const_value set 2 const CELADONPOKECENTER1F_NURSE const CELADONPOKECENTER1F_GENTLEMAN const CELADONPOKECENTER1F_PHARMACIST const CELADONPOKECENTER1F_COOLTRAINER_F const CELADONPOKECENTER1F_SUPER_NERD CeladonPokeCenter1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 NurseScript_0x71e22: jumpstd pokecenternurse GentlemanScript_0x71e25: jumpstd happinesschecknpc CooltrainerFScript_0x71e28: jumptextfaceplayer UnknownText_0x71e70 PharmacistScript_0x71e2b: jumptextfaceplayer UnknownText_0x71ec1 SuperNerdScript_0x71e2e: faceplayer loadfont writetext UnknownText_0x71f22 buttonsound writebyte SUICUNE special SpecialMonCheck iffalse UnknownScript_0x71e46 special SpecialBeastsCheck iftrue UnknownScript_0x71e48 writetext UnknownText_0x7201a waitbutton UnknownScript_0x71e46: closetext end UnknownScript_0x71e48: writetext UnknownText_0x71f65 waitbutton closetext checkcode VAR_FACING if_equal $1, UnknownScript_0x71e5a applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e6b jump UnknownScript_0x71e5e UnknownScript_0x71e5a: applymovement CELADONPOKECENTER1F_SUPER_NERD, MovementData_0x71e65 UnknownScript_0x71e5e: disappear CELADONPOKECENTER1F_SUPER_NERD playsound SFX_EXIT_BUILDING waitsfx end MovementData_0x71e65: step_left step_down step_down step_down step_down step_end MovementData_0x71e6b: step_down step_down step_down step_down step_end UnknownText_0x71e70: text "ERIKA is a master" line "of grass #MON." para "She'll make you" line "pay if you don't" cont "watch yourself." done UnknownText_0x71ec1: text "TEAM ROCKET's" line "hideout is in the" para "basement of the" line "GAME CORNER." para "Oh, wait. That was" line "three years ago." done UnknownText_0x71f22: text "EUSINE: Hi!" para "I'm back visiting" line "my hometown." para "It's been quite a" line "while." done UnknownText_0x71f65: text ", have you" line "heard?" para "There have been" line "fresh rumors of a" para "rainbow-colored" line "#MON appearing" cont "at TIN TOWER." para "I've just had my" line "party healed, so" para "now I'm headed to" line "ECRUTEAK." para "I'll be seeing" line "you, !" done UnknownText_0x7201a: text "Oh, by the way," line "." para "Have you caught" line "the legendary" para "#MON RAIKOU and" line "ENTEI?" para $56, $56, $56 para "Okay…" para "If you catch even" line "one, I hope that" cont "you'll inform me." para "I'm counting on" line "you, !" done CeladonPokeCenter1F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $7, $3, 5, CELADON_CITY warp_def $7, $4, 5, CELADON_CITY warp_def $7, $0, 1, POKECENTER_2F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 5 person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x71e22, -1 person_event SPRITE_GENTLEMAN, 5, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71e25, -1 person_event SPRITE_PHARMACIST, 3, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, PharmacistScript_0x71e2b, -1 person_event SPRITE_COOLTRAINER_F, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x71e28, -1 person_event SPRITE_SUPER_NERD, 3, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x71e2e, EVENT_SET_WHEN_FOUGHT_HO_OH