const_value set 2 const DANCETHEATRE_KIMONO_GIRL1 const DANCETHEATRE_KIMONO_GIRL2 const DANCETHEATRE_KIMONO_GIRL3 const DANCETHEATRE_KIMONO_GIRL4 const DANCETHEATRE_KIMONO_GIRL5 const DANCETHEATRE_GENTLEMAN const DANCETHEATRE_RHYDON const DANCETHEATRE_COOLTRAINER_M const DANCETHEATRE_GRANNY DanceTheatre_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 TrainerKimono_girlNaoko2: trainer EVENT_BEAT_KIMONO_GIRL_NAOKO, KIMONO_GIRL, NAOKO2, Kimono_girlNaoko2SeenText, Kimono_girlNaoko2BeatenText, 0, Kimono_girlNaoko2Script Kimono_girlNaoko2Script: end_if_just_battled opentext writetext Kimono_girlNaoko2AfterBattleText waitbutton closetext end TrainerKimono_girlSayo: trainer EVENT_BEAT_KIMONO_GIRL_SAYO, KIMONO_GIRL, SAYO, Kimono_girlSayoSeenText, Kimono_girlSayoBeatenText, 0, Kimono_girlSayoScript Kimono_girlSayoScript: end_if_just_battled opentext writetext Kimono_girlSayoAfterBattleText waitbutton closetext end TrainerKimono_girlZuki: trainer EVENT_BEAT_KIMONO_GIRL_ZUKI, KIMONO_GIRL, ZUKI, Kimono_girlZukiSeenText, Kimono_girlZukiBeatenText, 0, Kimono_girlZukiScript Kimono_girlZukiScript: end_if_just_battled opentext writetext Kimono_girlZukiAfterBattleText waitbutton closetext end TrainerKimono_girlKuni: trainer EVENT_BEAT_KIMONO_GIRL_KUNI, KIMONO_GIRL, KUNI, Kimono_girlKuniSeenText, Kimono_girlKuniBeatenText, 0, Kimono_girlKuniScript Kimono_girlKuniScript: end_if_just_battled opentext writetext Kimono_girlKuniAfterBattleText waitbutton closetext end TrainerKimono_girlMiki: trainer EVENT_BEAT_KIMONO_GIRL_MIKI, KIMONO_GIRL, MIKI, Kimono_girlMikiSeenText, Kimono_girlMikiBeatenText, 0, Kimono_girlMikiScript Kimono_girlMikiScript: end_if_just_battled opentext writetext Kimono_girlMikiAfterBattleText waitbutton closetext end GentlemanScript_0x994c6: faceplayer opentext writetext UnknownText_0x9980a buttonsound checkevent EVENT_GOT_HM03_SURF iftrue UnknownScript_0x99515 checkevent EVENT_BEAT_KIMONO_GIRL_NAOKO iffalse UnknownScript_0x994f3 checkevent EVENT_BEAT_KIMONO_GIRL_SAYO iffalse UnknownScript_0x994f3 checkevent EVENT_BEAT_KIMONO_GIRL_ZUKI iffalse UnknownScript_0x994f3 checkevent EVENT_BEAT_KIMONO_GIRL_KUNI iffalse UnknownScript_0x994f3 checkevent EVENT_BEAT_KIMONO_GIRL_MIKI iffalse UnknownScript_0x994f3 jump UnknownScript_0x99505 UnknownScript_0x994f3: checkflag ENGINE_PLAYER_IS_FEMALE iftrue UnknownScript_0x994ff writetext UnknownText_0x99891 waitbutton closetext end UnknownScript_0x994ff: writetext UnknownText_0x998d4 waitbutton closetext end UnknownScript_0x99505: writetext UnknownText_0x9991a buttonsound verbosegiveitem HM_SURF setevent EVENT_GOT_HM03_SURF writetext UnknownText_0x9999b waitbutton closetext end UnknownScript_0x99515: writetext UnknownText_0x999d5 waitbutton closetext end RhydonScript_0x9951b: opentext writetext UnknownText_0x99a0a cry RHYDON waitbutton closetext end DanceTheatreCooltrainerMScript: jumptextfaceplayer DanceTheatreCooltrainerMText DanceTheatreGrannyScript: jumptextfaceplayer DanceTheatreGrannyText MapDanceTheatreSignpost1Script: jumptext UnknownText_0x99b79 Kimono_girlNaoko2SeenText: text "You have lovely" line "#MON. May I see" cont "them in battle?" done Kimono_girlNaoko2BeatenText: text "Oh, you are very" line "strong." done Kimono_girlNaoko2AfterBattleText: text "I enjoyed that" line "bout. I would like" cont "to see you again." done Kimono_girlSayoSeenText: text "I always dance" line "with my #MON." para "Of course, I also" line "train them." done Kimono_girlSayoBeatenText: text "Oh, so close!" line "I almost had you." done Kimono_girlSayoAfterBattleText: text "Rhythm is impor-" line "tant for both" para "dancing and #-" line "MON." done Kimono_girlZukiSeenText: text "Isn't my barrette" line "pretty?" para "Oh. A #MON" line "battle?" done Kimono_girlZukiBeatenText: text "I don't have