Route19_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 1 ; callbacks dbw 1, .ClearRocks .ClearRocks checkevent EVENT_CINNABAR_ROCKS_CLEARED iftrue .Done changeblock $6, $6, $7a changeblock $8, $6, $7a changeblock $a, $6, $7a changeblock $c, $8, $7a changeblock $4, $8, $7a changeblock $a, $a, $7a .Done return TrainerSwimmerfDawn: trainer EVENT_BEAT_SWIMMERF_DAWN, SWIMMERF, DAWN, SwimmerfDawnSeenText, SwimmerfDawnBeatenText, $0000, SwimmerfDawnScript SwimmerfDawnScript: talkaftercancel loadfont writetext UnknownText_0x19ebad closetext loadmovesprites end TrainerSwimmermHarold: trainer EVENT_BEAT_SWIMMERM_HAROLD, SWIMMERM, HAROLD, SwimmermHaroldSeenText, SwimmermHaroldBeatenText, $0000, SwimmermHaroldScript SwimmermHaroldScript: talkaftercancel loadfont writetext UnknownText_0x19eab4 closetext loadmovesprites end TrainerSwimmermJerome: trainer EVENT_BEAT_SWIMMERM_JEROME, SWIMMERM, JEROME, SwimmermJeromeSeenText, SwimmermJeromeBeatenText, $0000, SwimmermJeromeScript SwimmermJeromeScript: talkaftercancel loadfont writetext UnknownText_0x19ec7e closetext loadmovesprites end TrainerSwimmermTucker: trainer EVENT_BEAT_SWIMMERM_TUCKER, SWIMMERM, TUCKER, SwimmermTuckerSeenText, SwimmermTuckerBeatenText, $0000, SwimmermTuckerScript SwimmermTuckerScript: talkaftercancel loadfont writetext UnknownText_0x19eb3b closetext loadmovesprites end FisherScript_0x19ea4d: faceplayer loadfont checkevent EVENT_CINNABAR_ROCKS_CLEARED iftrue UnknownScript_0x19ea5b writetext UnknownText_0x19ecaf closetext loadmovesprites end UnknownScript_0x19ea5b: writetext UnknownText_0x19ed24 closetext loadmovesprites end FisherScript_0x19ea61: faceplayer loadfont checkevent EVENT_CINNABAR_ROCKS_CLEARED iftrue UnknownScript_0x19ea6f writetext UnknownText_0x19ed45 closetext loadmovesprites end UnknownScript_0x19ea6f: writetext UnknownText_0x19ed7d closetext loadmovesprites end MapRoute19Signpost0Script: jumptext UnknownText_0x19edbc MapRoute19Signpost1Script: jumptext UnknownText_0x19ede5 SwimmermHaroldSeenText: text "Have you ever gone" line "swimming in the" cont "sea at night?" done SwimmermHaroldBeatenText: text "Glub…" done UnknownText_0x19eab4: text "At night, the sea" line "turns black. It" para "feels like it will" line "swallow you up." done SwimmermTuckerSeenText: text "Pant, pant…" line "Just… a little…" para "farther… to…" line "FUCHSIA…" done SwimmermTuckerBeatenText: text "I'm drowning!" done UnknownText_0x19eb3b: text "I… asked my girl-" line "friend to swim to" cont "FUCHSIA… Gasp…" done SwimmerfDawnSeenText: text "I'm disgusted by" line "wimpy people!" done SwimmerfDawnBeatenText: text "I could beat you" line "at swimming…" done UnknownText_0x19ebad: text "It's a quick swim" line "between FUCHSIA" para "and SEAFOAM IS-" line "LANDS…" para "Sheesh, some big" line "man my boyfriend" para "is! What a wimp!" done SwimmermJeromeSeenText: text "Swimming?" line "I'm lousy at it." para "I'm just splashing" line "around in these" cont "shallow waters." done SwimmermJeromeBeatenText: text "I thought I could" line "win." done UnknownText_0x19ec7e: text "I might be bad at" line "swimming, but I" cont "love the sea." done UnknownText_0x19ecaf: text "Sorry. This road" line "is closed for" cont "construction." para "If you want to get" line "to CINNABAR, you'd" para "better go south" line "from PALLET TOWN." done UnknownText_0x19ed24: text "I'm all sweaty." line "Time for a swim!" done UnknownText_0x19ed45: text "Who knows how long" line "it would take to" cont "move this boulder…" done UnknownText_0x19ed7d: text "The roadwork is" line "finally finished." para "Now I can go" line "fishing again." done UnknownText_0x19edbc: text "ROUTE 19" para "FUCHSIA CITY -" line "SEAFOAM ISLANDS" done UnknownText_0x19ede5: text "Please be careful" line "if you are swim-" cont "ming to SEAFOAM" cont "ISLANDS." para "FUCHSIA POLICE" done Route19_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $3, $7, 3, ROUTE_19___FUCHSIA_GATE .XYTriggers: db 0 .Signposts: db 2 signpost 13, 11, SIGNPOST_READ, MapRoute19Signpost0Script signpost 1, 11, SIGNPOST_READ, MapRoute19Signpost1Script .PersonEvents: db 6 person_event SPRITE_SWIMMER_GIRL, 23, 9, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 0, TrainerSwimmerfDawn, -1 person_event SPRITE_SWIMMER_GUY, 28, 13, $a, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 3, TrainerSwimmermHarold, -1 person_event SPRITE_SWIMMER_GUY, 17, 11, $a, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 3, TrainerSwimmermJerome, -1 person_event SPRITE_SWIMMER_GUY, 23, 8, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 0, TrainerSwimmermTucker, -1 person_event SPRITE_FISHER, 5, 9, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 1, FisherScript_0x19ea4d, -1 person_event SPRITE_FISHER, 5, 11, $5, 0, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 1, FisherScript_0x19ea61, -1