Rangi
|
dcb24bc724
|
Use def_* macros for automatic map event counts
Resolves #742
|
2020-07-24 09:57:16 -04:00 |
Rangi
|
ef452ccbc7
|
return → endcallback, reloadandreturn → reloadend
|
2020-07-17 08:37:03 -04:00 |
mid-kid
|
e3e0bcd653
|
#641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
|
2019-10-20 18:24:17 -04:00 |
Rangi
|
745339014c
|
"object_const_def" instead of "const_def 2"
|
2019-04-21 17:42:25 -04:00 |
Rangi
|
f5c9958aea
|
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
|
2019-03-10 16:39:31 -04:00 |
Rangi
|
0680bf99d3
|
Label more map scripts
|
2018-02-28 17:47:31 -05:00 |
Rangi
|
5a6e43e72a
|
Label more map scripts
|
2018-02-28 16:50:43 -05:00 |
Rangi
|
f964d04a87
|
* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
|
2018-02-25 20:05:37 -05:00 |
Rangi
|
c834bdadf2
|
spriteface → objectface, consistent with the other script commands
|
2018-02-02 21:50:43 -05:00 |
Rangi
|
48f4f2366e
|
Align map event coordinate columns
|
2018-02-01 22:22:07 -05:00 |
Rangi
|
3088a77a21
|
warp_event x, y, map, warp_id
|
2018-02-01 21:54:00 -05:00 |
Rangi
|
fcfe77bc3d
|
Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
|
2018-02-01 13:03:21 -05:00 |
Rangi
|
a17623d96b
|
Add scene ID constants (TODO: meaningful names)
|
2018-01-31 23:16:51 -05:00 |
Rangi
|
08891da822
|
const_def N
|
2018-01-31 11:38:45 -05:00 |
Rangi
|
50a78c0876
|
Forgot the person→object rename
|
2018-01-31 11:08:47 -05:00 |
Rangi
|
a2607623d3
|
Comment the person constants sections, like the others
|
2018-01-31 11:04:17 -05:00 |
Rangi
|
65480605e9
|
Remove unreferenced map script heading labels
|
2018-01-30 14:15:47 -05:00 |
Rangi
|
477adc72af
|
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
|
2018-01-28 13:20:04 -05:00 |
Rangi
|
d719d318e8
|
Remove Special_ prefix from special routines (close #478)
|
2018-01-24 11:17:05 -05:00 |
Remy Oukaour
|
c70e8eec49
|
Comment on changeblock ids
|
2018-01-17 13:23:43 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
eb3102200f
|
More Battle Tower map script constants, fewer raw hex values
|
2018-01-14 19:26:55 -05:00 |
Remy Oukaour
|
5a3822fe86
|
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
|
2018-01-13 00:47:38 -05:00 |
Remy Oukaour
|
d83aefb30a
|
Use more constants in scripts
|
2018-01-12 02:27:42 -05:00 |
Remy Oukaour
|
2f0973f3e0
|
Clean up some hex values in map scripts
|
2018-01-09 18:45:25 -05:00 |
xCrystal
|
f1ea15bbfe
|
Consolidate Special function names
|
2018-01-02 17:13:57 +01:00 |
Remy Oukaour
|
84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
|
2017-12-28 14:31:25 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
047c8e4bc0
|
xy_trigger handles $0 padding, so map scripts are simpler
|
2017-12-12 14:11:23 -05:00 |
Remy Oukaour
|
b4261d27d8
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
Remy Oukaour
|
62f5913943
|
All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
|
2017-12-10 17:53:21 -05:00 |
pikalaxalt
|
1fa6aecbfc
|
Unify directional movement macros
|
2016-05-14 13:46:14 -04:00 |
PikalaxALT
|
599e6e8d16
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
PikalaxALT
|
ce019e6347
|
Map callback constants
|
2016-01-06 07:44:50 -05:00 |
PikalaxALT
|
2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
PikalaxALT
|
a5a8364c35
|
opentext and breeding
|
2015-12-09 18:25:44 -05:00 |
PikalaxALT
|
7f68db68ad
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
PikalaxALT
|
0d944f5915
|
Person event constants for each map
|
2015-11-27 00:22:14 -05:00 |
PikalaxALT
|
c7985e1f3c
|
Battle Tower scripts and text labels
|
2015-11-26 21:05:32 -05:00 |
PikalaxALT
|
01792e00d2
|
Rename several script commands
|
2015-11-25 10:16:29 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
0b8fe4bac3
|
More specials; bank 12 mobile
|
2015-11-16 22:29:54 -05:00 |
PikalaxALT
|
36470537e0
|
Globally introduce PERSONTYPE constants
|
2015-11-15 15:07:20 -05:00 |
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
PikalaxALT
|
10beeb3c06
|
Battle Tower
|
2015-11-03 15:22:04 -05:00 |
PikalaxALT
|
72af3337fd
|
No more NONE
|
2015-11-02 14:37:02 -05:00 |
PikalaxALT
|
fda1f7c01a
|
SPRITEMOVEDATA
|
2015-10-31 21:05:02 -04:00 |
PikalaxALT
|
ed29db5841
|
No more -bash000; engine/movement.asm, SPRITEMOVEFN
|
2015-10-29 23:32:11 -04:00 |