KurtsHouse_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 1 ; callbacks dbw 2, UnknownScript_0x18e154 UnknownScript_0x18e154: checkevent EVENT_CLEARED_SLOWPOKE_WELL iffalse UnknownScript_0x18e177 checkevent EVENT_FOREST_IS_RESTLESS iftrue UnknownScript_0x18e177 checkflag ENGINE_KURT_MAKING_BALLS iftrue UnknownScript_0x18e16f disappear $5 appear $2 disappear $6 appear $3 return UnknownScript_0x18e16f: disappear $2 appear $5 disappear $3 appear $6 UnknownScript_0x18e177: return KurtScript_0x18e178: faceplayer loadfont checkevent EVENT_KURT_GAVE_YOU_LURE_BALL iftrue .GotLureBall checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue .ClearedSlowpokeWell writetext UnknownText_0x18e473 closetext loadmovesprites special Functionc48f setevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET checkcode VAR_FACING if_equal UP, .RunAround spriteface PLAYER, DOWN playsound SFX_FLY applymovement $2, MovementData_0x18e466 playsound SFX_EXIT_BUILDING disappear $2 waitbutton special RestartMapMusic end .RunAround: spriteface PLAYER, DOWN playsound SFX_FLY applymovement $2, MovementData_0x18e46c playsound SFX_EXIT_BUILDING disappear $2 waitbutton special RestartMapMusic end .ClearedSlowpokeWell: writetext UnknownText_0x18e615 keeptextopen verbosegiveitem LURE_BALL, 1 iffalse .NoRoomForBall setevent EVENT_KURT_GAVE_YOU_LURE_BALL .GotLureBall: checkevent EVENT_GAVE_KURT_APRICORNS iftrue .WaitForApricorns checkevent EVENT_GAVE_KURT_RED_APRICORN iftrue .GiveLevelBall checkevent EVENT_GAVE_KURT_BLU_APRICORN iftrue .GiveLureBall checkevent EVENT_GAVE_KURT_YLW_APRICORN iftrue .GiveMoonBall checkevent EVENT_GAVE_KURT_GRN_APRICORN iftrue .GiveFriendBall checkevent EVENT_GAVE_KURT_WHT_APRICORN iftrue .GiveFastBall checkevent EVENT_GAVE_KURT_BLK_APRICORN iftrue .GiveHeavyBall checkevent EVENT_GAVE_KURT_PNK_APRICORN iftrue .GiveLoveBall checkevent EVENT_CAN_GIVE_GS_BALL_TO_KURT iftrue .CanGiveGSBallToKurt .NoGSBall: checkevent EVENT_RECEIVED_BALLS_FROM_KURT iftrue .CheckApricorns checkevent EVENT_DRAGON_SHRINE_QUESTION_2 iftrue .CheckApricorns writetext UnknownText_0x18e6c9 closetext .CheckApricorns: checkitem RED_APRICORN iftrue .AskApricorn checkitem BLU_APRICORN iftrue .AskApricorn checkitem YLW_APRICORN iftrue .AskApricorn checkitem GRN_APRICORN iftrue .AskApricorn checkitem WHT_APRICORN iftrue .AskApricorn checkitem BLK_APRICORN iftrue .AskApricorn checkitem PNK_APRICORN iftrue .AskApricorn checkevent EVENT_RECEIVED_BALLS_FROM_KURT iftrue .ThatTurnedOutGreat checkevent EVENT_DRAGON_SHRINE_QUESTION_2 iftrue .IMakeBallsFromApricorns loadmovesprites end .IMakeBallsFromApricorns: writetext UnknownText_0x18e6c9 closetext loadmovesprites end .AskApricorn: writetext UnknownText_0x18e736 keeptextopen setevent EVENT_DRAGON_SHRINE_QUESTION_2 special Special_SelectApricornForKurt if_equal $0, .Cancel if_equal BLU_APRICORN, .Blu if_equal YLW_APRICORN, .Ylw if_equal GRN_APRICORN, .Grn if_equal WHT_APRICORN, .Wht if_equal BLK_APRICORN, .Blk if_equal PNK_APRICORN, .Pnk ; .Red setevent EVENT_GAVE_KURT_RED_APRICORN jump .GaveKurtApricorns .Blu: setevent EVENT_GAVE_KURT_BLU_APRICORN jump .GaveKurtApricorns .Ylw: setevent EVENT_GAVE_KURT_YLW_APRICORN jump .GaveKurtApricorns .Grn: setevent EVENT_GAVE_KURT_GRN_APRICORN jump .GaveKurtApricorns .Wht: setevent EVENT_GAVE_KURT_WHT_APRICORN jump .GaveKurtApricorns .Blk: setevent EVENT_GAVE_KURT_BLK_APRICORN jump .GaveKurtApricorns .Pnk: setevent EVENT_GAVE_KURT_PNK_APRICORN jump .GaveKurtApricorns .GaveKurtApricorns: setevent EVENT_GAVE_KURT_APRICORNS setflag ENGINE_KURT_MAKING_BALLS .WaitForApricorns: writetext UnknownText_0x18e779 closetext loadmovesprites end .Cancel: writetext UnknownText_0x18e7bc closetext loadmovesprites end ._ThatTurnedOutGreat: setevent EVENT_RECEIVED_BALLS_FROM_KURT .ThatTurnedOutGreat: writetext UnknownText_0x18e82a closetext .NoRoomForBall: loadmovesprites end .GiveLevelBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 LEVEL_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_RED_APRICORN jump ._ThatTurnedOutGreat .GiveLureBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 LURE_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_BLU_APRICORN jump ._ThatTurnedOutGreat .GiveMoonBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 MOON_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_YLW_APRICORN jump ._ThatTurnedOutGreat .GiveFriendBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 FRIEND_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_GRN_APRICORN jump ._ThatTurnedOutGreat .GiveFastBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 FAST_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_WHT_APRICORN jump ._ThatTurnedOutGreat .GiveHeavyBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 HEAVY_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_BLK_APRICORN jump ._ThatTurnedOutGreat .GiveLoveBall: checkflag ENGINE_KURT_MAKING_BALLS iftrue KurtMakingBallsScript writetext UnknownText_0x18e7fb keeptextopen verbosegiveitem2 LOVE_BALL, $16 iffalse .NoRoomForBall clearevent EVENT_GAVE_KURT_PNK_APRICORN jump ._ThatTurnedOutGreat .CanGiveGSBallToKurt: checkevent EVENT_GAVE_GS_BALL_TO_KURT iftrue .GaveGSBallToKurt checkitem GS_BALL iffalse .NoGSBall writetext UnknownText_0x18e8ab closetext loadmovesprites setevent EVENT_GAVE_GS_BALL_TO_KURT takeitem GS_BALL, 1 setflag ENGINE_KURT_MAKING_BALLS end .GaveGSBallToKurt: checkflag ENGINE_KURT_MAKING_BALLS iffalse .NotMakingBalls writetext UnknownText_0x18e934 closetext writetext UnknownText_0x18e949 closetext loadmovesprites end .NotMakingBalls: writetext UnknownText_0x18e95c closetext loadmovesprites setevent EVENT_FOREST_IS_RESTLESS clearevent EVENT_CAN_GIVE_GS_BALL_TO_KURT clearevent EVENT_GAVE_GS_BALL_TO_KURT special Functionc48f pause 20 showemote EMOTE_SHOCK, $2, 30 checkcode VAR_FACING if_equal UP, .GSBallRunAround spriteface PLAYER, DOWN playsound SFX_FLY applymovement $2, MovementData_0x18e466 jump .KurtHasLeftTheBuilding .GSBallRunAround: spriteface PLAYER, DOWN playsound SFX_FLY applymovement $2, MovementData_0x18e46c .KurtHasLeftTheBuilding: playsound SFX_EXIT_BUILDING disappear $2 clearevent EVENT_AZALEA_TOWN_KURT waitbutton special RestartMapMusic domaptrigger AZALEA_TOWN, $2 end KurtScript_0x18e3bd: faceplayer loadfont checkevent EVENT_GAVE_GS_BALL_TO_KURT iftrue KurtScript_ImCheckingItNow KurtMakingBallsScript: checkevent EVENT_BUGGING_KURT_TOO_MUCH iffalse Script_FirstTimeBuggingKurt writetext UnknownText_0x18e7d8 closetext loadmovesprites spriteface $5, UP end Script_FirstTimeBuggingKurt: writetext