Route27_MapScriptHeader: ; trigger count db 2 ; triggers dw UnknownScript_0x1a0871, $0000 dw UnknownScript_0x1a0872, $0000 ; callback count db 0 UnknownScript_0x1a0871: end UnknownScript_0x1a0872: end UnknownScript_0x1a0873: spriteface $a, LEFT showemote $0, $a, 15 applymovement $a, MovementData_0x1a0a66 jump UnknownScript_0x1a088c UnknownScript_0x1a0881: spriteface $a, LEFT showemote $0, $a, 15 applymovement $a, MovementData_0x1a0a69 UnknownScript_0x1a088c: spriteface $0, RIGHT loadfont writetext UnknownText_0x1a0a6b keeptextopen writetext UnknownText_0x1a0a71 closetext loadmovesprites dotrigger $1 end FisherScript_0x1a089c: jumptextfaceplayer UnknownText_0x1a0a71 TrainerPsychicGilbert: ; bit/flag number dw EVENT_BEAT_PSYCHIC_GILBERT ; trainer group && trainer id db PSYCHIC_T, GILBERT ; text when seen dw PsychicGilbertSeenText ; text when trainer beaten dw PsychicGilbertBeatenText ; script when lost dw $0000 ; script when talk again dw PsychicGilbertScript PsychicGilbertScript: talkaftercancel loadfont writetext UnknownText_0x1a0dd2 closetext loadmovesprites end TrainerBird_keeperJose2: ; bit/flag number dw EVENT_BEAT_BIRD_KEEPER_JOSE ; trainer group && trainer id db BIRD_KEEPER, JOSE2 ; text when seen dw Bird_keeperJose2SeenText ; text when trainer beaten dw Bird_keeperJose2BeatenText ; script when lost dw $0000 ; script when talk again dw Bird_keeperJose2Script Bird_keeperJose2Script: writecode VAR_CALLERID, $d talkaftercancel loadfont checkflag ENGINE_JOSE iftrue UnknownScript_0x1a08ff checkflag ENGINE_JOSE_HAS_STAR_PIECE iftrue UnknownScript_0x1a0945 checkcellnum $d iftrue UnknownScript_0x1a0963 checkevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x1a08e8 writetext UnknownText_0x1a0e42 keeptextopen setevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x1a0957 jump UnknownScript_0x1a08eb UnknownScript_0x1a08e8: scall UnknownScript_0x1a095b UnknownScript_0x1a08eb: askforphonenumber $d if_equal $1, UnknownScript_0x1a096b if_equal $2, UnknownScript_0x1a0967 trainertotext BIRD_KEEPER, JOSE2, $0 scall UnknownScript_0x1a095f jump UnknownScript_0x1a0963 UnknownScript_0x1a08ff: scall UnknownScript_0x1a096f winlosstext Bird_keeperJose2BeatenText, $0000 copybytetovar JoseFightCount if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight2 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight2 .Fight1 checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight1 .LoadFight0 loadtrainer BIRD_KEEPER, JOSE2 startbattle returnafterbattle loadvar JoseFightCount, 1 clearflag ENGINE_JOSE end .LoadFight1 loadtrainer BIRD_KEEPER, JOSE1 startbattle returnafterbattle loadvar JoseFightCount, 2 clearflag ENGINE_JOSE end .LoadFight2 loadtrainer BIRD_KEEPER, JOSE3 startbattle returnafterbattle clearflag ENGINE_JOSE end UnknownScript_0x1a0945: scall UnknownScript_0x1a0973 verbosegiveitem STAR_PIECE, 1 iffalse UnknownScript_0x1a0954 clearflag ENGINE_JOSE_HAS_STAR_PIECE jump UnknownScript_0x1a0963 UnknownScript_0x1a0954: jump UnknownScript_0x1a0977 UnknownScript_0x1a0957: jumpstd asknumber1m end UnknownScript_0x1a095b: jumpstd asknumber2m end UnknownScript_0x1a095f: jumpstd registerednumberm end UnknownScript_0x1a0963: jumpstd numberacceptedm end UnknownScript_0x1a0967: jumpstd numberdeclinedm end UnknownScript_0x1a096b: jumpstd phonefullm end UnknownScript_0x1a096f: jumpstd rematchm end UnknownScript_0x1a0973: jumpstd giftm end UnknownScript_0x1a0977: jumpstd packfullm end TrainerCooltrainermBlake: ; bit/flag number dw