const_value set 2 const ROUTE2GATE_SCIENTIST Route2Gate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 Route2GateScientistScript: jumptextfaceplayer Route2GateScientistText Route2GateScientistText: text "Are you ?" para "I work as PROF." line "OAK's AIDE." para "I had no idea that" line "you were out here." para "PROF.OAK's LAB is" line "nearby in PALLET" cont "TOWN." done Route2Gate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $0, $4, 3, ROUTE_2 warp_def $0, $5, 4, ROUTE_2 warp_def $7, $4, 2, ROUTE_2 warp_def $7, $5, 2, ROUTE_2 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_SCIENTIST, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route2GateScientistScript, -1