enum_start enum scall_command scall: macro db scall_command dw \1 ; pointer endm enum farscall_command farscall: macro db farscall_command db BANK(\1) dw \1 endm enum ptcall_command ptcall: macro db ptcall_command dw \1 ; pointer endm enum jump_command jump: macro db jump_command dw \1 ; pointer endm enum farjump_command farjump: macro db farjump_command db BANK(\1) dw \1 endm enum ptjump_command ptjump: macro db ptjump_command dw \1 ; pointer endm enum if_equal_command if_equal: macro db if_equal_command db \1 ; byte dw \2 ; pointer endm enum if_not_equal_command if_not_equal: macro db if_not_equal_command db \1 ; byte dw \2 ; pointer endm enum iffalse_command iffalse: macro db iffalse_command dw \1 ; pointer endm enum iftrue_command iftrue: macro db iftrue_command dw \1 ; pointer endm enum if_greater_than_command if_greater_than: macro db if_greater_than_command db \1 ; byte dw \2 ; pointer endm enum if_less_than_command if_less_than: macro db if_less_than_command db \1 ; byte dw \2 ; pointer endm enum jumpstd_command jumpstd: macro db jumpstd_command dw \1 ; predefined_script endm enum callstd_command callstd: macro db callstd_command dw \1 ; predefined_script endm enum callasm_command callasm: macro db callasm_command db BANK(\1) dw \1 endm enum special_command special: macro db special_command dw (\1Special - SpecialsPointers) / 3 endm add_special: MACRO \1Special:: db BANK(\1) dw \1 ENDM enum ptcallasm_command ptcallasm: macro db ptcallasm_command dw \1 ; asm endm enum checkmaptriggers_command checkmaptriggers: macro db checkmaptriggers_command map \1 ; map endm enum domaptrigger_command domaptrigger: macro db domaptrigger_command map \1 ; map db \2 ; trigger_id endm enum checktriggers_command checktriggers: macro db checktriggers_command endm enum dotrigger_command dotrigger: macro db dotrigger_command db \1 ; trigger_id endm enum writebyte_command writebyte: macro db writebyte_command db \1 ; value endm enum addvar_command addvar: macro db addvar_command db \1 ; value endm enum random_command random: macro db random_command db \1 ; input endm enum checkver_command checkver: macro db checkver_command endm enum copybytetovar_command copybytetovar: macro db copybytetovar_command dw \1 ; address endm enum copyvartobyte_command copyvartobyte: macro db copyvartobyte_command dw \1 ; address endm enum loadvar_command loadvar: macro db loadvar_command dw \1 ; address db \2 ; value endm enum checkcode_command checkcode: macro db checkcode_command db \1 ; variable_id endm enum writevarcode_command writevarcode: macro db writevarcode_command db \1 ; variable_id endm enum writecode_command writecode: macro db writecode_command db \1 ; variable_id db \2 ; value endm enum giveitem_command giveitem: macro db giveitem_command db \1 ; item if _NARG == 2 db \2 ; quantity else db 1 endc endm enum takeitem_command takeitem: macro db takeitem_command db \1 ; item if _NARG == 2 db \2 ; quantity else db 1 endc endm enum checkitem_command checkitem: macro db checkitem_command db \1 ; item endm enum givemoney_command givemoney: macro db givemoney_command db \1 ; account dt \2 ; money endm enum takemoney_command takemoney: macro db takemoney_command db \1 ; account dt \2 ; money endm enum checkmoney_command checkmoney: macro db checkmoney_command db \1 ; account dt \2 ; money endm enum givecoins_command givecoins: macro db givecoins_command dw \1 ; coins endm enum takecoins_command takecoins: macro db takecoins_command dw \1 ; coins endm enum checkcoins_command checkcoins: macro db checkcoins_command dw \1 ; coins endm enum addcellnum_command addcellnum: macro db addcellnum_command db \1 ; person endm enum delcellnum_command delcellnum: macro db delcellnum_command db \1 ; person endm enum checkcellnum_command checkcellnum: macro db checkcellnum_command db \1 ; person