BurnedTowerB1F_MapScriptHeader: ; trigger count db 2 ; triggers dw UnknownScript_0x18615e, $0000 dw UnknownScript_0x18615f, $0000 ; callback count db 1 ; callbacks dbw 1, UnknownScript_0x186160 UnknownScript_0x18615e: end UnknownScript_0x18615f: end UnknownScript_0x186160: checkevent EVENT_RELEASED_THE_BEASTS iftrue UnknownScript_0x18616a changeblock $6, $e, $2 UnknownScript_0x18616a: return UnknownScript_0x18616b: playmusic MUSIC_NONE pause 30 appear $3 spriteface $0, UP pause 5 disappear $6 pause 15 cry RAIKOU appear $4 spriteface $0, UP pause 5 disappear $7 pause 15 cry ENTEI appear $5 spriteface $0, UP pause 5 disappear $8 pause 15 cry SUICUNE pause 15 playsound SFX_WARP_FROM spriteface $0, LEFT applymovement $3, MovementData_0x186236 disappear $3 waitbutton playsound SFX_WARP_FROM spriteface $0, RIGHT applymovement $4, MovementData_0x18623b disappear $4 waitbutton pause 15 playsound SFX_WARP_FROM spriteface $0, UP applymovement $5, MovementData_0x186241 playsound SFX_WARP_FROM spriteface $0, DOWN applymovement $5, MovementData_0x186248 spriteface $0, UP pause 20 cry SUICUNE pause 30 playsound SFX_WARP_FROM applymovement $5, MovementData_0x186253 spriteface $0, DOWN disappear $5 waitbutton special RestartMapMusic dotrigger $1 setevent EVENT_RELEASED_THE_BEASTS special InitRoamMons domaptrigger GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM, $1 domaptrigger GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY, $1 clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY setevent EVENT_ECRUTEAK_GYM_GRAMPS clearevent EVENT_ECRUTEAK_CITY_GRAMPS setevent EVENT_BURNED_TOWER_MORTY setevent EVENT_BURNED_TOWER_1F_EUSINE appear $a refreshscreen $0 changeblock $6, $e, $1b reloadmappart loadmovesprites dotrigger $1 end SuperNerdScript_0x186212: faceplayer loadfont writetext UnknownText_0x18626a closetext loadmovesprites checkcode VAR_FACING if_equal $1, UnknownScript_0x186226 applymovement $a, MovementData_0x186263 jump UnknownScript_0x18622a UnknownScript_0x186226: applymovement $a, MovementData_0x18625c UnknownScript_0x18622a: disappear $a playsound SFX_EXIT_BUILDING waitbutton end ItemFragment_0x186231: db TM_ENDURE, 1 BurnedTowerB1FBoulder: jumpstd strengthboulder MovementData_0x186236: db $39 ; movement fast_jump_step_down fast_jump_step_left db $38 ; movement step_end MovementData_0x18623b: db $39 ; movement fast_jump_step_right fast_jump_step_down fast_jump_step_right db $38 ; movement step_end MovementData_0x186241: db $39 ; movement fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_left db $38 ; movement step_end MovementData_0x186248: db $39 ; movement fast_jump_step_left fast_jump_step_up big_step_up fast_jump_step_right db $38 ; movement step_end MovementData_0x18624f: db $39 ; movement big_step_down db $38 ; movement step_end MovementData_0x186253: db $39 ; movement big_step_up fast_jump_step_right fast_jump_step_down fast_jump_step_down fast_jump_step_down fast_jump_step_down db $38 ; movement step_end MovementData_0x18625c: step_left step_left step_down step_down step_left step_down step_end MovementData_0x186263: step_down step_left step_left step_left step_down step_down step_end UnknownText_0x18626a: text "EUSINE: I dug a" line "hole here, too…" para "I was shocked!" para "SUICUNE raced by" line "like a blur, right" para "in front of my" line "eyes!" para "For ten years I" line "chased SUICUNE," para "and I finally got" line "to see it." para "I'm all choked up!" para ", I owe" line "this all to you!" para "Thank you!" para "I heard that the" line "legendary #MON" para "of ECRUTEAK test" line "chosen humans by" para "allowing them to" line "get close." para "I'm going to track" line "SUICUNE." para ", let's" line "meet again!" para "Farewell!" done BurnedTowerB1F_MapEventHeader: ; filler db 0, 0 ; warps db 6 warp_def $9, $a, 3, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F warp_def $7, $11, 7, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F warp_def $8, $a, 9, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F warp_def $d, $3, 10, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F warp_def $e, $11, 12, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F warp_def $f, $7, 14, GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F ; xy triggers db 1 xy_trigger 0, $6, $a, $0, UnknownScript_0x18616b, $0, $0 ; signposts db 0 ; people-events db 9 person_event SPRITE_BOULDER, 12, 21, LEFT << 2 | $11, $0, -1, -1, $0, 0, BurnedTowerB1FBoulder, -1 person_event SPRITE_RAIKOU, 7, 11, UP << 2 | $12, $0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_ENTEI, 7, 16, UP << 2 | $12, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_SUICUNE, 8, 14, UP << 2 | $12, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 person_event SPRITE_RAIKOU, 7, 11, UP << 2 | $2, $0, -1, -1, (PAL_OW_SILVER << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_ENTEI, 7, 16, UP << 2 | $2, $0, -1, -1, (PAL_OW_SILVER << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_SUICUNE, 8, 14, UP << 2 | $2, $0, -1, -1, (PAL_OW_SILVER << 4) | $80, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 person_event SPRITE_POKE_BALL, 8, 20, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x186231, EVENT_BURNED_TOWER_B1F_TM_ENDURE person_event SPRITE_SUPER_NERD, 16, 14, UP << 2 | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, SuperNerdScript_0x186212, EVENT_EUSINE_IN_BURNED_TOWER