UnknownText_0x18e863 closetext loadmovesprites spriteface $5, UP setevent EVENT_BUGGING_KURT_TOO_MUCH end KurtScript_ImCheckingItNow: writetext UnknownText_0x18e934 closetext spriteface $5, UP writetext UnknownText_0x18e949 closetext loadmovesprites end KurtsGranddaughter1: faceplayer checkevent EVENT_GAVE_KURT_APRICORNS iftrue KurtsGranddaughter2Subscript checkevent EVENT_RECEIVED_BALLS_FROM_KURT iftrue KurtsGranddaughterFunScript checkevent EVENT_FOREST_IS_RESTLESS iftrue .Lonely checkevent EVENT_FAST_SHIP_FIRST_TIME iftrue .Dad checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue .SlowpokeBack checkevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET iftrue .Lonely loadfont writetext KurtsGranddaughterSlowpokeGoneText closetext loadmovesprites end .SlowpokeBack loadfont writetext KurtsGranddaughterSlowpokeBackText closetext loadmovesprites end .Lonely loadfont writetext KurtsGranddaughterLonelyText closetext loadmovesprites end .Dad loadfont writetext KurtsGranddaughterDadText closetext loadmovesprites end KurtsGranddaughter2: faceplayer KurtsGranddaughter2Subscript: loadfont checkevent EVENT_GAVE_GS_BALL_TO_KURT iftrue .GSBall writetext KurtsGranddaughterHelpText closetext loadmovesprites spriteface $6, RIGHT end .GSBall writetext KurtsGranddaughterGSBallText closetext loadmovesprites spriteface $6, RIGHT end KurtsGranddaughterFunScript: loadfont writetext KurtsGranddaughterFunText closetext loadmovesprites end KurtsHouseSlowpoke: faceplayer loadfont writetext KurtsHouseSlowpokeText cry SLOWPOKE closetext loadmovesprites end KurtsHouseOakPhoto: jumptext KurtsHouseOakPhotoText KurtsHouseCelebiStatue: jumptext KurtsHouseCelebiStatueText KurtsHouseBookshelf: jumpstd difficultbookshelf KurtsHouseRadio: jumpstd radio2 MovementData_0x18e466: big_step_down big_step_down big_step_down big_step_down big_step_down step_end MovementData_0x18e46c: big_step_right big_step_down big_step_down big_step_down big_step_down big_step_down step_end UnknownText_0x18e473: text "Hm? Who are you?" para ", eh? You" line "want me to make" cont "some BALLS?" para "Sorry, but that'll" line "have to wait." para "Do you know TEAM" line "ROCKET? Ah, don't" para "worry. I'll tell" line "you anyhow." para "TEAM ROCKET's an" line "evil gang that" para "uses #MON for" line "their dirty work." para "They're supposed" line "to have disbanded" cont "three years ago." para "Anyway, they're at" line "the WELL, cutting" para "off SLOWPOKETAILS" line "for sale!" para "So I'm going to" line "go give them a" cont "lesson in pain!" para "Hang on, SLOWPOKE!" line "Old KURT is on his" cont "way!" done UnknownText_0x18e615: text "KURT: Hi, !" para "You handled your-" line "self like a real" cont "hero at the WELL." para "I like your style!" para "I would be honored" line "to make BALLS for" para "a trainer like" line "you." para "This is all I have" line "now, but take it." done UnknownText_0x18e6c9: text "KURT: I make BALLS" line "from APRICORNS." para "Collect them from" line "trees and bring" cont "'em to me." para "I'll make BALLS" line "out of them." done UnknownText_0x18e736: text "KURT: You have an" line "APRICORN for me?" para "Fine! I'll turn it" line "into a BALL." done UnknownText_0x18e779: text "KURT: It'll take a" line "day to make you a" para "BALL. Come back" line "for it later." done UnknownText_0x18e7bc: text "KURT: Oh…" line "That's a letdown." done UnknownText_0x18e7d8: text "KURT: I'm working!" line "Don't bother me!" done UnknownText_0x18e7fb: text "KURT: Ah, !" line "I just finished" cont "your BALL. Here!" done UnknownText_0x18e82a: text "KURT: That turned" line "out great." para "Try catching" line "#MON with it." done UnknownText_0x18e863: text "KURT: Now that my" line "granddaughter is" para "helping me, I can" line "work much faster." done UnknownText_0x18e8ab: text "Wh-what is that?" para "I've never seen" line "one before." para "It looks a lot" line "like a # BALL," para "but it appears to" line "be something else." para "Let me check it" line "for you." done UnknownText_0x18e934: text "I'm checking it" line "now." done UnknownText_0x18e949: text "Ah-ha! I see!" line "So…" done UnknownText_0x18e95c: text "!" para "This BALL started" line "to shake while I" cont "was checking it." para "There must be" line "something to this!" done KurtsGranddaughterSlowpokeGoneText: text "The SLOWPOKE are" line "gone… Were they" para "taken away by bad" line "people?" done KurtsGranddaughterLonelyText: text "Grandpa's gone…" line "I'm so lonely…" done KurtsGranddaughterSlowpokeBackText: text "The SLOWPOKE my" line "dad gave me came" para "back! Its TAIL is" line "growing back too!" done KurtsGranddaughterDadText: text "Dad works at SILPH" line "where he studies" cont "# BALLS." para "I have to stay" line "home with Grandpa" cont "and SLOWPOKE." done KurtsGranddaughterHelpText: text "I get to help" line "Grandpa now!" para "We'll make good" line "BALLS for you, so" cont "please wait!" done KurtsGranddaughterFunText: text "It's fun to make" line "BALLS!" done KurtsGranddaughterGSBallText: text "Grandpa's checking" line "a BALL right now." para "So I'm waiting" line "till he's done." done KurtsHouseSlowpokeText: text "SLOWPOKE: …" line "Yawn?" done KurtsHouseOakPhotoText: text "…A young PROF." line "OAK?" done KurtsHouseCelebiStatueText: text "It's a statue of" line "the forest's pro-" cont "tector." done KurtsHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $3, 4, AZALEA_TOWN warp_def $7, $4, 4, AZALEA_TOWN .XYTriggers: db 0 .Signposts: db 7 signpost 1, 6, SIGNPOST_READ, KurtsHouseRadio signpost 0, 8, SIGNPOST_READ, KurtsHouseOakPhoto signpost 0, 9, SIGNPOST_READ, KurtsHouseOakPhoto signpost 1, 5, SIGNPOST_READ, KurtsHouseBookshelf signpost 1, 2, SIGNPOST_READ, KurtsHouseBookshelf signpost 1, 3, SIGNPOST_READ, KurtsHouseBookshelf signpost 1, 4, SIGNPOST_READ, KurtsHouseCelebiStatue .PersonEvents: db 5 person_event SPRITE_KURT, 2, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, KurtScript_0x18e178, EVENT_KURTS_HOUSE_KURT_1 person_event SPRITE_TWIN, 3, 5, SPRITEMOVEDATA_03, 0, 0, -1, -1, 0, 0, 0, KurtsGranddaughter1, EVENT_KURTS_HOUSE_GRANDDAUGHTER_1 person_event SPRITE_SLOWPOKE, 3, 6, SPRITEMOVEDATA_01, 0, 0, -1, -1, 0, 0, 0, KurtsHouseSlowpoke, EVENT_KURTS_HOUSE_SLOWPOKE person_event SPRITE_KURT, 3, 14, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, 0, 0, KurtScript_0x18e3bd, EVENT_KURTS_HOUSE_KURT_2 person_event SPRITE_TWIN, 4, 11, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 0, 0, KurtsGranddaughter2, EVENT_KURTS_HOUSE_GRANDDAUGHTER_2