endm enum checktime_command checktime: macro db checktime_command db \1 ; time endm checkmorn EQUS "checktime 1 << MORN" checkday EQUS "checktime 1 << DAY" checknite EQUS "checktime 1 << NITE" enum checkpoke_command checkpoke: macro db checkpoke_command db \1 ; pkmn endm enum givepoke_command givepoke: macro db givepoke_command db \1 ; pokemon db \2 ; level if _NARG >= 3 db \3 ; item if _NARG >= 4 db \4 ; trainer if \4 dw \5 ; trainer_name_pointer dw \6 ; pkmn_nickname endc else db 0 endc else db 0, 0 endc endm enum giveegg_command giveegg: macro db giveegg_command db \1 ; pkmn db \2 ; level endm enum givepokeitem_command givepokeitem: macro db givepokeitem_command dw \1 ; pointer endm enum checkpokeitem_command checkpokeitem: macro db checkpokeitem_command dw \1 ; pointer endm enum checkevent_command checkevent: macro db checkevent_command dw \1 ; event_flag endm enum clearevent_command clearevent: macro db clearevent_command dw \1 ; event_flag endm enum setevent_command setevent: macro db setevent_command dw \1 ; event_flag endm enum checkflag_command checkflag: macro db checkflag_command dw \1 ; engine_flag endm enum clearflag_command clearflag: macro db clearflag_command dw \1 ; engine_flag endm enum setflag_command setflag: macro db setflag_command dw \1 ; engine_flag endm enum wildon_command wildon: macro db wildon_command endm enum wildoff_command wildoff: macro db wildoff_command endm enum xycompare_command xycompare: macro db xycompare_command dw \1 ; pointer endm enum warpmod_command warpmod: macro db warpmod_command db \1 ; warp_id map \2 ; map endm enum blackoutmod_command blackoutmod: macro db blackoutmod_command map \1 ; map endm enum warp_command warp: macro db warp_command map \1 ; map db \2 ; x db \3 ; y endm enum readmoney_command readmoney: macro db readmoney_command db \1 ; account db \2 ; memory endm enum readcoins_command readcoins: macro db readcoins_command db \1 ; memory endm enum RAM2MEM_command RAM2MEM: macro db RAM2MEM_command db \1 ; memory endm enum pokenamemem_command pokenamemem: macro db pokenamemem_command db \1 ; pokemon db \2 ; memory endm enum itemtotext_command itemtotext: macro db itemtotext_command db \1 ; item db \2 ; memory endm enum mapnametotext_command mapnametotext: macro db mapnametotext_command db \1 ; memory endm enum trainertotext_command trainertotext: macro db trainertotext_command db \1 ; trainer_id db \2 ; trainer_group db \3 ; memory endm enum stringtotext_command stringtotext: macro db stringtotext_command dw \1 ; text_pointer db \2 ; memory endm enum itemnotify_command itemnotify: macro db itemnotify_command endm enum pocketisfull_command pocketisfull: macro db pocketisfull_command endm enum loadfont_command loadfont: macro db loadfont_command endm enum refreshscreen_command refreshscreen: macro db refreshscreen_command db \1 ; dummy endm enum closetext_command closetext: macro db closetext_command endm enum loadbytec2cf_command loadbytec2cf: macro db loadbytec2cf_command db \1 ; byte endm enum farwritetext_command farwritetext: macro db farwritetext_command db BANK(\1) dw \1 endm enum writetext_command writetext: macro db writetext_command dw \1 ; text_pointer endm enum repeattext_command repeattext: macro db repeattext_command db \1 ; byte db \2 ; byte endm enum yesorno_command yesorno: macro db yesorno_command endm enum loadmenudata_command loadmenudata: macro db loadmenudata_command dw \1 ; data endm enum writebackup_command writebackup: macro db writebackup_command endm enum jumptextfaceplayer_command jumptextfaceplayer: macro db jumptextfaceplayer_command dw \1 ; text_pointer endm ; IF _CRYSTAL enum farjumptext_command farjumptext: macro db farjumptext_command db BANK(\1) dw \1 endm ; ENDC enum jumptext_command jumptext: macro db jumptext_command dw \1 ; text_pointer endm enum