Commit Graph

1496 Commits

Author SHA1 Message Date
yenatch 579ab13507 proper labeling of common function GetSpritePalette 2013-08-29 21:20:45 -04:00
yenatch 64a6af4052 condense some repetitive asm with rept macros 2013-08-29 21:20:37 -04:00
yenatch cc98fab33e move VBlank interrupt label from main.asm to engine/vblank.asm 2013-08-29 19:40:33 -04:00
yenatch 2c16bc7ab9 move copy asm from main.asm to engine/copy.asm 2013-08-29 19:39:21 -04:00
yenatch 04da88a285 move palette asm from main.asm to engine/palettes.asm 2013-08-29 19:37:35 -04:00
yenatch 6d29673a5f move time-related asm from main.asm into engine/time.asm 2013-08-29 19:32:03 -04:00
yenatch 6467755568 move serial asm from main.asm into engine/serial.asm 2013-08-29 19:11:39 -04:00
yenatch 2341bb148a move more joypad code from main.asm into engine/joypad.asm 2013-08-29 19:10:06 -04:00
yenatch dd11c22b31 more joypad function cleanup 2013-08-29 19:08:25 -04:00
yenatch 0a829301ae reformat some joypad functions 2013-08-29 18:59:05 -04:00
yenatch 906496e107 split lcd functions out of main.asm 2013-08-29 18:52:26 -04:00
yenatch 2b5b6f3e3a split fading functions out of main.asm 2013-08-29 18:50:59 -04:00
yenatch 37a841797e secret ruins of alph water stone room asm 2013-08-29 16:03:32 -04:00
yenatch ae1d50c026 warp sound effects in field moves 2013-08-29 15:24:37 -04:00
yenatch a167620109 more field move scripts and some map header references 2013-08-29 14:49:07 -04:00
Bryan Bishop 9da5768b34 fix baserom.gbc check in Makefile 2013-08-29 11:56:20 -05:00
Bryan Bishop 61dd634698 Merge pull request #169 from kanzure/fail-fast-without-baserom
Fail fast when the baserom.gbc file doesn't exist.
2013-08-29 09:51:32 -07:00
yenatch 1a5f9426c8 get rid of a trailing incbin at the end of bank 21 2013-08-29 03:21:51 -04:00
yenatch 99760c2cc9 more hlcoords in bank 1 2013-08-29 03:04:23 -04:00
yenatch 9d1a6fe5bb more field move scripts 2013-08-29 02:53:04 -04:00
yenatch a4b69a123f more text_jumps in known functions 2013-08-29 02:23:29 -04:00
yenatch eff81fb080 fix Stack's address ($c100 -> $c0ff)
using negative ds
2013-08-29 02:10:32 -04:00
Bryan Bishop 4f685791c1 Merge pull request #171 from kanzure/remove-imports-from-preprocessor
Two more unused imports from preprocessor
2013-08-28 18:33:33 -07:00
Bryan Bishop 3fb03e9981 two more unused imports from preprocessor 2013-08-28 20:31:17 -05:00
Bryan Bishop 52c3daca54 Merge pull request #170 from kanzure/fix-up-preprocessor
Remove some globals from preprocessor.
2013-08-28 17:54:02 -07:00
Bryan Bishop e4d3ea7256 don't use globals in the preprocessor
Macros are now passed around as lists and dicts.
2013-08-28 17:53:26 -05:00
Bryan Bishop 16bfc01124 use generic skippable macros in preprocessor
This removes TextEndingCommand from the preprocessor. Instead, there is
a generic concept of a skippable type of macro like "db".

This adds SkippableMacro to the preprocessor.
2013-08-28 17:18:29 -05:00
Bryan Bishop b602cc9bd6 don't directly reference two macro classes
Ideally the macro classes will be removed from the preprocessor core
soon, there's no reason they should be infecting these functions.
2013-08-28 16:48:29 -05:00
Bryan Bishop d46d1901c2 Merge branch 'remove-another-moneybyteparam-special-case' into master 2013-08-28 16:34:06 -05:00
Bryan Bishop 6d612c8828 remove MoneyByteParam from preprocessor
It didn't belong in there. All of the references were removed.
2013-08-28 16:33:27 -05:00
Bryan Bishop a4782d9b5a Merge branch 'master' into remove-another-moneybyteparam-special-case 2013-08-28 16:32:15 -05:00
Bryan Bishop 0236b59360 remove another MoneyByteParam special case
This updates the preprocessor to just look for a from_asm method on the
class for the parameter it's processing. If there's a from_asm method,
then it uses it to spit out the right asm.
2013-08-28 16:30:47 -05:00
Bryan Bishop 53d208ce4c fail fast when the baserom.gbc file doesn't exist
One day this will not be required. But until then, waiting one or more
seconds for the build to fail just to learn that you forgot baserom.gbc
is really silly.

This makes failure almost instantaneous compared to before, which would
take between one and ten seconds depending on system performance.

fixes #167
2013-08-28 16:22:50 -05:00
Bryan Bishop 16f6619ac8 Merge pull request #168 from kanzure/remove-preprocessor-special-case
Remove a special case for MoneyByteParam.
2013-08-28 14:15:58 -07:00
Bryan Bishop 00b36922d2 remove a special case for MoneyByteParam
The preprocessor should ideally have no special cases for macros at all
in the first place. But it does. This one doesn't seem to be necessary.
2013-08-28 16:14:23 -05:00
yenatch 7fe1fa58e3 hram constants in serial interrupt 2013-08-28 04:29:20 -04:00
yenatch 03abb89474 serial hram constants 2013-08-28 04:28:45 -04:00
yenatch faae0e1029 serial interrupt 2013-08-28 01:24:52 -04:00
yenatch 8898f63fc7 timer interrupt 2013-08-27 23:38:05 -04:00
yenatch e48899c1f4 gbhw: flag constants for interrupts and timer registers 2013-08-27 23:37:24 -04:00
yenatch 651e0a4245 LYOverrides in main.asm 2013-08-27 20:56:28 -04:00
yenatch 64bb7d2253 add LYOverrides in wram bank 5 2013-08-27 20:56:24 -04:00
yenatch 25dcc71c4c rename some LCD functions 2013-08-27 20:46:15 -04:00
yenatch 12ab33b37e rename FarCall family labels
FarJump labels renamed to FarCall
register aliases JpHl and JpDe renamed to _hl_ and _de_
2013-08-27 18:16:42 -04:00
yenatch be9c504b24 rename PushScriptPointer -> CallScript 2013-08-27 18:00:41 -04:00
yenatch 886ab68884 add some field move asm and scripts 2013-08-27 17:11:24 -04:00
yenatch 94fc90a243 badge engine flags in main.asm 2013-08-27 16:23:53 -04:00
yenatch 7cba224d4a engine flag constants 2013-08-27 14:12:05 -04:00
yenatch 517da9357b PlayerPalette and PlayerAction wram labels 2013-08-27 13:49:32 -04:00
Bryan Bishop ddc4a92905 Merge pull request #161 from kanzure/remove-extras
This merges branch 'remove-extras' into master. The extras/ path is now
replaced by a git submodule that is independently version controlled and
separate from the pokecrystal project.

The git submodule is a reference to v1.1.0 of this repository:
    https://github.com/kanzure/pokemon-reverse-engineering-tools

It's also available as a generic python module now:
    https://pypi.python.org/pypi/pokemontools

https://github.com/kanzure/pokecrystal/pull/161
2013-08-27 11:18:30 -05:00