SECTION "bank42", ROMX, BANK[$42] Function108000: ; 108000 ld a, $80 ld [wcf65], a ld de, Unknown_10800b jp Function108089 ; 10800b Unknown_10800b: db $0d, $12, $10, $03, $06, $0f, $0c Function108012: ld a, $80 jr asm_108018 Function108016: ; 108016 ld a, $0 asm_108018: ld [wcf65], a ld de, Unknown_108021 jp Function108089 ; 108021 Unknown_108021: db $11, $07, $08, $0e, $0c Function108026: ; 108026 ld a, $0 jr asm_10802c Function10802a: ; 10802a ld a, $1 asm_10802c: ld [wcf65], a ld de, Unknown_108035 jp Function10805b ; 108035 Unknown_108035: db $01, $12, $02, $03, $05, $08, $0b, $0c Function10803d: ; 10803d ld a, $0 ld [wcf65], a ld de, Unknown_108048 jp Function108089 ; 108048 Unknown_108048: db $11, $07, $08, $13, $0c Function10804d: ; 10804d ld a, $0 ld [wcf65], a ld de, Unknown_108058 jp Function108089 ; 108058 Unknown_108058: db $11, $0e, $0c Function10805b: ; 10805b ld hl, wc734 ld [hl], e inc hl ld [hl], d ld a, [hMapAnims] push af xor a ld [hMapAnims], a ld hl, VramState ld a, [hl] push af res 0, [hl] ld hl, Options ld a, [hl] push af set 4, [hl] call Function1080b7 .asm_108078 call Function10824b jr nc, .asm_108078 pop af ld [Options], a pop af ld [VramState], a pop af ld [hMapAnims], a ret ; 108089 Function108089: ; 108089 ld hl, BattleEnded ld [hl], e inc hl ld [hl], d ld a, [hMapAnims] push af xor a ld [hMapAnims], a ld hl, VramState ld a, [hl] push af res 0, [hl] ld hl, Options ld a, [hl] push af set 4, [hl] call Function108157 .asm_1080a6 call Function10824b jr nc, .asm_1080a6 pop af ld [Options], a pop af ld [VramState], a pop af ld [hMapAnims], a ret ; 1080b7 Function1080b7: ; 1080b7 xor a ld [wJumptableIndex], a call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ad call Function1081ca call LoadStandardFont call LoadFontsBattleExtra ld a, $1 ld [rVBK], a ld hl, LZ_108da7 ld de, VTiles2 call Decompress ld a, $0 ld [rVBK], a ld hl, LZ_108d27 ld de, VTiles0 tile $20 call Decompress call EnableLCD xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a callba Function8cf53 call DelayFrame ld de, TradeBallGFX ld hl, VTiles0 lb bc, BANK(TradeBallGFX), $06 call Request2bpp ld de, TradePoofGFX ld hl, VTiles0 tile $06 lb bc, BANK(TradePoofGFX), $0c call Request2bpp xor a ld hl, wc300 ld [hli], a ld [hl], $0 ld a, [$c6d0] ld hl, $c6fd ld de, VTiles0 tile $30 call Function1081e9 ld a, [wc702] ld hl, wEnemyTrappingMove ld de, VTiles2 tile $31 call Function1081e9 ld a, [$c6d0] ld de, $c6d1 call Function108239 ld a, [wc702] ld de, wc703 call Function108239 xor a call Function108b98 call Function108af4 ret ; 108157 Function108157: ; 108157 xor a ld [wJumptableIndex], a call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ad call Function1081ca call LoadStandardFont call LoadFontsBattleExtra call EnableLCD xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a callba Function8cf53 xor a ld hl, wc300 ld [hli], a ld [hl], $0 call DelayFrame ld a, [$c6d0] ld de, $c6d1 call Function108239 ld a, [wc702] ld de, wc703 call Function108239 xor a call Function108b98 call Function108af4 ret ; 1081ad Function1081ad: ; 1081ad ld a, $1 ld [rVBK], a ld hl, VTiles0 ld bc, $1800 xor a call ByteFill ld a, $0 ld [rVBK], a ld hl, VTiles0 ld bc, $1800 xor a call ByteFill ret ; 1081ca Function1081ca: ; 1081ca ld a, $1 ld [rVBK], a hlbgcoord 0, 0 ld bc, $0800 ld a, $0 call ByteFill ld a, $0 ld [rVBK], a hlbgcoord 0, 0 ld bc, $0800 ld a, $7f call ByteFill ret ; 1081e9 Function1081e9: ; 1081e9 push de push af predef GetUnownLetter pop af ld [CurPartySpecies], a ld [CurSpecies], a call GetBaseData pop de predef GetFrontpic ret ; 108201 Function108201: ; 108201 push de push af predef GetUnownLetter pop af ld [CurPartySpecies], a ld [CurSpecies], a call GetBaseData pop de predef FrontpicPredef ret ; 108219 Function108219: ; 108219 ld [CurPartySpecies], a hlcoord 7, 2 ld d, $0 ld e, ANIM_MON_TRADE predef AnimateFrontpic ret ; 108229 Function108229: ; 108229 ld [CurPartySpecies], a hlcoord 7, 2 ld d, $0 ld e, ANIM_MON_TRADE predef LoadMonAnimation ret ; 108239 Function108239: ; 108239 push de ld [wd265], a call GetPokemonName ld hl, StringBuffer1 pop de ld bc, PKMN_NAME_LENGTH call CopyBytes ret ; 10824b Function10824b: ; 10824b ld a, [wJumptableIndex] bit 7, a jr nz, .asm_10825a call Function10827b call DelayFrame and a ret .asm_10825a xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a call LoadStandardFont call LoadFontsBattleExtra callba Function106462 callba Function106464 scf ret ; 10827b Function10827b: ; 10827b ld a, [wJumptableIndex] ld e, a ld d, 0 ld hl, Jumptable_10828a rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] ; 10828a Jumptable_10828a: ; 10828a dw Function1082b7 dw Function10830e dw Function108638 dw Function108763 dw Function1087cf dw Function108811 dw Function108838 dw Function10884c dw Function108863 dw Function108894 dw Function10890a dw Function10839b dw Function1082c6 dw Function10842c dw Function1084d7 dw Function108919 dw Function108689 dw Function1086f4 dw Function10893d dw Function108589 ; 1082b2 Function1082b2: ; 1082b2 ld hl, wJumptableIndex inc [hl] ret ; 1082b7 Function1082b7: ; 1082b7 ld hl, wc734 ld e, [hl] inc hl ld d, [hl] ld a, [de] ld [wJumptableIndex], a inc de ld [hl], d dec hl ld [hl], e ret ; 1082c6 Function1082c6: ; 1082c6 ld hl, wJumptableIndex set 7, [hl] ret ; 1082cc Function1082cc: ; 1082cc .asm_1082cc push bc callba PlaySpriteAnimations pop bc call DelayFrame dec c jr nz, .asm_1082cc ret ; 1082db Function1082db: ; 1082db .asm_1082db callba PlaySpriteAnimations callba Functiond00b4 callba Function10402d jr nc, .asm_1082db ret ; 1082f0 Function1082f0: ; 1082f0 .asm_1082f0 call Function108b78 call DelayFrame dec c jr nz, .asm_1082f0 ret ; 1082fa Function1082fa: ; 1082fa .asm_1082fa call Function108b78 push hl push bc callba PlaySpriteAnimations pop bc pop hl call DelayFrame dec c jr nz, .asm_1082fa ret ; 10830e Function10830e: ; 10830e ld de, MUSIC_EVOLUTION call PlayMusic2 ld a, $80 ld [hSCX], a xor a ld [hSCY], a ld a, $87 ld [hWX], a ld a, $50 ld [hWY], a call Function1089a8 ld a, [$c6d0] ld [CurPartySpecies], a call Function10895e ld a, [$c6fd] ld [TempMonDVs], a ld a, [$c6fe] ld [TempMonDVs + 1], a ld b, SCGB_1A call GetSGBLayout ld a, $e4 call DmgToCgbBGPals call WaitBGMap .asm_108348 ld a, [hWX] cp $7 jr z, .asm_10835d sub $4 ld [hWX], a ld a, [hSCX] sub $4 ld [hSCX], a call DelayFrame jr .asm_108348 .asm_10835d ld a, $7 ld [hWX], a xor a ld [hSCX], a ld a, [$c6d0] call GetCryIndex jr c, .asm_108371 ld e, c ld d, b call PlayCryHeader .asm_108371 ld c, $50 call DelayFrames call