SproutTower2F_MapScriptHeader: ; trigger count db 0 ; callback count db 0 TrainerSageNico: trainer EVENT_BEAT_SAGE_NICO, SAGE, NICO, SageNicoSeenText, SageNicoBeatenText, $0000, SageNicoScript SageNicoScript: talkaftercancel loadfont writetext UnknownText_0x1847ff closetext loadmovesprites end TrainerSageEdmond: trainer EVENT_BEAT_SAGE_EDMOND, SAGE, EDMOND, SageEdmondSeenText, SageEdmondBeatenText, $0000, SageEdmondScript SageEdmondScript: talkaftercancel loadfont writetext UnknownText_0x18486f closetext loadmovesprites end MapSproutTower2FSignpost0Script: jumptext UnknownText_0x1848c8 ItemFragment_0x1847a7: db X_ACCURACY, 1 SageNicoSeenText: text "However hard we" line "battle, the TOWER" cont "will stand strong." done SageNicoBeatenText: text "I fought hard but" line "I'm too weak." done UnknownText_0x1847ff: text "The flexible pil-" line "lar protects the" para "TOWER, even from" line "earthquakes." done SageEdmondSeenText: text "…Sway like leaves" line "in the wind…" done SageEdmondBeatenText: text "Oh, I'm weak!" done UnknownText_0x18486f: text "I tried to copy" line "BELLSPROUT's" para "gentle movements" line "for battle…" para "But I didn't train" line "well enough." done UnknownText_0x1848c8: text "A #MON statue…" para "It looks very" line "distinguished." done SproutTower2F_MapEventHeader: ; filler db 0, 0 ; warps db 4 warp_def $4, $6, 3, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F warp_def $6, $2, 4, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F warp_def $3, $11, 5, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F warp_def $e, $a, 1, GROUP_SPROUT_TOWER_3F, MAP_SPROUT_TOWER_3F ; xy triggers db 0 ; signposts db 1 signpost 15, 12, SIGNPOST_READ, MapSproutTower2FSignpost0Script ; people-events db 3 person_event SPRITE_SAGE, 7, 16, LEFT << 2 | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 4, TrainerSageNico, -1 person_event SPRITE_SAGE, 18, 13, LEFT << 2 | $0, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 5, TrainerSageEdmond, -1 person_event SPRITE_POKE_BALL, 5, 7, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x1847a7, EVENT_SPROUT_TOWER2F_X_ACCURACY