MobileBattleRoom_MapScriptHeader: ; trigger count db 2 ; triggers dw .Trigger1, $0000 dw .Trigger2, $0000 ; callback count db 0 .Trigger1: priorityjump MobileBattleRoom_Initialize end .Trigger2: end MobileBattleRoom_Initialize: dotrigger $1 domaptrigger GROUP_POKECENTER_2F, MAP_POKECENTER_2F, $5 end MapMobileBattleRoomSignpost0Script: refreshscreen $0 special Function1037c2 if_equal $1, .one special Function1037eb iffalse .false if_equal $1, .one_ if_equal $2, .two_ jump .false .one_: writetext MobileBattleRoom_HealText pause 20 loadmovesprites special Function8c084 playmusic MUSIC_HEAL special Function1047eb pause 60 special Function8c079 special RestartMapMusic refreshscreen $0 .two_: special Mobile_HealParty special HealParty special Function10383c iftrue .false .one: special Function10387b writetext MobileBattleRoom_EstablishingCommsText closetext reloadmappart special Function101225 .false: loadmovesprites end MobileBattleRoom_EstablishingCommsText: text "Establishing" line "communications…" done MobileBattleRoom_HealText: text "Your #MON will" line "be fully healed" cont "before battle." done MobileBattleRoom_MapEventHeader: ; filler db 0, 0 ; warps db 2 warp_def $7, $4, 6, GROUP_POKECENTER_2F, MAP_POKECENTER_2F warp_def $7, $5, 6, GROUP_POKECENTER_2F, MAP_POKECENTER_2F ; xy triggers db 0 ; signposts db 1 signpost 2, 4, SIGNPOST_UP, MapMobileBattleRoomSignpost0Script ; people-events db 0