CeladonDeptStore3F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 ClerkScript_0x70d29: faceplayer loadfont pokemart MARTTYPE_STANDARD, MART_CELADON_3F loadmovesprites end YoungsterScript_0x70d31: jumptextfaceplayer UnknownText_0x70d53 GameboyKidScript_0x70d34: faceplayer loadfont writetext UnknownText_0x70d86 closetext loadmovesprites spriteface $4, DOWN end GameboyKidScript_0x70d3f: faceplayer loadfont writetext UnknownText_0x70dc7 closetext loadmovesprites spriteface $5, DOWN end SuperNerdScript_0x70d4a: jumptextfaceplayer UnknownText_0x70e61 CeladonDeptStore3FElevatorButton: jumpstd elevatorbutton CeladonDeptStore3FDirectory: jumptext CeladonDeptStore3FDirectoryText UnknownText_0x70d53: text "I can't decide" line "which #MON I" para "should use this TM" line "on…" done UnknownText_0x70d86: text "Uh-oh! I traded my" line "#MON without" para "removing the UP-" line "GRADE from it." done UnknownText_0x70dc7: text "Yeah! I'm finally" line "getting a PORYGON!" para "I'm no good at the" line "slots, so I could" para "never get enough" line "coins…" para "…Huh?" para "The traded PORYGON" line "turned into a dif-" cont "ferent #MON!" done UnknownText_0x70e61: text "The TM SHOP sells" line "some rare moves." done CeladonDeptStore3FDirectoryText: text "3F: TM SHOP" para "Make Your #MON" line "Stronger!" done CeladonDeptStore3F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $0, $c, 1, CELADON_DEPT_STORE_2F warp_def $0, $f, 2, CELADON_DEPT_STORE_4F warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR .XYTriggers: db 0 .Signposts: db 2 signpost 0, 14, SIGNPOST_READ, CeladonDeptStore3FDirectory signpost 0, 3, SIGNPOST_READ, CeladonDeptStore3FElevatorButton .PersonEvents: db 5 person_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ClerkScript_0x70d29, -1 person_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, YoungsterScript_0x70d31, -1 person_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, GameboyKidScript_0x70d34, -1 person_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, GameboyKidScript_0x70d3f, -1 person_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_02, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, SuperNerdScript_0x70d4a, -1