Function108bec depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_20 call _InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX hlcoord 0, 0 ld bc, $00f0 ld a, " " call ByteFill ld c, $50 call Function1082cc call Function1082b7 ret ; 10839b Function10839b: ; 10839b call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ca ld a, [wc702] ld [CurPartySpecies], a ld hl, wEnemyTrappingMove ld de, VTiles2 call Function108201 call EnableLCD callba Function8d03d xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_21 call _InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, $30 call Function1082cc ld de, SFX_BALL_POOF call PlaySFX call Function1089d2 xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $50 ld [hWY], a ld a, [wc702] ld [CurPartySpecies], a ld a, [wEnemyTrappingMove] ld [TempMonDVs], a ld a, [wPlayerWrapCount] ld [TempMonDVs + 1], a ld b, SCGB_1A call GetSGBLayout ld a, $e4 call DmgToCgbBGPals call Function108963 ld a, [wc702] call Function108229 call Function1082db call Function108c16 call Function1082b7 ret ; 10842c Function10842c: ; 10842c ld de, MUSIC_EVOLUTION call PlayMusic2 ld a, $80 ld [hSCX], a xor a ld [hSCY], a ld a, $87 ld [hWX], a ld a, $50 ld [hWY], a call Function1089a8 ld a, [$c6d0] ld [CurPartySpecies], a ld hl, $c6fd call Function10898a call DelayFrame ld de, TradeBallGFX ld hl, VTiles0 lb bc, BANK(TradeBallGFX), $06 call Request2bpp ld de, TradePoofGFX ld hl, VTiles0 tile $06 lb bc, BANK(TradePoofGFX), $0c call Request2bpp ld a, [$c6fd] ld [TempMonDVs], a ld a, [$c6fe] ld [TempMonDVs + 1], a ld b, SCGB_1A call GetSGBLayout ld a, $e4 call DmgToCgbBGPals call WaitBGMap .asm_108484 ld a, [hWX] cp $7 jr z, .asm_108499 sub $4 ld [hWX], a ld a, [hSCX] sub $4 ld [hSCX], a call DelayFrame jr .asm_108484 .asm_108499 ld a, $7 ld [hWX], a xor a ld [hSCX], a ld a, [$c6d0] call GetCryIndex jr c, .asm_1084ad ld e, c ld d, b call PlayCryHeader .asm_1084ad ld c, $50 call DelayFrames call Function108c2b depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_20 call _InitSpriteAnimStruct ld de, SFX_BALL_POOF call PlaySFX hlcoord 0, 0 ld bc, $00f0 ld a, " " call ByteFill ld c, $50 call Function1082cc call Function1082b7 ret ; 1084d7 Function1084d7: ; 1084d7 call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ca ld a, [wc702] ld [CurPartySpecies], a ld hl, wEnemyTrappingMove ld de, VTiles2 call Function108201 call EnableLCD callba Function8d03d call DelayFrame ld de, TradeBallGFX ld hl, VTiles0 lb bc, BANK(TradeBallGFX), $06 call Request2bpp ld de, TradePoofGFX ld hl, VTiles0 tile $06 lb bc, BANK(TradePoofGFX), $0c call Request2bpp xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_21 call _InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, $30 call Function1082cc ld de, SFX_BALL_POOF call PlaySFX call Function1089d2 xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $50 ld [hWY], a ld a, [wc702] ld [CurPartySpecies], a ld a, [wEnemyTrappingMove] ld [TempMonDVs], a ld a, [wPlayerWrapCount] ld [TempMonDVs + 1], a ld b, SCGB_1A call GetSGBLayout ld a, $e4 call DmgToCgbBGPals ld a, [wc702] ld hl, wEnemyTrappingMove call Function10898a ld a, [wc702] call Function108229 call Function1082db call Function108c40 call Function1082b7 ret ; 108589 Function108589: ; 108589 call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ca ld a, [wc702] ld [CurPartySpecies], a ld hl, wEnemyTrappingMove ld de, VTiles2 call Function108201 call EnableLCD callba Function8d03d call DelayFrame ld de, TradeBallGFX ld hl, VTiles0 lb bc, BANK(TradeBallGFX), $06 call Request2bpp ld de, TradePoofGFX ld hl, VTiles0 tile $06 lb bc, BANK(TradePoofGFX), $0c call Request2bpp xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_21 call _InitSpriteAnimStruct call Function108b45 ld a, $1 call Function108b98 call Function108af4 ld c, $30 call Function1082cc ld de, SFX_BALL_POOF call PlaySFX call Function108a33 xor a ld [hSCX], a ld [hSCY], a ld a, $7 ld [hWX], a ld a, $50 ld [hWY], a ld a, [wc702] ld [CurPartySpecies], a ld a, [wEnemyTrappingMove] ld [TempMonDVs], a ld a, [wPlayerWrapCount] ld [TempMonDVs + 1], a ld b, SCGB_1A call GetSGBLayout ld a, $e4 call DmgToCgbBGPals ld a, [wc702] ld hl, wEnemyTrappingMove call Function10898a ld a, [wc702] call Function108229 call Function1082db call Function1082b7 ret ; 108638 Function108638: ; 108638 callba Function8d03d call ClearBGPalettes call ClearSprites call ClearTileMap xor a ld [hBGMapMode], a call DisableLCD call Function1081ca call Function108c80 call Function108c6d call EnableLCD ld a, $c ld [hSCX], a ld a, $78 ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, Palette_109107 ld de, UnknBGPals ld bc, $0040 call CopyBytes pop af ld [rSVBK], a call Function108d07 call Function108af4 call Function1082b7 ret ; 108689 Function108689: ; 108689 callba Function8d03d call ClearBGPalettes call ClearSprites call ClearTileMap xor a ld [hBGMapMode], a call DisableLCD call Function1081ca ld a, $1 ld [rVBK], a ld hl, LZ_108da7 ld de, VTiles2 call Decompress ld a, $0 ld [rVBK], a ld hl, LZ_108d27 ld de, VTiles0 tile $20 call Decompress call Function108c80 call Function108c6d call EnableLCD ld a, $c ld [hSCX], a ld a, $78 ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, Palette_109107 ld de, UnknBGPals ld bc, $0040 call CopyBytes pop af ld [rSVBK], a call Function108d07 call Function108af4 call Function1082b7 ret ; 1086f4 Function1086f4: ; 1086f4 call ClearBGPalettes call ClearSprites call ClearTileMap xor a ld [hBGMapMode], a call DisableLCD ld a, $1 ld [rVBK], a ld hl, LZ_108da7 ld de, VTiles2 call Decompress ld a, $0 ld [rVBK], a ld hl, LZ_108d27 ld de, VTiles0 tile $20 call Decompress call Function108c80 call Function108c6d call EnableLCD ld a, $80 ld [hSCX], a ld a, $90 ld [hSCY], a ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, Palette_109107 ld de, UnknBGPals ld bc, $0040 call CopyBytes pop af ld [rSVBK], a call Function108d07 call Function108af4 call Function108b5a ld a, $e0 ld [hSCX], a ld de, MUSIC_EVOLUTION call PlayMusic2 call Function1082b7 ret ; 108763 Function108763: ; 108763 ld de, SFX_GIVE_TRADEMON call PlaySFX ld c, $28 ld hl, $d0b0 call Function1082f0 call Function108af4 .asm_108774 ld a, [hSCX] cp $e0 jr z, .asm_108791 rept 2 dec a endr ld [hSCX], a cp $f8 jr nz, .asm_10878a depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_22 call _InitSpriteAnimStruct .asm_10878a ld c, $1 call Function1082cc jr .asm_108774 .asm_108791 ld a, [hSCY] cp $f8 jr z, .asm_1087cb rept 2 dec a endr ld [hSCY], a cp $40 jr z, .asm_1087a9 cp $30 jr z, .asm_1087b7 cp $68 jr z, .asm_1087bc jr .asm_1087c4 .asm_1087a9 depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_22 call _InitSpriteAnimStruct xor a call Function108ad4 jr .asm_1087c4 .asm_1087b7 call Function108bbd jr .asm_1087c4 .asm_1087bc call Function108bbd ld a, $1 call Function108ad4 .asm_1087c4 ld c, $1 call Function1082cc jr .asm_108791 .asm_1087cb call Function1082b2 ret ; 1087cf Function1087cf: ; 1087cf ld c, $28 ld hl, StringBuffer2 + 2 call Function1082f0 call Function108af4 call Function108b5a depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_25 call _InitSpriteAnimStruct ld de, SFX_FORESIGHT call PlaySFX ld c, $a call Function1082cc xor a ld [wcf64], a depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_23 call _InitSpriteAnimStruct .asm_1087fc ld a, [hSCY] cp $90 jr z, .asm_10880d sub $8 ld [hSCY], a ld c, $1 call Function1082cc jr .asm_1087fc .asm_10880d call Function1082b7 ret ; 108811 Function108811: ; 108811 ld c, $28 call Function1082cc ld a, $1 ld [wcf64], a ld de, SFX_SHARPEN call PlaySFX ld c, $3c call Function1082cc depixel 30, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_24 call _InitSpriteAnimStruct call Function1082b7 ld de, SFX_THROW_BALL call PlaySFX ret ; 108838 Function108838: ; 108838 ld c, $28 call Function1082cc ld a, $1 ld [wcf64], a ld de, SFX_SHARPEN call PlaySFX call Function1082b7 ret ; 10884c Function10884c: ; 10884c ld c, 80 call DelayFrames depixel 30, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_24 call _InitSpriteAnimStruct call Function1082b7 ld de, SFX_THROW_BALL call PlaySFX ret ; 108863 Function108863: ; 108863 ld c, $28 call Function1082cc .asm_108868 ld a, [hSCY] cp $f8 jr z, .asm_108879 add $8 ld [hSCY], a ld c, $1 call Function1082cc jr .asm_108868 .asm_108879 callba Function8d03d depixel 9, 10, 2, 0 ld a, SPRITE_ANIM_INDEX_25 call _InitSpriteAnimStruct ld de, SFX_GLASS_TING_2 call PlaySFX call Function108af4 call Function1082b2 ret ; 108894 Function108894: ; 108894 ld c, $14 ld hl, StringBuffer2 + 2 call Function1082fa ld de, SFX_GIVE_TRADEMON call PlaySFX ld c, $14 ld hl, StringBuffer2 + 2 call Function1082fa call Function108af4 .asm_1088ad ld a, [hSCY] cp $78 jr z, .asm_1088ee rept 2 inc a endr ld [hSCY], a cp $30 jr z, .asm_1088c5 cp $40 jr z, .asm_1088dd cp $68 jr z, .asm_1088cf jr .asm_1088e7 .asm_1088c5 depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_22 call _InitSpriteAnimStruct jr .asm_1088e7 .asm_1088cf depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_22 call _InitSpriteAnimStruct xor a call Function108ad4 jr .asm_1088e7 .asm_1088dd call Function108bbd ld a, $1 call Function108ad4 jr .asm_1088e7 .asm_1088e7 ld c, $1 call Function1082cc jr .asm_1088ad .asm_1088ee ld a, [hSCX] cp $c jr z, .asm_108906 rept 2 inc a endr ld [hSCX], a cp $f8 jr nz, .asm_1088e7 call Function108bbd ld c, $1 call Function1082cc jr .asm_1088ee .asm_108906 call Function1082b2 ret ; 10890a Function10890a: ; 10890a ld c, $28 ld hl, $d0b0 call Function1082f0 call Function108af4 call Function1082b7 ret ; 108919 Function108919: ; 108919 ld c, $28 call Function1082cc callba Function8d03d call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD call Function1081ad call Function1081ca call EnableLCD call Function1082b7 ret ; 10893d Function10893d: ; 10893d .asm_10893d ld a, [rBGP] and a jr z, .asm_108953 sla a sla a call DmgToCgbBGPals call Functioncf8 ld c, $4 call DelayFrames jr .asm_10893d .asm_108953 xor a call DmgToCgbBGPals call Functioncf8 call Function1082b7 ret ; 10895e Function10895e: ; 10895e ld de, VTiles0 tile $30 jr asm_108966 Function108963: ld de, VTiles2 tile $31 asm_108966 call DelayFrame ld hl, VTiles2 lb bc, $0a, $31 call Request2bpp call WaitTop call Function108ac8 hlcoord 7, 2 xor a ld [hFillBox], a ld bc, $0707 predef FillBox call WaitBGMap ret ; 10898a Function10898a: ; 10898a ld de, VTiles2 call Function1081e9 call WaitTop call Function108ac8 hlcoord 7, 2 xor a ld [hFillBox], a ld bc, $0707 predef FillBox call WaitBGMap ret ; 1089a8 Function1089a8: ; 1089a8 ld de, $c6d0 ld a, [de] cp $fd jr z, asm_1089fc call Function108a5b ld de, $c6d0 call Function108a92 ld de, $c6d1 call Function108a9c ld a, [wc701] ld de, $c6f2 call Function108aa3 ld de, $c6ff call Function108abe call Function108a87 ret Function1089d2: ld de, wc702 ld a, [de] cp $fd jr z, asm_1089fc call Function108a5b ld de, wc702 call Function108a92 ld de, wc703 call Function108a9c ld a, [wEnemyCharging] ld de, wc724 call Function108aa3 ld de, wEnemyWrapCount call Function108abe call Function108a87 ret asm_1089fc call WaitTop call Function108ac8 ld a, VBGMap1 / $100 ld [hBGMapAddress + 1], a hlcoord 5, 0 ld b, $6 ld c, $9 call TextBox hlcoord 6, 2 ld de, String_108a1d call PlaceString call Function108a87 ret ; 108a1d String_108a1d: ; 108a1d db "タマゴ" next "おや/?????" next $73, "№", $f2, "?????" db "@" ; 108a33 Function108a33: ; 108a33 call WaitTop call Function108ac8 ld a, VBGMap1 / $100 ld [hBGMapAddress + 1], a hlcoord 5, 0 ld b, $6 ld c, $9 call TextBox hlcoord 7, 4 ld de, String_108a54 call PlaceString call Function108a87 ret ; 108a54 String_108a54: ; 108a54 db "なぞのタマゴ@" ; 108a5b Function108a5b: ; 108a5b call WaitTop call Function108ac8 ld a, VBGMap1 / $100 ld [hBGMapAddress + 1], a hlcoord 4, 0 ld b, $6 ld c, $a call TextBox hlcoord 5, 0 ld de, String_108a79 call PlaceString ret ; 108a79 String_108a79: ; 108a79 db "─ №", $f2 next "" next "おや/" next $73, "№", $f2 db "@" ; 108a87 Function108a87: ; 108a87 call WaitBGMap call WaitTop ld a, VBGMap0 / $100 ld [hBGMapAddress + 1], a ret ; 108a92 Function108a92: ; 108a92 hlcoord 9, 0 lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum ret ; 108a9c Function108a9c: ; 108a9c hlcoord 5, 2 call PlaceString ret ; 108aa3 Function108aa3: ; 108aa3 cp $3 jr c, .asm_108aa8 xor a .asm_108aa8 push af hlcoord 8, 4 call PlaceString inc bc pop af ld hl, Unknown_108abb ld d, 0 ld e, a add hl, de ld a, [hl] ld [bc], a ret ; 108abb Unknown_108abb: ; 108abb db " ", "♂", "♀" ; 108abe Function108abe: ; 108abe hlcoord 8, 6 lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ret ; 108ac8 Function108ac8: ; 108ac8 hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, $7f call ByteFill ret ; 108ad4 Function108ad4: ; 108ad4 and a jr z, .asm_108adc ld de, GFX_1092c7 jr .asm_108adf .asm_108adc ld de, GFX_1091c7 .asm_108adf ld a, $1 ld [rVBK], a ld hl, VTiles2 tile $4a lb bc, $42, $10 call Get2bpp_2 call DelayFrame ld a, $0 ld [rVBK], a ret ; 108af4 Function108af4: ; 108af4 ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, [wcf65] and $1 jr z, .asm_108b1c ld hl, Palette_109187 ld de, UnknOBPals ld bc, $0040 call CopyBytes ld hl, Palette_109187 ld de, OBPals ld bc, $0040 call CopyBytes jr .asm_108b34 .asm_108b1c ld hl, Palette_109147 ld de, UnknOBPals ld bc, $0040 call CopyBytes ld hl, Palette_109147 ld de, OBPals ld bc, $0040 call CopyBytes .asm_108b34 pop af ld [rSVBK], a ld a, $e4 call Functioncf8 ld a, $e4 call DmgToCgbBGPals call DelayFrame ret ; 108b45 Function108b45: ; 108b45 ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld de, $7fff ld hl, UnknBGPals ld a, e ld [hli], a ld d, a ld [hli], a pop af ld [rSVBK], a ret ; 108b5a Function108b5a: ; 108b5a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld de, $3ff2 ld hl, $d0a0 ld c, $10 .asm_108b69 ld a, e ld [hli], a ld a, d ld [hli], a dec c jr nz, .asm_108b69 pop af ld [rSVBK], a ld a, $1 ld [hCGBPalUpdate], a ret ; 108b78 Function108b78: ; 108b78 ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, c and $2 jr z, .asm_108b89 ld de, $7fff jr .asm_108b8c .asm_108b89 ld de, $05ff .asm_108b8c ld a, e ld [hli], a ld a, d ld [hld], a pop af ld [rSVBK], a ld a, $1 ld [hCGBPalUpdate], a ret ; 108b98 Palette_108b98: ; removed Function108b98: ; 108b98 ld d, a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, [wcf65] and $1 xor d jr z, .asm_108bad ld hl, Palette_108b98 + 8 jr .asm_108bb0 .asm_108bad ld hl, Palette_108b98 .asm_108bb0 ld de, UnknBGPals + 8 * 7 ld bc, $0040 call CopyBytes pop af ld [rSVBK], a ret ; 108bbd Function108bbd: ; 108bbd callba Function8d03d call ClearSprites ret ; 108bc7 Function108bc7: ; 108bc7 (42:4bc7) ld a, [wcf64] and a ret z ld hl, $5 add hl, bc ld a, [hl] cp $f2 jr z, .asm_108bd9 sub $8 ld [hl], a ret .asm_108bd9 callba Function8d036 ret Function108be0: ; 108be0 (42:4be0) ld hl, $5 add hl, bc ld a, [hl] cp $4a ret z add $8 ld [hl], a ret ; 108bec (42:4bec) Function108bec: ; 108bec ld a, $90 ld [hWY], a ld hl, UnknownText_0x108c07 call PrintText ld c, $50 call DelayFrames ld hl, UnknownText_0x108c0c call PrintText ld c, $50 call DelayFrames ret ; 108c07 UnknownText_0x108c07: ; 0x108c07 text_jump UnknownText_0x1bc787 db "@" ; 0x108c0c UnknownText_0x108c0c: ; 0x108c0c text_jump UnknownText_0x1bc79d db "@" ; 0x108c11 UnknownText_0x108c11: ; 0x108c11 text_jump UnknownText_0x1bc7b0 db "@" ; 0x108c16 Function108c16: ; 108c16 ld a, $90 ld [hWY], a ld hl, UnknownText_0x108c26 call PrintText ld c, $50 call DelayFrames ret ; 108c26 UnknownText_0x108c26: ; 0x108c26 text_jump UnknownText_0x1bc7c3 db "@" ; 0x108c2b Function108c2b: ; 108c2b ld a, $90 ld [hWY], a ld hl, UnknownText_0x108c3b call PrintText ld c, $50 call DelayFrames ret ; 108c3b UnknownText_0x108c3b: ; 0x108c3b text_jump UnknownText_0x1bc7dd db $50 ; 0x108c40 Function108c40: ; 108c40 ld a, $90 ld [hWY], a ld a, [wcf65] and $80 jr z, .asm_108c57 ld hl, UnknownText_0x108c68 call PrintText ld c, $50 call DelayFrames ret .asm_108c57 ld hl, UnknownText_0x108c63 call PrintText ld c, $50 call DelayFrames ret ; 108c63 UnknownText_0x108c63: ; 0x108c63 text_jump UnknownText_0x1bc7f0 db "@" ; 0x108c68 UnknownText_0x108c68: ; 0x108c68 text_jump UnknownText_0x1bc80a db "@" ; 0x108c6d Function108c6d: ; 108c6d ld hl, LZ_108fe7 debgcoord 0, 0 call Decompress ld hl, LZ_108fe7 debgcoord 0, 0, VBGMap1 call Decompress ret ; 108c80 Function108c80: ; 108c80 ld a, $1 ld [rVBK], a ld hl, LZ_1090a7 debgcoord 0, 0 call Decompress ld hl, LZ_1090a7 debgcoord 0, 0, VBGMap1 call Decompress ld a, $0 ld [rVBK], a ret ; 108c9b Function108c9b: ; 108c9b ; localization error: $b should be 6 here ld hl, Unknown_108ce9 ld a, [hli] ld [$c6d0], a ld de, $c6e7 ld c, $b .asm_108ca7 ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108ca7 ld de, $c6ff ld c, $2 .asm_108cb2 ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108cb2 ld de, $c6f2 ld c, $b .asm_108cbd ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108cbd ld a, [hli] ld [wc702], a ld de, wc719 ld c, $b .asm_108ccc ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108ccc ld de, wEnemyWrapCount ld c, $2 .asm_108cd7 ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108cd7 ld de, wc724 ld c, $b .asm_108ce2 ld a, [hli] ld [de], a inc de dec c jr nz, .asm_108ce2 ret ; 108ce9 Unknown_108ce9: db 3 db "ゲーフり@@" db $23, $01 db "かびーん@@" db 6 db "クりーチャ@" db $56, $04 db "マツミヤ@@" ; 108d07 Function108d07: ; 108d07 ld a, [wc74e] and $7f cp $8 jr c, .asm_108d12 ld a, $7 .asm_108d12 ld bc, $0008 ld hl, Palette_1093c7 call AddNTimes ld a, $5 ld de, wd020 ld bc, $0008 call FarCopyWRAM ret ; 108d27 LZ_108d27: INCBIN "gfx/unknown/108d27.2bpp.lz" LZ_108da7: INCBIN "gfx/unknown/108da7.2bpp.lz" LZ_108fe7: INCBIN "gfx/unknown/108fe7.tilemap.lz" LZ_1090a7: INCBIN "gfx/unknown/1090a7.tilemap.lz" Palette_1090f7: RGB 31, 31, 31 RGB 0, 0, 0 RGB 31, 0, 25 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 9, 19, 31 RGB 0, 0, 0 Palette_109107: RGB 18, 31, 15 RGB 20, 20, 20 RGB 11, 11, 11 RGB 0, 0, 0 RGB 31, 15, 1 RGB 14, 14, 31 RGB 12, 9, 31 RGB 0, 0, 0 RGB 18, 31, 15 RGB 14, 14, 31 RGB 12, 9, 31 RGB 0, 0, 0 RGB 18, 31, 15 RGB 20, 20, 20 RGB 11, 11, 11 RGB 0, 0, 0 RGB 18, 31, 15 RGB 31, 7, 9 RGB 18, 0, 1 RGB 0, 0, 0 RGB 18, 31, 15 RGB 20, 20, 20 RGB 11, 11, 11 RGB 0, 0, 0 RGB 31, 15, 1 RGB 18, 0, 30 RGB 9, 0, 17 RGB 0, 0, 0 RGB 18, 31, 15 RGB 18, 0, 30 RGB 9, 0, 17 RGB 0, 0, 0 Palette_109147: RGB 31, 31, 31 RGB 31, 31, 12 RGB 31, 13, 12 RGB 0, 0, 0 RGB 31, 31, 31 RGB 31, 23, 15 RGB 31, 18, 7 RGB 31, 15, 0 RGB 31, 31, 31 RGB 20, 20, 20 RGB 11, 11, 11 RGB 0, 0, 0 RGB 31, 31, 31 RGB 31, 0, 25 RGB 31, 0, 25 RGB 0, 0, 0 RGB 31, 31, 31 RGB 9, 19, 31 RGB 9, 19, 31 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 Palette_109187: RGB 31, 31, 31 RGB 31, 31, 12 RGB 31, 13, 12 RGB 0, 0, 0 RGB 31, 31, 31 RGB 31, 23, 15 RGB 31, 18, 7 RGB 31, 15, 0 RGB 31, 31, 31 RGB 20, 20, 20 RGB 11, 11, 11 RGB 0, 0, 0 RGB 31, 31, 31 RGB 9, 19, 31 RGB 9, 19, 31 RGB 0, 0, 0 RGB 31, 31, 31 RGB 31, 0, 25 RGB 31, 0, 25 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 31, 31, 31 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 GFX_1091c7: INCBIN "gfx/unknown/1091c7.2bpp" GFX_1092c7: INCBIN "gfx/unknown/1092c7.2bpp" Palette_1093c7: RGB 18, 31, 15 RGB 4, 13, 31 RGB 0, 0, 31 RGB 0, 0, 0 RGB 18, 31, 15 RGB 31, 31, 0 RGB 31, 15, 0 RGB 0, 0, 0 RGB 18, 31, 15 RGB 9, 24, 0 RGB 2, 16, 0 RGB 0, 0, 0 RGB 18, 31, 15 RGB 31, 7, 9 RGB 18, 0, 1 RGB 0, 0, 0 RGB 18, 31, 15 RGB 28, 5, 31 RGB 17, 0, 17 RGB 0, 0, 0 RGB 18, 31, 15 RGB 9, 9, 9 RGB 4, 4, 4 RGB 0, 0, 0 RGB 18, 31, 15 RGB 31, 13, 21 RGB 27, 7, 12 RGB 0, 0, 0 RGB 18, 31, 15 RGB 21, 20, 20 RGB 14, 14, 31 RGB 0, 0, 0