const_value set 2 const BURNEDTOWER1F_ROCK const BURNEDTOWER1F_SUPER_NERD const BURNEDTOWER1F_SILVER const BURNEDTOWER1F_MORTY const BURNEDTOWER1F_POKE_BALL BurnedTower1F_MapScriptHeader: .MapTriggers: db 3 ; triggers dw UnknownScript_0x185bf2, 0 dw UnknownScript_0x185bf6, 0 dw UnknownScript_0x185bf7, 0 .MapCallbacks: db 1 ; callbacks dbw 1, UnknownScript_0x185bf8 UnknownScript_0x185bf2: priorityjump UnknownScript_0x185c0d end UnknownScript_0x185bf6: end UnknownScript_0x185bf7: end UnknownScript_0x185bf8: checkevent EVENT_HOLE_IN_BURNED_TOWER iftrue .Next changeblock $a, $8, $32 ; hole .Next checkevent EVENT_RELEASED_THE_BEASTS iftrue .Done changeblock $6, $e, $9 ; ladder .Done return UnknownScript_0x185c0d: spriteface BURNEDTOWER1F_SUPER_NERD, DOWN showemote EMOTE_SHOCK, BURNEDTOWER1F_SUPER_NERD, 15 applymovement BURNEDTOWER1F_SUPER_NERD, MovementData_0x185cd3 loadfont writetext UnknownText_0x185ecc waitbutton closetext moveperson BURNEDTOWER1F_SUPER_NERD, $9, $e dotrigger $1 end UnknownScript_0x185c25: showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15 special Special_FadeOutMusic pause 15 spriteface BURNEDTOWER1F_SILVER, RIGHT pause 15 applymovement PLAYER, MovementData_0x185ccd applymovement BURNEDTOWER1F_SILVER, MovementData_0x185ccf playmusic MUSIC_RIVAL_ENCOUNTER loadfont writetext UnknownText_0x185cd9 waitbutton closetext checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x185c60 checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x185c70 winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c setlasttalked BURNEDTOWER1F_SILVER loadtrainer RIVAL1, RIVAL1_9 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x185c80 UnknownScript_0x185c60: winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c setlasttalked BURNEDTOWER1F_SILVER loadtrainer RIVAL1, RIVAL1_7 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x185c80 UnknownScript_0x185c70: winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c setlasttalked BURNEDTOWER1F_SILVER loadtrainer RIVAL1, RIVAL1_8 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x185c80 UnknownScript_0x185c80: playmusic MUSIC_RIVAL_AFTER loadfont writetext UnknownText_0x185de2 waitbutton closetext dotrigger $2 setevent EVENT_RIVAL_BURNED_TOWER special Special_FadeOutMusic pause 15 earthquake 50 showemote EMOTE_SHOCK, PLAYER, 15 playsound SFX_ENTER_DOOR waitsfx changeblock $a, $8, $25 reloadmappart pause 15 applymovement PLAYER, MovementData_0x185cd1 playsound SFX_KINESIS showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 20 loadfont writetext UnknownText_0x185e75 waitbutton closetext setevent EVENT_HOLE_IN_BURNED_TOWER pause 15 warpcheck end SuperNerdScript_0x185cbc: jumptextfaceplayer UnknownText_0x185f99 MortyScript_0x185cbf: jumptextfaceplayer UnknownText_0x186002 BurnedTower1FRock: jumpstd smashrock MapBurnedTower1FSignpostItem0: dwb EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER MapBurnedTower1FSignpostItem1: dwb EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL ItemFragment_0x185ccb: db HP_UP, 1 MovementData_0x185ccd: step_left step_end MovementData_0x185ccf: step_right step_end MovementData_0x185cd1: db $59 ; movement step_end MovementData_0x185cd3: step_down step_left step_left step_left step_down step_end UnknownText_0x185cd9: text "<......> <......> <......>" para "…Oh, it's you." para "I came looking for" line "some legendary" para "#MON that they" line "say roosts here." para "But there's" line "nothing here!" para "Nothing after all" line "the trouble of" para "coming to this" line "dump? No way!" para "It's all your" line "fault!" done UnknownText_0x185d9b: text "…Humph!" para "This is why I hate" line "battling wimps." para "There's no" line "challenge in it." done UnknownText_0x185de2: text "…Aw, whatever." para "You would never be" line "able to catch a" para "legendary #MON" line "anyway." done UnknownText_0x185e2c: text "…Humph!" para "This is why I hate" line "battling wimps." para "It's just a waste" line "of my time." done UnknownText_0x185e75: text "Humph!" para "What are you doing" line "falling into a" para "hole? Some genius" line "you are!" para "Serves you right!" done UnknownText_0x185ecc: text "EUSINE: My name's" line "EUSINE." para "I'm on the trail" line "of a #MON named" cont "SUICUNE." para "And you are…?" para "? Glad to" line "meet you!" para "I heard rumors" line "that SUICUNE is in" para "this BURNED TOWER," line "so I came to look." para "But where exactly" line "could it be?" done UnknownText_0x185f99: text "EUSINE: I heard" line "that SUICUNE is in" para "this BURNED TOWER," line "so I came to look." para "But where exactly" line "could it be?" done UnknownText_0x186002: text "MORTY: ECRUTEAK's" line "GYM LEADER has to" para "study what are" line "said to be the" para "legendary #MON" line "--SUICUNE, ENTEI" cont "and RAIKOU." para "EUSINE is here, so" line "I've decided to" para "investigate the" line "TOWER with him." done BurnedTower1F_MapEventHeader: ; filler db 0, 0 .Warps: db 14 warp_def $f, $9, 13, ECRUTEAK_CITY warp_def $f, $a, 13, ECRUTEAK_CITY warp_def $9, $a, 1, BURNED_TOWER_B1F warp_def $5, $5, 1, BURNED_TOWER_B1F warp_def $6, $5, 1, BURNED_TOWER_B1F warp_def $6, $4, 1, BURNED_TOWER_B1F warp_def $4, $f, 2, BURNED_TOWER_B1F warp_def $5, $f, 2, BURNED_TOWER_B1F warp_def $7, $a, 3, BURNED_TOWER_B1F warp_def $e, $5, 4, BURNED_TOWER_B1F warp_def $e, $4, 4, BURNED_TOWER_B1F warp_def $e, $e, 5, BURNED_TOWER_B1F warp_def $e, $f, 5, BURNED_TOWER_B1F warp_def $f, $7, 6, BURNED_TOWER_B1F .XYTriggers: db 1 xy_trigger 1, $9, $b, $0, UnknownScript_0x185c25, $0, $0 .Signposts: db 2 signpost 7, 8, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem0 signpost 11, 13, SIGNPOST_ITEM, MapBurnedTower1FSignpostItem1 .PersonEvents: db 5 person_event SPRITE_ROCK, 4, 15, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BurnedTower1FRock, -1 person_event SPRITE_SUPER_NERD, 12, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x185cbc, EVENT_BURNED_TOWER_1F_EUSINE person_event SPRITE_SILVER, 9, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 3, ObjectEvent, EVENT_RIVAL_BURNED_TOWER person_event SPRITE_MORTY, 14, 14, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, MortyScript_0x185cbf, EVENT_BURNED_TOWER_MORTY person_event SPRITE_POKE_BALL, 2, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x185ccb, EVENT_BURNED_TOWER_1F_HP_UP