mid-kid
35a8e9da5d
DetermineMobileBattleResult -> DisplayLinkBattleResult
...
Changed this function's name, because it confusingly only calls
DetermineLinkBattleResult when linked through mobile.
It does absolutely nothing with determining the battle result in a
regular link battle, and is only responsible for displaying the battle
result and counting stats.
2017-11-19 11:54:34 +01:00
mid-kid
fd14253796
Clean up labels in battle/moves/move_effects.asm
...
There were a lot of unused labels in there, and a few confusing
misnomers around move_effects_pointers.asm. They now match up exactly
with the names in battle_constants.asm.
Also renamed a few effects, to make their purpose clearer, and to match
up with their respective event script commands:
EFFECT_EXPLOSION -> EFFECT_SELFDESCTRUCT
EFFECT_HAZE -> EFFECT_RESET_STATS
EFFECT_WHIRLWIND -> EFFECT_FORCE_SWITCH
EFFECT_BIND -> EFFECT_TRAP_TARGET
EFFECT_TWINEEDLE -> EFFECT_POISON_MULTI_HIT
EFFECT_STEEL_WING -> EFFECT_DEFENSE_UP_HIT
EFFECT_METAL_CLAW -> EFFECT_ATTACK_UP_HIT
EFFECT_ANCIENTPOWER -> EFFECT_ALL_UP_HIT
2017-11-15 16:36:13 +01:00
yenatch
d0d61cb3ab
Merge pull request #354 from FredrIQ/comments
...
Fix a reversed label mistake and reference a major bug
2017-06-24 17:43:48 -04:00
Ben10do
e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
...
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.
This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
hatschky
f0209d6ed6
Labels for Trainer Rankings stat tracking functions
2017-01-16 21:11:34 +00:00
Fredrik Ljungdahl
f8455e9b4f
Reverse the LastEnemyCounterMove and LastPlayerCounterMove labels
...
They were swapped
2017-01-08 01:26:48 +01:00
Fredrik Ljungdahl
64e4300f4d
Fix inverted labels for HandleStatBoostingHeldItems
2016-10-29 02:03:10 +02:00
PikalaxALT
050a0162b8
Rename the variable at D264
2016-08-07 18:14:20 -04:00
pikalaxalt
4e2487c056
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
pikalaxalt
b0e7d04ccf
Some mystery gift functions
2016-06-07 08:08:51 -04:00
pikalaxalt
d7a01e92e9
Remaining layout constants
2016-06-06 18:23:00 -04:00
pikalaxalt
af0119ca7e
Name all printer functions
2016-05-11 17:16:03 -04:00
pikalaxalt
ae36ef2c7f
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
pikalaxalt
e95d42e0af
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
pikalaxalt
bb58230ca7
Credit to chaos_lord2 for decoding that load in computing enemy stats
2016-05-05 15:12:59 -04:00
pikalaxalt
a613ed915c
HDMA transfer functions
2016-05-04 22:34:09 -04:00
pikalaxalt
82f1534925
Copycat labels; macro for the Crystal-only Unown chamber unlock words
2016-04-30 21:20:12 -04:00
pikalaxalt
6be4cd4da9
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
pikalaxalt
bf73772a56
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
PikalaxALT
599e6e8d16
Battle animation annotations
2016-03-01 22:31:21 -05:00
PikalaxALT
8bf255b9f8
Prepare to merge
2016-01-18 00:39:01 -05:00
PikalaxALT
7cc2571529
Finish function labels in battle core
2016-01-13 00:39:41 -05:00
PikalaxALT
2ed6c357af
More WRAM tidying
2016-01-12 12:46:18 -05:00
PikalaxALT
3dcbe0ff55
Pokegear
2016-01-10 17:44:09 -05:00
PikalaxALT
c087d44c42
more gfx-related labels
2016-01-04 08:43:55 -05:00
PikalaxALT
2a263629a4
Item effects, post-battle, and decoration flags
2015-12-29 16:44:37 -05:00
PikalaxALT
9bbb65166e
More movement stuff
2015-12-29 13:15:58 -05:00
PikalaxALT
57d4cb0edf
trainer card
2015-12-28 10:57:04 -05:00
PikalaxALT
f030315b1f
jumptable macro repurposed
2015-12-26 21:59:03 -05:00
PikalaxALT
2bd45ca574
Move effects; no more reloadmapmusic, returnafterbattle
2015-12-26 19:22:27 -05:00
PikalaxALT
a5e928eb98
writebackup --> closewindow; game corner prize vendors; others
2015-12-24 22:58:42 -05:00
PikalaxALT
d7a5ea998d
More battle anims and bg effects
2015-12-23 20:46:23 -05:00
PikalaxALT
3893feb835
Battle Anim Object struct constants
2015-12-23 14:00:29 -05:00
PikalaxALT
ddc05ec8dd
Finish stats screen function labels
2015-12-23 09:12:29 -05:00
PikalaxALT
630d789c70
More link trade shenanigans
2015-12-21 14:10:16 -05:00
PikalaxALT
047effba94
Menu joy flags; started with link address space
2015-12-20 12:54:08 -05:00
PikalaxALT
987ed1fafb
More work on slots; WRAM cleanup, Move Deleter
2015-12-19 14:48:30 -05:00
PikalaxALT
3d36f1a837
Events and some WRAM cleanup
2015-12-18 20:07:09 -05:00
PikalaxALT
d644406f61
More menu stuff
2015-12-17 22:31:16 -05:00
PikalaxALT
efee40447e
Mobile trade animations, pokepic animations
2015-12-17 13:49:26 -05:00
PikalaxALT
77ef8404a1
Menu
2015-12-15 18:59:49 -05:00
PikalaxALT
c635e30777
map setup and warps
2015-12-14 11:12:18 -05:00
PikalaxALT
acd92eee94
Pack
2015-12-13 14:15:16 -05:00
PikalaxALT
ecd277204a
Card Flip
2015-12-11 16:59:40 -05:00
PikalaxALT
159d3efc8f
new and updated music macros
2015-12-07 11:28:58 -05:00
PikalaxALT
5b94d54a6c
More work on animations
2015-12-04 08:46:11 -05:00
PikalaxALT
be082943ed
More work interpreting the sprite engine
2015-12-02 13:24:18 -05:00
PikalaxALT
d314bdb4fa
Pokedex labels
2015-11-29 21:34:59 -05:00
PikalaxALT
8612a4a531
Renaming sections, further dissolving main.asm
2015-11-28 15:13:40 -05:00
PikalaxALT
d972564175
link and seer labels
2015-11-23 16:04:53 -05:00