const_value set 2 ; object constants
	const TINTOWER8F_POKE_BALL1
	const TINTOWER8F_POKE_BALL2
	const TINTOWER8F_POKE_BALL3

TinTower8F_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

TinTower8FNugget:
	itemball NUGGET

TinTower8FMaxElixer:
	itemball MAX_ELIXER

TinTower8FFullRestore:
	itemball FULL_RESTORE

TinTower8F_MapEvents:
	db 0, 0 ; filler

	db 6 ; warp events
	warp_event 2, 5, 2, TIN_TOWER_7F
	warp_event 2, 11, 1, TIN_TOWER_9F
	warp_event 16, 7, 2, TIN_TOWER_9F
	warp_event 10, 3, 3, TIN_TOWER_9F
	warp_event 14, 15, 6, TIN_TOWER_9F
	warp_event 6, 9, 7, TIN_TOWER_9F

	db 0 ; coord events

	db 0 ; bg events

	db 3 ; object events
	object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET
	object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER
	object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE