Remy Oukaour
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1a2bc57841
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Event script–related constants go in constants/script_constants.asm
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2018-01-11 02:35:46 -05:00 |
Remy Oukaour
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b45f89f80c
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
Remy Oukaour
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cc8dac5a22
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Use constants and data for Unown chamber events
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2018-01-11 00:25:14 -05:00 |
Remy Oukaour
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d91e42ca5e
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
Remy Oukaour
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c8575823a0
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Battle data goes in data/battle/
TreeMons, like fish groups, have constants
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2018-01-10 17:30:27 -05:00 |
Remy Oukaour
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3fc06b0f9d
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Use constants
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2018-01-02 20:35:57 -05:00 |
xCrystal
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69762a2bfd
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SET -> set
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2017-12-29 17:15:01 +01:00 |
xCrystal
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ee5bf71640
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Consistently name unknown fields in macros/wram as Fieldxx
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2017-12-29 16:19:51 +01:00 |
Remy Oukaour
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dae16acd6f
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event/ → events/, and move some appropriate engine/ files there
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2017-12-26 21:55:57 -05:00 |
Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
Remy Oukaour
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b5a8e3b3b3
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Follow the X_constants/X_data_constants convention
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2017-12-25 23:45:54 -05:00 |