Remy Oukaour
|
546f1f7115
|
Correct spacing
|
2018-01-10 22:34:22 -05:00 |
Remy Oukaour
|
47e4f21e62
|
Keep memory map values in hardware_constants.asm
|
2017-12-26 23:18:05 -05:00 |
Remy Oukaour
|
5d229dcef2
|
Copy sram.asm's global start/end constants for wram.asm and vram.asm
|
2017-12-26 23:07:46 -05:00 |
Remy Oukaour
|
e44640b008
|
Move more main.asm code into individual files
|
2017-12-15 21:22:26 -05:00 |
Remy Oukaour
|
e48a401290
|
Reorganize macros
|
2017-12-14 00:36:24 -05:00 |
mid-kid
|
df118afbca
|
Move all of constants/sram_constants.asm into sram
This way we can easily use `BANK()` where appropriate, and it is more
tidy.
|
2017-11-20 23:07:24 +01:00 |
PikalaxALT
|
0e470bc785
|
Fix section linking
Create linker script and float all sections
|
2017-09-23 23:04:10 -04:00 |
Ben10do
|
288902139f
|
Revert "Fix floating sections"
This reverts commit e28b88f56d .
|
2017-03-24 11:51:03 +00:00 |
AntonioND
|
e28b88f56d
|
Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.
Signed-off-by: AntonioND <antonio_nd@outlook.com>
|
2017-03-15 00:52:26 +00:00 |
pikalaxalt
|
3713b71d9e
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
pikalaxalt
|
93e12d2003
|
Split up banks 1-3 of main.asm
|
2016-03-27 12:47:28 -04:00 |
PikalaxALT
|
599e6e8d16
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
PikalaxALT
|
b272c0c375
|
Fix marts using hard-coded bank number
|
2016-01-27 12:25:12 -05:00 |
PikalaxALT
|
7cc2571529
|
Finish function labels in battle core
|
2016-01-13 00:39:41 -05:00 |
PikalaxALT
|
e83a5bae87
|
Address some comments from padz
|
2015-12-05 08:08:01 -05:00 |
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
PikalaxALT
|
c7985e1f3c
|
Battle Tower scripts and text labels
|
2015-11-26 21:05:32 -05:00 |
PikalaxALT
|
f599e477fc
|
Partial interpretation of battle tower trainer data
|
2015-11-24 15:18:44 -05:00 |
PikalaxALT
|
58020fb5f6
|
trade animation
|
2015-11-23 00:21:21 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
1ff37608b6
|
Update mail struct labels
|
2015-11-18 13:29:30 -05:00 |
PikalaxALT
|
6d47be8d8c
|
Fruit tree constants, more mail engine
|
2015-11-18 10:42:42 -05:00 |
PikalaxALT
|
bc1870e3f4
|
Save, Bill's PC
|
2015-11-17 23:29:14 -05:00 |
PikalaxALT
|
27ef600ace
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
PikalaxALT
|
fb88b2ccf8
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
PikalaxALT
|
b1e63485d8
|
Resolve s1 addresses in battle/core.asm
|
2015-11-10 18:17:04 -05:00 |
PikalaxALT
|
eb39f6a339
|
Move MON_* parentheses to the EQUS declaration
|
2015-11-07 13:05:58 -05:00 |
PikalaxALT
|
adf2fe712d
|
Various labels
|
2015-11-05 14:06:03 -05:00 |
PikalaxALT
|
739bb3c136
|
Replace party struct relative values with EQUS constants
|
2015-11-04 11:31:00 -05:00 |
PikalaxALT
|
c5527a02ae
|
dbw BANK, addr replaced with dba
|
2015-11-03 19:43:47 -05:00 |
PikalaxALT
|
010b450834
|
Prepare to merge
|
2015-11-01 18:13:31 -05:00 |
PikalaxALT
|
119d6b4119
|
About time I got to these functions
|
2015-10-24 10:39:52 -04:00 |
PikalaxALT
|
f53d65c536
|
Battle intro animation function
|
2015-10-17 17:18:52 -04:00 |
PikalaxALT
|
da7849d800
|
Restructured functions in main.asm to resemble the home functions they clone
|
2015-10-17 13:00:34 -04:00 |
PikalaxALT
|
d338a092c5
|
Revert sPlayerID
|
2015-10-13 17:40:18 -04:00 |
PikalaxALT
|
12f9dca7a5
|
Final descriptive label in tilesets/animations.asm
|
2015-10-13 14:29:34 -04:00 |
PikalaxALT
|
d42330ed8b
|
Annotation of PrintNum arguments in bc, and radio functions
|
2015-10-10 18:00:12 -04:00 |
PikalaxALT
|
2770cfc354
|
soft reset
|
2015-10-04 14:14:51 -04:00 |