AzaleaTown_MapScriptHeader: ; trigger count db 3 ; triggers dw .Trigger1, $0000 dw .Trigger2, $0000 dw .Trigger3, $0000 ; callback count db 1 ; callbacks dbw 5, .Flypoint .Trigger1 end .Trigger2 end .Trigger3 end .Flypoint setflag ENGINE_FLYPOINT_AZALEA return UnknownScript_0x198018: moveperson $b, $b, $b spriteface $0, RIGHT showemote EMOTE_SHOCK, $0, 15 special Functionc48f pause 15 appear $b applymovement $b, MovementData_0x198134 spriteface $0, DOWN jump UnknownScript_0x198049 UnknownScript_0x198034: spriteface $0, RIGHT showemote EMOTE_SHOCK, $0, 15 special Functionc48f pause 15 appear $b applymovement $b, MovementData_0x19813c spriteface $0, UP UnknownScript_0x198049: playmusic MUSIC_RIVAL_ENCOUNTER loadfont writetext UnknownText_0x19814d closetext loadmovesprites setevent EVENT_6BF checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x198071 checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x198081 winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_6 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198071: winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_4 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198081: winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_5 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x198091 UnknownScript_0x198091: playmusic MUSIC_RIVAL_AFTER loadfont writetext UnknownText_0x198233 closetext loadmovesprites spriteface $0, LEFT applymovement $b, MovementData_0x198144 playsound SFX_EXIT_BUILDING disappear $b dotrigger $0 waitbutton playmapmusic end AzaleaRocketScript_0x1980ab: jumptextfaceplayer UnknownText_0x19837b AzaleaRocketScript_0x1980ae: jumptextfaceplayer UnknownText_0x1983c7 GrampsScript_0x1980b1: faceplayer loadfont checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue UnknownScript_0x1980bf writetext UnknownText_0x19841b closetext loadmovesprites end UnknownScript_0x1980bf: writetext UnknownText_0x198473 closetext loadmovesprites end TeacherScript_0x1980c5: jumptextfaceplayer UnknownText_0x1984ce YoungsterScript_0x1980c8: jumptextfaceplayer UnknownText_0x19851a SlowpokeScript_0x1980cb: loadfont writetext UnknownText_0x1985b0 pause 60 writetext UnknownText_0x1985c3 cry SLOWPOKE closetext loadmovesprites end WoosterScript: ; unused faceplayer loadfont writetext WoosterText cry QUAGSIRE closetext loadmovesprites end UnknownScript_0x1980e5: applymovement $0, MovementData_0x198148 loadfont writetext UnknownText_0x1985df keeptextopen spriteface $d, RIGHT writetext UnknownText_0x19860b keeptextopen writetext UnknownText_0x198628 closetext verbosegiveitem GS_BALL, 1 spriteface $d, LEFT setflag ENGINE_HAVE_EXAMINED_GS_BALL clearevent EVENT_6ED setevent EVENT_6EB dotrigger $0 loadmovesprites end KurtOutsideScript_0x19810c: faceplayer loadfont writetext UnknownText_0x198628 closetext spriteface $d, LEFT loadmovesprites end AzaleaTownSign: jumptext AzaleaTownSignText KurtsHouseSign: jumptext KurtsHouseSignText AzaleaGymSign: jumptext AzaleaGymSignText SlowpokeWellSign: jumptext SlowpokeWellSignText CharcoalKilnSign: jumptext CharcoalKilnSignText AzaleaTownIlextForestSign: jumptext AzaleaTownIlexForestSignText AzaleaTownPokeCenterSign: jumpstd pokecentersign AzaleaTownMartSign: jumpstd martsign WhiteApricornTree: fruittree $14 MapAzaleaTownSignpostItem8: dw $00b1 db FULL_HEAL MovementData_0x198134: step_left step_left step_left step_left step_left step_left turn_head_up step_end MovementData_0x19813c: step_left step_left step_left step_left step_left step_left turn_head_down step_end MovementData_0x198144: step_left step_left step_left step_end MovementData_0x198148: step_left step_left step_up turn_head_left step_end UnknownText_0x19814d: text "…Tell me some-" line "thing." para "Is it true that" line "TEAM ROCKET has" cont "returned?" para "What? You beat" line "them? Hah! Quit" cont "lying." para "You're not joking?" line "Then let's see how" cont "good you are." done UnknownText_0x1981e6: text "… Humph! Useless" line "#MON!" para "Listen, you. You" line "only won because" para "my #MON were" line "weak." done UnknownText_0x198233: text "I hate the weak." para "#MON, trainers." line "It doesn't matter" cont "who or what." para "I'm going to be" line "strong and wipe" cont "out the weak." para "That goes for TEAM" line "ROCKET too." para "They act big and" line "tough in a group." para "But get them" line "alone, and they're" cont "weak." para "I hate them all." para "You stay out of my" line "way. A weakling" para "like you is only a" line "distraction." done UnknownText_0x19835b: text "…Humph! I knew" line "you were lying." done UnknownText_0x19837b: text "It's unsafe to go" line "in there, so