waitbutton_command waitbutton: macro db waitbutton_command endm enum keeptextopen_command keeptextopen: macro db keeptextopen_command endm enum pokepic_command pokepic: macro db pokepic_command db \1 ; pokemon endm enum closepokepic_command closepokepic: macro db closepokepic_command endm enum interpretmenu_command interpretmenu: macro db interpretmenu_command endm enum interpretmenu2_command interpretmenu2: macro db interpretmenu2_command endm enum loadpikachudata_command loadpikachudata: macro db loadpikachudata_command endm enum setup_random_encounter_command setup_random_encounter: macro db setup_random_encounter_command endm enum memtrainerdata_command memtrainerdata: macro db memtrainerdata_command endm enum scriptedpokedata_command scriptedpokedata: macro db scriptedpokedata_command db \1 ; pokemon db \2 ; level endm enum scriptedtrainerdata_command scriptedtrainerdata: macro db scriptedtrainerdata_command db \1 ; trainer_group db \2 ; trainer_id endm enum startbattle_command startbattle: macro db startbattle_command endm enum returnafterbattle_command returnafterbattle: macro db returnafterbattle_command endm enum catchtutorial_command catchtutorial: macro db catchtutorial_command db \1 ; byte endm enum trainertext_command trainertext: macro db trainertext_command db \1 ; which_text endm enum trainerflagaction_command trainerflagaction: macro db trainerflagaction_command db \1 ; action endm enum winlosstext_command winlosstext: macro db winlosstext_command dw \1 ; win_text_pointer dw \2 ; loss_text_pointer endm enum scripttalkafter_command scripttalkafter: macro db scripttalkafter_command endm enum end_if_just_battled_command end_if_just_battled: macro db end_if_just_battled_command endm enum check_just_battled_command check_just_battled: macro db check_just_battled_command endm enum setlasttalked_command setlasttalked: macro db setlasttalked_command db \1 ; person endm enum applymovement_command applymovement: macro db applymovement_command db \1 ; person dw \2 ; data endm enum applymovement2_command applymovement2: macro db applymovement2_command dw \1 ; data endm enum faceplayer_command faceplayer: macro db faceplayer_command endm enum faceperson_command faceperson: macro db faceperson_command db \1 ; person1 db \2 ; person2 endm enum variablesprite_command variablesprite: macro db variablesprite_command db \1 - SPRITE_VARS ; byte db \2 ; sprite endm enum disappear_command disappear: macro db disappear_command db \1 ; person endm enum appear_command appear: macro db appear_command db \1 ; person endm enum follow_command follow: macro db follow_command db \1 ; person2 db \2 ; person1 endm enum stopfollow_command stopfollow: macro db stopfollow_command endm enum moveperson_command moveperson: macro db moveperson_command db \1 ; person db \2 ; x db \3 ; y endm enum writepersonxy_command writepersonxy: macro db writepersonxy_command db \1 ; person endm enum loademote_command loademote: macro db loademote_command db \1 ; bubble endm enum showemote_command showemote: macro db showemote_command db \1 ; bubble db \2 ; person db \3 ; time endm enum spriteface_command spriteface: macro db spriteface_command db \1 ; person db \2 ; facing endm enum follownotexact_command follownotexact: macro db follownotexact_command db \1 ; person2 db \2 ; person1 endm enum earthquake_command earthquake: macro db earthquake_command db \1 ; param endm enum changemap_command changemap: macro db changemap_command db \1 ; map_bank dw \2 ; map_data_pointer endm enum changeblock_command changeblock: macro db changeblock_command db \1 ; x db \2 ; y db \3 ; block endm enum reloadmap_command reloadmap: macro db reloadmap_command endm enum reloadmappart_command reloadmappart: macro db reloadmappart_command endm enum writecmdqueue_command writecmdqueue: macro db writecmdqueue_command dw \1 ; queue_pointer endm enum delcmdqueue_command delcmdqueue: macro db delcmdqueue_command db \1 ; byte endm enum playmusic_command playmusic: macro db playmusic_command dw \1 ; music_pointer endm enum encountermusic_command encountermusic: macro db encountermusic_command endm enum musicfadeout_command musicfadeout: macro db musicfadeout_command dw \1 ; music db \2 ; fadetime endm enum playmapmusic_command playmapmusic: macro db playmapmusic_command endm enum reloadmapmusic_command reloadmapmusic: macro db reloadmapmusic_command endm enum cry_command cry: macro db cry_command dw \1 ; cry_id endm enum playsound_command playsound: macro db playsound_command dw \1 ; sound_pointer endm enum waitsfx_command waitsfx: macro db waitsfx_command endm enum warpsound_command warpsound: macro db warpsound_command endm enum specialsound_command specialsound: macro db specialsound_command endm enum passtoengine_command passtoengine: macro db passtoengine_command db \1 ; data_pointer endm enum newloadmap_command newloadmap: macro db newloadmap_command db \1 ; which_method endm enum pause_command pause: macro db pause_command db \1 ; length endm enum deactivatefacing_command deactivatefacing: macro db deactivatefacing_command db \1 ; time endm enum priorityjump_command priorityjump: macro db priorityjump_command dw \1 ; pointer endm enum warpcheck_command warpcheck: macro db warpcheck_command endm enum ptpriorityjump_command ptpriorityjump: macro db ptpriorityjump_command dw \1 ; pointer endm enum return_command return: macro db return_command endm enum end_command end: macro db end_command endm enum reloadandreturn_command reloadandreturn: macro db reloadandreturn_command db \1 ; which_method endm enum resetfuncs_command resetfuncs: macro db resetfuncs_command endm enum pokemart_command pokemart: macro db pokemart_command db \1 ; dialog_id dw \2 ; mart_id endm enum elevator_command elevator: macro db elevator_command dw \1 ; floor_list_pointer endm enum trade_command trade: macro db trade_command db \1 ; trade_id endm enum askforphonenumber_command askforphonenumber: macro db askforphonenumber_command db \1 ; number endm enum phonecall_command phonecall: macro db phonecall_command dw \1 ; caller_name endm enum hangup_command hangup: macro db hangup_command endm enum describedecoration_command describedecoration: macro db describedecoration_command db \1 ; byte endm enum fruittree_command fruittree: macro db fruittree_command db \1 ; tree_id endm enum specialphonecall_command specialphonecall: macro db specialphonecall_command dw \1 ; call_id endm enum checkphonecall_command checkphonecall: macro db checkphonecall_command endm enum verbosegiveitem_command verbosegiveitem: macro db verbosegiveitem_command db \1 ; item if _NARG == 2 db \2 ; quantity else db 1 endc endm enum verbosegiveitem2_command verbosegiveitem2: macro db verbosegiveitem2_command db \1 ; item db \2 ; var endm enum loadwilddata_command loadwilddata: macro db loadwilddata_command db \1 ; flag map \2 ; map endm enum halloffame_command halloffame: macro db halloffame_command endm enum credits_command credits: macro db credits_command endm enum warpfacing_command warpfacing: macro db warpfacing_command db \1 ; facing map \2 ; map db \3 ; x db \4 ; y endm enum battletowertext_command battletowertext: macro db battletowertext_command db \1 ; memory endm enum displaylocation_command displaylocation: macro db displaylocation_command db \1 ; id db \2 ; memory endm enum trainerclassname_command trainerclassname: macro db trainerclassname_command db \1 ; id db \2 ; memory endm enum name_command name: macro db name_command db \1 ; type db \2 ; id db \3 ; memory endm enum wait_command wait: macro db wait_command db \1 ; duration endm enum check_save_command check_save: macro db check_save_command endm