRUTEAK CITY -" line "MAHOGANY TOWN" done Route42_MapEventHeader: ; filler db 0, 0 ; warps db 5 warp_def $8, $0, 3, GROUP_ROUTE_42_ECRUTEAK_GATE, MAP_ROUTE_42_ECRUTEAK_GATE warp_def $9, $0, 4, GROUP_ROUTE_42_ECRUTEAK_GATE, MAP_ROUTE_42_ECRUTEAK_GATE warp_def $5, $a, 1, GROUP_MOUNT_MORTAR_1F_OUTSIDE, MAP_MOUNT_MORTAR_1F_OUTSIDE warp_def $9, $1c, 2, GROUP_MOUNT_MORTAR_1F_OUTSIDE, MAP_MOUNT_MORTAR_1F_OUTSIDE warp_def $7, $2e, 3, GROUP_MOUNT_MORTAR_1F_OUTSIDE, MAP_MOUNT_MORTAR_1F_OUTSIDE ; xy triggers db 1 xy_trigger 1, $e, $18, $0, UnknownScript_0x1a9218, $0, $0 ; signposts db 5 signpost 10, 4, $0, MapRoute42Signpost0Script signpost 5, 7, $0, MapRoute42Signpost1Script signpost 9, 45, $0, MapRoute42Signpost2Script signpost 8, 54, $0, MapRoute42Signpost3Script signpost 11, 16, $7, MapRoute42SignpostItem4 ; people-events db 9 person_event SPRITE_FISHER, 14, 44, $8, $0, 255, 255, $a2, 1, TrainerFisherTully1, $ffff person_event SPRITE_POKEFAN_M, 13, 55, $a, $0, 255, 255, $b2, 3, TrainerHikerBenjamin, $ffff person_event SPRITE_SUPER_NERD, 12, 51, $6, $0, 255, 255, $92, 3, TrainerPokemaniacShane, $ffff person_event SPRITE_FRUIT_TREE, 20, 31, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a934d, $ffff person_event SPRITE_FRUIT_TREE, 20, 32, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a934f, $ffff person_event SPRITE_FRUIT_TREE, 20, 33, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a9351, $ffff person_event SPRITE_POKE_BALL, 8, 10, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a9349, $06b3 person_event SPRITE_POKE_BALL, 12, 37, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a934b, $06b4 person_event SPRITE_SUICUNE, 20, 30, $1, $0, 255, 255, $90, 0, ObjectEvent, $07af