; Maps that roaming monsters can be on, and possible maps they can jump to. ; Notably missing are Route 40 and Route 41, which are water routes. roam_map: macro ; map, # of other maps, other maps map \1 db \2 rept \2 map \3 shift endr db 0 endm RoamMaps: ; 2a40f roam_map ROUTE_29, 2, ROUTE_30, ROUTE_46 roam_map ROUTE_30, 2, ROUTE_29, ROUTE_31 roam_map ROUTE_31, 3, ROUTE_30, ROUTE_32, ROUTE_36 roam_map ROUTE_32, 3, ROUTE_36, ROUTE_31, ROUTE_33 roam_map ROUTE_33, 2, ROUTE_32, ROUTE_34 roam_map ROUTE_34, 2, ROUTE_33, ROUTE_35 roam_map ROUTE_35, 2, ROUTE_34, ROUTE_36 roam_map ROUTE_36, 4, ROUTE_35, ROUTE_31, ROUTE_32, ROUTE_37 roam_map ROUTE_37, 3, ROUTE_36, ROUTE_38, ROUTE_42 roam_map ROUTE_38, 3, ROUTE_37, ROUTE_39, ROUTE_42 roam_map ROUTE_39, 1, ROUTE_38 roam_map ROUTE_42, 4, ROUTE_43, ROUTE_44, ROUTE_37, ROUTE_38 roam_map ROUTE_43, 2, ROUTE_42, ROUTE_44 roam_map ROUTE_44, 3, ROUTE_42, ROUTE_43, ROUTE_45 roam_map ROUTE_45, 2, ROUTE_44, ROUTE_46 roam_map ROUTE_46, 2, ROUTE_45, ROUTE_29 db -1 ; end ; 2a4a0