const_value set 2 const TINTOWER9F_POKE_BALL TinTower9F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower9FHPUp: itemball HP_UP ; unused TinTower9FUnusedHoOhText: text "HO-OH: Shaoooh!" done ; unused TinTower9FUnusedLugiaText: text "LUGIA: Gyaaan!" done TinTower9F_MapEvents: db 0, 0 ; filler db 7 ; warp events warp_event 12, 3, 2, TIN_TOWER_8F warp_event 2, 5, 3, TIN_TOWER_8F warp_event 12, 7, 4, TIN_TOWER_8F warp_event 7, 9, 1, TIN_TOWER_ROOF warp_event 16, 7, 5, TIN_TOWER_7F warp_event 6, 13, 5, TIN_TOWER_8F warp_event 8, 13, 6, TIN_TOWER_8F db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 9, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP