Commit Graph

10 Commits

Author SHA1 Message Date
PikalaxALT 60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT 39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT 3a9f537f8a Enumerate various constants 2015-07-13 01:44:27 -04:00
Scott Norton f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch d4817060de Enumerate the item constants. 2015-05-18 02:20:42 -07:00
yenatch ca58bd215c Clean up wram sections so that all space is accounted for. 2014-09-30 11:17:52 -07:00
yenatch 88a15c5038 More constants and bug comments in item effects.
Apparently a bunch of constants from red were never removed for some reason.
2014-08-13 19:42:58 -07:00
yenatch eb9fc6676c More battle code cleanup.
- Use more substatus constants.
- Reformat some code to be more atomic.
- Add constants for unused status prevention held item effects.
- Remove pointless or redundant comments.
2014-06-13 21:18:14 -07:00
yenatch 6bba0e7fd1 Add constants for unused items, including Town Map and Poke Flute. 2014-04-28 16:43:11 -04:00
yenatch 41dbd3b4a6 move constants files into constants/ 2013-06-17 21:30:25 -04:00