Commit Graph

40 Commits

Author SHA1 Message Date
Remy Oukaour 148fd299f9 Add more constants for some maximum values 2017-12-24 19:49:57 -05:00
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour 17058aaec2 Auto-label more map scripts 2017-12-17 20:56:35 -05:00
Remy Oukaour 3ed016f9e0 Auto-label more map scripts 2017-12-17 20:17:30 -05:00
Remy Oukaour 41acb0667a Document macros/map.asm
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events)
Prefix FLOOR to the `elevfloor` constants
2017-12-11 01:02:28 -05:00
Remy Oukaour a827c02757 Use MORN/DAY/NITE shifts for time-based person_events 2017-12-10 21:00:05 -05:00
Remy Oukaour b4261d27d8 Use new palette constants 2017-12-10 20:50:08 -05:00
pikalaxalt 1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT 0d944f5915 Person event constants for each map 2015-11-27 00:22:14 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT 36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00
PikalaxALT aa27080e29 Split fourth-to-last byte of person_event into nybble arguments 2015-07-31 15:16:53 -04:00
PikalaxALT 895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
PikalaxALT 594253eb30 Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT 5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT 06673cbee7 Named more specials, fixed a missing EOL 2015-07-20 18:59:26 -04:00
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT 894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT 249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
IIMarckus 63079fa1fe Trim address comments from maps. 2015-07-10 02:45:35 -06:00
yenatch c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00
yenatch 8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
yenatch 52c5047a53 Remove the last incbin in map events.
Since it's unused there's no way of knowing for sure,
but movement data typically comes after scripts and
before text, and the commands make sense.
2014-07-19 13:12:43 -07:00
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch 3134b26f7b rename bit1 script commands to event 2013-09-24 03:48:58 -04:00
yenatch 1323008f6f first round of event flag constants in map events
this is a little over half.. 610 to go
2013-09-05 05:19:35 -04:00
yenatch 4ac88d6cdc sprite constants in map events 2013-07-12 17:06:11 -04:00
yenatch 48dbfc6333 Split map scripts, text, events from main.asm
The commit we deserve
2013-02-17 01:59:06 -05:00