EVENT_BEAT_COOLTRAINERM_BLAKE ; trainer group && trainer id db COOLTRAINERM, BLAKE ; text when seen dw CooltrainermBlakeSeenText ; text when trainer beaten dw CooltrainermBlakeBeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainermBlakeScript CooltrainermBlakeScript: talkaftercancel loadfont writetext UnknownText_0x1a0b0b closetext loadmovesprites end TrainerCooltrainermBrian: ; bit/flag number dw EVENT_BEAT_COOLTRAINERM_BRIAN ; trainer group && trainer id db COOLTRAINERM, BRIAN ; text when seen dw CooltrainermBrianSeenText ; text when trainer beaten dw CooltrainermBrianBeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainermBrianScript CooltrainermBrianScript: talkaftercancel loadfont writetext UnknownText_0x1a0bac closetext loadmovesprites end TrainerCooltrainerfReena: ; bit/flag number dw EVENT_BEAT_COOLTRAINERF_REENA ; trainer group && trainer id db COOLTRAINERF, REENA1 ; text when seen dw CooltrainerfReena1SeenText ; text when trainer beaten dw CooltrainerfReena1BeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainerfReena1Script CooltrainerfReena1Script: writecode VAR_CALLERID, $e talkaftercancel loadfont checkflag ENGINE_REENA iftrue UnknownScript_0x1a09e9 checkcellnum $e iftrue UnknownScript_0x1a0a3b checkevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x1a09d2 writetext UnknownText_0x1a0c35 keeptextopen setevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x1a0a2f jump UnknownScript_0x1a09d5 UnknownScript_0x1a09d2: scall UnknownScript_0x1a0a33 UnknownScript_0x1a09d5: askforphonenumber $e if_equal $1, UnknownScript_0x1a0a43 if_equal $2, UnknownScript_0x1a0a3f trainertotext COOLTRAINERF, REENA1, $0 scall UnknownScript_0x1a0a37 jump UnknownScript_0x1a0a3b UnknownScript_0x1a09e9: scall UnknownScript_0x1a0a47 winlosstext CooltrainerfReena1BeatenText, $0000 copybytetovar ReenaFightCount if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight2 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight2 .Fight1 checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight1 .LoadFight0 loadtrainer COOLTRAINERF, REENA1 startbattle returnafterbattle loadvar ReenaFightCount, 1 clearflag ENGINE_REENA end .LoadFight1 loadtrainer COOLTRAINERF, REENA2 startbattle returnafterbattle loadvar ReenaFightCount, 2 clearflag ENGINE_REENA end .LoadFight2 loadtrainer COOLTRAINERF, REENA3 startbattle returnafterbattle clearflag ENGINE_REENA end UnknownScript_0x1a0a2f: jumpstd asknumber1f end UnknownScript_0x1a0a33: jumpstd asknumber2f end UnknownScript_0x1a0a37: jumpstd registerednumberf end UnknownScript_0x1a0a3b: jumpstd numberacceptedf end UnknownScript_0x1a0a3f: jumpstd numberdeclinedf end UnknownScript_0x1a0a43: jumpstd phonefullf end UnknownScript_0x1a0a47: jumpstd rematchf end TrainerCooltrainerfMegan: ; bit/flag number dw EVENT_BEAT_COOLTRAINERF_MEGAN ; trainer group && trainer id db COOLTRAINERF, MEGAN ; text when seen dw CooltrainerfMeganSeenText ; text when trainer beaten dw CooltrainerfMeganBeatenText ; script when lost dw $0000 ; script when talk again dw CooltrainerfMeganScript CooltrainerfMeganScript: talkaftercancel loadfont writetext UnknownText_0x1a0cce closetext loadmovesprites end MapRoute27Signpost0Script: jumptext UnknownText_0x1a0e7f ItemFragment_0x1a0a62: db TM_SOLARBEAM, 1 ItemFragment_0x1a0a64: db RARE_CANDY, 1 MovementData_0x1a0a66: step_left step_left step_end MovementData_0x1a0a69: step_left step_end UnknownText_0x1a0a6b: text "Hey!" done UnknownText_0x1a0a71: text "Do you know what" line "you just did?" para "You've taken your" line "first step into" cont "KANTO." para "Check your #-" line "GEAR MAP and see." done CooltrainermBlakeSeenText: text "You look pretty" line "strong." cont "Let me battle you!" done CooltrainermBlakeBeatenText: text "Yow!" done UnknownText_0x1a0b0b: text "If you prevail on" line "this harsh trek," para "the truth will be" line "revealed!" para "Heh, sorry, I just" line "wanted to say" cont "something cool." done CooltrainermBrianSeenText: text "Hm? You're good," line "aren't you?" done CooltrainermBrianBeatenText: text "Just as I thought!" done UnknownText_0x1a0bac: text "A good trainer can" line "recognize other" cont "good trainers." done CooltrainerfReena1SeenText: text "You shouldn't" line "underestimate the" para "wild #MON in" line "these parts." done CooltrainerfReena1BeatenText: text "Oh! You're much" line "too strong!" done UnknownText_0x1a0c35: text "You're just a kid," line "but you're not to" para "be underestimated" line "either." done CooltrainerfMeganSeenText: text "It's rare to see" line "anyone come here." para "Are you training" line "on your own?" done CooltrainerfMeganBeatenText: text "Oh! You're really" line "strong!" done UnknownText_0x1a0cce: text "I'm checking out" line "pre- and post-" cont "evolution #MON." para "Evolution really" line "does make #MON" cont "stronger." para "But evolved forms" line "also learn moves" cont "later on." done PsychicGilbertSeenText: text "Don't say a thing!" para "Let me guess what" line "you're thinking." para "Mmmmmmm…" para "I got it! You're" line "on the #MON" cont "LEAGUE challenge!" done PsychicGilbertBeatenText: text "You're too much!" done UnknownText_0x1a0dd2: text "With your skills," line "you'll do well at" cont "the LEAGUE." para "That's what my" line "premonition says." done Bird_keeperJose2SeenText: text "Tweet! Tweet!" line "Tetweet!" done Bird_keeperJose2BeatenText: text "Tweet!" done UnknownText_0x1a0e42: text "BIRD KEEPERS like" line "me mimic bird" para "whistles to com-" line "mand #MON." done UnknownText_0x1a0e7f: text "TOHJO FALLS" para "THE LINK BETWEEN" line "KANTO AND JOHTO" done Route27_MapEventHeader: ; filler db 0, 0 ; warps db 3 warp_def $7, $21, 1, GROUP_ROUTE_27_SANDSTORM_HOUSE, MAP_ROUTE_27_SANDSTORM_HOUSE warp_def $5, $1a, 1, GROUP_TOHJO_FALLS, MAP_TOHJO_FALLS warp_def $5, $24, 2, GROUP_TOHJO_FALLS, MAP_TOHJO_FALLS ; xy triggers db 2 xy_trigger 0, $a, $12, $0, UnknownScript_0x1a0873, $0, $0 xy_trigger 0, $a, $13, $0, UnknownScript_0x1a0881, $0, $0 ; signposts db 1 signpost 7, 25, $0, MapRoute27Signpost0Script ; people-events db 9 person_event SPRITE_COOLTRAINER_M, 11, 52, $7, $0, 255, 255, $82, 3, TrainerCooltrainermBlake, $ffff person_event SPRITE_COOLTRAINER_M, 10, 62, $9, $0, 255, 255, $82, 4, TrainerCooltrainermBrian, $ffff person_event SPRITE_COOLTRAINER_F, 14, 76, $7, $0, 255, 255, $82, 4, TrainerCooltrainerfReena, $ffff person_event SPRITE_COOLTRAINER_F, 10, 41, $1f, $0, 255, 255, $82, 2, TrainerCooltrainerfMegan, $ffff person_event SPRITE_YOUNGSTER, 11, 69, $8, $0, 255, 255, $92, 3, TrainerPsychicGilbert, $ffff person_event SPRITE_YOUNGSTER, 17, 62, $9, $0, 255, 255, $92, 3, TrainerBird_keeperJose2, $ffff person_event SPRITE_POKE_BALL, 16, 64, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a0a62, $06ab person_event SPRITE_POKE_BALL, 16, 57, $1, $0, 255, 255, $1, 0, ItemFragment_0x1a0a64, $06ac person_event SPRITE_FISHER, 14, 25, $3, $0, 255, 255, $0, 3, FisherScript_0x1a089c, $ffff