MoveDeletersHouse_MapScriptHeader: ; trigger count db 0 ; callback count db 0 MoveDeleter: faceplayer loadfont special MoveDeletion closetext loadmovesprites end MoveDeletersHouseBookshelf: jumpstd difficultbookshelf MoveDeletersHouse_MapEventHeader: ; filler db 0, 0 ; warps db 2 warp_def $7, $2, 6, GROUP_BLACKTHORN_CITY, MAP_BLACKTHORN_CITY warp_def $7, $3, 6, GROUP_BLACKTHORN_CITY, MAP_BLACKTHORN_CITY ; xy triggers db 0 ; signposts db 2 signpost 1, 0, SIGNPOST_READ, MoveDeletersHouseBookshelf signpost 1, 1, SIGNPOST_READ, MoveDeletersHouseBookshelf ; people-events db 1 person_event SPRITE_SUPER_NERD, 7, 6, UP << 2 | $2, $0, -1, -1, $0, 0, MoveDeleter, -1