any" line "#MON left…" done Kimono_girlZukiAfterBattleText: text "I put a different" line "flower in my bar-" cont "rette every month." done Kimono_girlKuniSeenText: text "Oh, you're a cute" line "trainer. Would you" cont "like to battle?" done Kimono_girlKuniBeatenText: text "You're stronger" line "than you look." done Kimono_girlKuniAfterBattleText: text "I trained a lot," line "so I thought I was" para "a capable trainer." line "I guess I'm not." done Kimono_girlMikiSeenText: text "Do you like my" line "dancing? I'm good" cont "at #MON too." done Kimono_girlMikiBeatenText: text "Ooh, you're good" line "at #MON too." done Kimono_girlMikiAfterBattleText: text "I can keep dancing" line "because there are" para "people who enjoy" line "what I do." para "My #MON keep my" line "spirits up too." done UnknownText_0x9980a: text "Not only are the" line "KIMONO GIRLS great" para "dancers, they're" line "also skilled at" cont "#MON." para "I always challenge" line "them, but I've" para "never even left a" line "scratch…" done UnknownText_0x99891: text "Lad! If you can" line "defeat all the" para "KIMONO GIRLS, I'll" line "give you a gift." done UnknownText_0x998d4: text "Lassie, if you can" line "defeat all the" para "KIMONO GIRLS, I'll" line "give you a gift." done UnknownText_0x9991a: text "The way you bat-" line "tled, it was like" cont "watching a dance." para "It was a rare" line "treat to see!" para "I want you to have" line "this. Don't worry" cont "--take it!" done UnknownText_0x9999b: text "That's SURF." para "It's a move that" line "lets #MON swim" cont "across water." done UnknownText_0x999d5: text "I wish my #MON" line "were as elegant as" cont "the KIMONO GIRLS…" done UnknownText_0x99a0a: text "RHYDON: Gugooh" line "gugogooh!" done DanceTheatreCooltrainerMText: text "That man's always" line "with his RHYDON." para "Says he wants a" line "#MON that can" cont "SURF and dance." para "Is he trying to" line "make a synchro-" cont "nized swimming" cont "#MON?" done DanceTheatreGrannyText: text "The KIMONO GIRLS" line "are so beautiful…" para "But they have to" line "go through rigor-" cont "ous training." para "And they have to" line "learn to follow" para "customs before ap-" line "pearing in public." para "But if you love" line "something, any-" cont "thing is possible." done UnknownText_0x99b79: text "It's a fancy panel" line "that's decorated" cont "with flowers." done DanceTheatre_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $d, $5, 8, ECRUTEAK_CITY warp_def $d, $6, 8, ECRUTEAK_CITY .XYTriggers: db 0 .Signposts: db 2 signpost 6, 5, SIGNPOST_UP, MapDanceTheatreSignpost1Script signpost 6, 6, SIGNPOST_UP, MapDanceTheatreSignpost1Script .PersonEvents: db 9 person_event SPRITE_KIMONO_GIRL, 2, 0, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_TRAINER, 0, TrainerKimono_girlNaoko2, -1 person_event SPRITE_KIMONO_GIRL, 1, 2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 0, TrainerKimono_girlSayo, -1 person_event SPRITE_KIMONO_GIRL, 2, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_TRAINER, 0, TrainerKimono_girlZuki, -1 person_event SPRITE_KIMONO_GIRL, 1, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 0, TrainerKimono_girlKuni, -1 person_event SPRITE_KIMONO_GIRL, 2, 11, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_TRAINER, 0, TrainerKimono_girlMiki, -1 person_event SPRITE_GENTLEMAN, 10, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x994c6, -1 person_event SPRITE_RHYDON, 8, 6, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, RhydonScript_0x9951b, -1 person_event SPRITE_COOLTRAINER_M, 10, 10, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, DanceTheatreCooltrainerMScript, -1 person_event SPRITE_GRANNY, 6, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, DanceTheatreGrannyScript, -1