Commit Graph

65 Commits

Author SHA1 Message Date
Rangi e239aa4aba Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
Rangi 61847b3596 Identify some more labels 2020-06-22 16:30:13 -04:00
Rangi c3c18dd196 Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi 9433b5a752 Remove RAM address comments 2020-06-20 23:03:40 -04:00
Rangi 576cbf5b3e Miscellaneous fixes, including one for the Pokédex design flaw by ax6 2020-04-18 17:31:51 -04:00
Rangi 58b377f25b Fix #709 miscellaneous issues 2020-04-16 09:30:50 -04:00
Rangi 10909e6b43 hStackBank -> hTempBank 2020-04-06 13:02:23 -04:00
Rangi 1ec60810b8 hBuffer -> hStackBank and hFarByte 2020-04-06 12:52:46 -04:00
Rangi 79184bc718 Miscellaneous fixes:
- `hSecondsBackup` -> `hUnusedBackup`
- `ld bc, hBGMapAddress + 1` -> `bccoord -1, -2, 0`
- Identify some `.asm_XXX` labels
2020-04-04 15:43:10 -04:00
Rangi 0e311ad709 Fix miscellaneous points made in #658 2019-11-23 20:56:22 -05:00
Rangi ae31902074 hFFEC is not an HRAM location 2019-03-03 15:07:00 -05:00
mid-kid f52f20edb7 Rename CheckTrainerBattle
Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
Rangi 0e1445b796 spaces->tab, and remove redundant comment 2018-08-26 16:15:43 -04:00
Rangi f8bebd4d27 Nested union for the Multiply+Divide inputs+results 2018-08-26 14:37:42 -04:00
Rangi 557ce82073 hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
Rangi b2adcd6d6f Reorganize math-related HRAM union (ffb3) 2018-08-25 21:49:26 -04:00
Rangi 919ed1d4f5 Avoid a nested union 2018-08-25 15:09:57 -04:00
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi 4f0c9cecf9 StringCmp → CompareBytes; CompareLong → CompareBytesLong
hStringCmpString[1/2] → h[EnemyMon/PartyMon1]Speed
2018-07-23 00:25:53 -04:00
mid-kid db8830ba53 Label more mobile WRAM
Memes and a pipedream of a fully-documented wram.
2018-07-18 10:56:26 +02:00
luckytyphlosion 3c7ba37de7 Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
Remy Oukaour 0c6338836d Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
Remy Oukaour e7941cef61 Explain HRAM 2018-01-03 13:01:23 -05:00
Remy Oukaour 47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
pikalaxalt 4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt b0e7d04ccf Some mystery gift functions 2016-06-07 08:08:51 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt 82f1534925 Copycat labels; macro for the Crystal-only Unown chamber unlock words 2016-04-30 21:20:12 -04:00
yenatch 776dd61823 hRemainder 2016-02-15 18:57:49 -05:00
PikalaxALT 2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT e0d6e9ca7a Fix NorthMapObjectIndexBuffer etc 2015-11-02 12:54:27 -05:00
PikalaxALT d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT 6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT 3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16 9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
JimB16 3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00