LavRadioTower1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 ReceptionistScript_0x7ee63: jumptextfaceplayer UnknownText_0x7eebf OfficerScript_0x7ee66: jumptextfaceplayer UnknownText_0x7eefa SuperNerdScript_0x7ee69: jumptextfaceplayer UnknownText_0x7ef90 GentlemanScript_0x7ee6c: faceplayer loadfont checkflag ENGINE_EXPN_CARD iftrue .UnknownScript_0x7ee8e checkevent EVENT_RETURNED_MACHINE_PART iftrue .UnknownScript_0x7ee80 writetext UnknownText_0x7effb closetext loadmovesprites end .UnknownScript_0x7ee80: writetext UnknownText_0x7f0a1 keeptextopen stringtotext .expncardname, $1 scall .UnknownScript_0x7ee94 setflag ENGINE_EXPN_CARD .UnknownScript_0x7ee8e writetext UnknownText_0x7f141 closetext loadmovesprites end .UnknownScript_0x7ee94 jumpstd receiveitem end .expncardname db "EXPN CARD@" SuperNerdScript_0x7eea2: faceplayer loadfont checkflag ENGINE_EXPN_CARD iftrue UnknownScript_0x7eeb0 writetext UnknownText_0x7f193 closetext loadmovesprites end UnknownScript_0x7eeb0: writetext UnknownText_0x7f248 closetext loadmovesprites end MapLavRadioTower1FSignpost0Script: jumptext UnknownText_0x7f2e3 MapLavRadioTower1FSignpost1Script: jumptext UnknownText_0x7f32d UnknownScript_0x7eebc: jumptext UnknownText_0x7f36b UnknownText_0x7eebf: text "Welcome!" line "Feel free to look" para "around anywhere on" line "this floor." done UnknownText_0x7eefa: text "Sorry, but you can" line "only tour the" cont "ground floor." para "Ever since JOHTO's" line "RADIO TOWER was" para "taken over by a" line "criminal gang, we" para "have had to step" line "up our security." done UnknownText_0x7ef90: text "Many people are" line "hard at work here" para "in the RADIO" line "TOWER." para "They must be doing" line "their best to put" cont "on good shows." done UnknownText_0x7effb: text "Oh, no, no, no!" para "We've been off the" line "air ever since the" para "POWER PLANT shut" line "down." para "All my efforts to" line "start this station" para "would be wasted if" line "I can't broadcast." para "I'll be ruined!" done UnknownText_0x7f0a1: text "Ah! So you're the" line " who solved" para "the POWER PLANT's" line "problem?" para "Thanks to you, I" line "never lost my job." para "I tell you, you're" line "a real lifesaver!" para "Please take this" line "as my thanks." done UnknownText_0x7f141: text "With that thing," line "you can tune into" para "the radio programs" line "here in KANTO." para "Gahahahaha!" done UnknownText_0x7f193: text "Hey there!" para "I am the super" line "MUSIC DIRECTOR!" para "Huh? Your #GEAR" line "can't tune into my" para "music programs." line "How unfortunate!" para "If you get an EXPN" line "CARD upgrade, you" para "can tune in. You'd" line "better get one!" done UnknownText_0x7f248: text "Hey there!" para "I am the super" line "MUSIC DIRECTOR!" para "I'm responsible" line "for the gorgeous" para "melodies that go" line "out over the air." para "Don't be square." line "Grab your music" cont "off the air!" done UnknownText_0x7f2e3: text "1F RECEPTION" line "2F SALES" para "3F PERSONNEL" line "4F PRODUCTION" para "5F DIRECTOR'S" line " OFFICE" done UnknownText_0x7f32d: text "Perk Up #MON" line "with Mellow Sounds" para "of the # FLUTE" line "on CHANNEL 20" done UnknownText_0x7f36b: text "Wow! A full rack" line "of #MON CDs and" cont "videos." para "This must be the" line "reference library." done LavRadioTower1F_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 7, LAVENDER_TOWN warp_def $7, $3, 7, LAVENDER_TOWN .XYTriggers: db 0 .Signposts: db 2 signpost 0, 11, SIGNPOST_READ, MapLavRadioTower1FSignpost0Script signpost 0, 5, SIGNPOST_READ, MapLavRadioTower1FSignpost1Script .PersonEvents: db 5 person_event SPRITE_RECEPTIONIST, 6, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, ReceptionistScript_0x7ee63, -1 person_event SPRITE_OFFICER, 1, 15, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, OfficerScript_0x7ee66, -1 person_event SPRITE_SUPER_NERD, 3, 1, SPRITEMOVEDATA_02, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, SuperNerdScript_0x7ee69, -1 person_event SPRITE_GENTLEMAN, 1, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, 0, 0, GentlemanScript_0x7ee6c, -1 person_event SPRITE_SUPER_NERD, 6, 14, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 0, 0, SuperNerdScript_0x7eea2, -1