I'm" cont "standing guard." para "Aren't I a good" line "Samaritan?" done UnknownText_0x1983c7: text "Do you know about" line "SLOWPOKETAIL? I" cont "heard it's tasty!" para "Aren't you glad I" line "told you that?" done UnknownText_0x19841b: text "The SLOWPOKE have" line "disappeared from" cont "town…" para "I heard their" line "TAILS are being" cont "sold somewhere." done UnknownText_0x198473: text "The SLOWPOKE have" line "returned." para "Knowing them, they" line "could've just been" para "goofing off some-" line "where." done UnknownText_0x1984ce: text "Did you come to" line "get KURT to make" cont "some BALLS?" para "A lot of people do" line "just that." done UnknownText_0x19851a: text "Cut through AZALEA" line "and you'll be in" cont "ILEX FOREST." para "But these skinny" line "trees make it" para "impossible to get" line "through." para "The CHARCOAL MAN's" line "#MON can CUT" cont "down trees." done UnknownText_0x1985b0: text "SLOWPOKE: …" para $56, " ", $56, " ", $56 done UnknownText_0x1985c3: text $56, " ", $56, "Yawn?" done WoosterText: text "WOOSTER: Gugyoo…" done UnknownText_0x1985df: text "ILEX FOREST is" line "restless!" para "What is going on?" done UnknownText_0x19860b: text ", here's" line "your GS BALL back!" done UnknownText_0x198628: text "Could you go see" line "why ILEX FOREST is" cont "so restless?" done AzaleaTownSignText: text "AZALEA TOWN" line "Where People and" para "#MON Live in" line "Happy Harmony" done KurtsHouseSignText: text "KURT'S HOUSE" done AzaleaGymSignText: text "AZALEA TOWN" line "#MON GYM" cont "LEADER: BUGSY" para "The Walking" line "Bug #MON" cont "Encyclopedia" done SlowpokeWellSignText: text "SLOWPOKE WELL" para "Also known as the" line "RAINMAKER WELL." para "Locals believe" line "that a SLOWPOKE's" cont "yawn summons rain." para "Records show that" line "a SLOWPOKE's yawn" para "ended a drought" line "400 years ago." done CharcoalKilnSignText: text "CHARCOAL KILN" done AzaleaTownIlexForestSignText: text "ILEX FOREST" para "Enter through the" line "gate." done AzaleaTown_MapEventHeader: ; filler db 0, 0 ; warps db 8 warp_def $9, $f, 1, GROUP_AZALEA_POKECENTER_1F, MAP_AZALEA_POKECENTER_1F warp_def $d, $15, 1, GROUP_CHARCOAL_KILN, MAP_CHARCOAL_KILN warp_def $5, $15, 2, GROUP_AZALEA_MART, MAP_AZALEA_MART warp_def $5, $9, 1, GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE warp_def $f, $a, 1, GROUP_AZALEA_GYM, MAP_AZALEA_GYM warp_def $7, $1f, 1, GROUP_SLOWPOKE_WELL_B1F, MAP_SLOWPOKE_WELL_B1F warp_def $a, $2, 3, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE warp_def $b, $2, 4, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE ; xy triggers db 3 xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0 xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0 xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0 ; signposts db 9 signpost 9, 19, SIGNPOST_READ, AzaleaTownSign signpost 9, 10, SIGNPOST_READ, KurtsHouseSign signpost 15, 14, SIGNPOST_READ, AzaleaGymSign signpost 7, 29, SIGNPOST_READ, SlowpokeWellSign signpost 13, 19, SIGNPOST_READ, CharcoalKilnSign signpost 9, 16, SIGNPOST_READ, AzaleaTownPokeCenterSign signpost 5, 22, SIGNPOST_READ, AzaleaTownMartSign signpost 9, 3, SIGNPOST_READ, AzaleaTownIlextForestSign signpost 6, 31, SIGNPOST_ITEMIFSET, MapAzaleaTownSignpostItem8 ; people-events db 12 person_event SPRITE_AZALEA_ROCKET, 13, 35, UP << 2 | $2, $0, -1, -1, $0, 0, AzaleaRocketScript_0x1980ab, EVENT_6FA person_event SPRITE_GRAMPS, 13, 25, DOWN << 2 | $2, $21, -1, -1, $0, 0, GrampsScript_0x1980b1, -1 person_event SPRITE_TEACHER, 17, 19, UP << 2 | $0, $20, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, TeacherScript_0x1980c5, -1 person_event SPRITE_YOUNGSTER, 13, 11, UP << 2 | $1, $1, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, YoungsterScript_0x1980c8, -1 person_event SPRITE_SLOWPOKE, 21, 12, DOWN << 2 | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_6F9 person_event SPRITE_SLOWPOKE, 13, 22, DOWN << 2 | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_6F9 person_event SPRITE_SLOWPOKE, 13, 33, DOWN << 2 | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_6F9 person_event SPRITE_SLOWPOKE, 19, 19, DOWN << 2 | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_6F9 person_event SPRITE_FRUIT_TREE, 6, 12, DOWN << 2 | $1, $0, -1, -1, $0, 0, WhiteApricornTree, -1 person_event SPRITE_AZALEA_ROCKET, 14, 15, LEFT << 2 | $0, $0, -1, -1, $0, 0, ObjectEvent, EVENT_6BF person_event SPRITE_AZALEA_ROCKET, 20, 14, UP << 2 | $2, $0, -1, -1, $0, 0, AzaleaRocketScript_0x1980ae, EVENT_6FC person_event SPRITE_KURT_OUTSIDE, 9, 10, LEFT << 2 | $0, $0, -1, -1, $0, 0, KurtOutsideScript_0x19810c, EVENT_7A4