Mr Wint
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c666d1014a
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* make jumps and calls use labels
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2013-10-02 06:53:35 +02:00 |
Mr Wint
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c5ff1606f0
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* last callab/callba macros
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2013-10-02 03:55:40 +02:00 |
Mr Wint
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eb5a7afe2b
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* more callab/callba macros
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2013-10-02 02:47:54 +02:00 |
Mr Wint
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fa673df4fa
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* applied callab/callba macros where possible
* corrected some mislabeled jump addresses
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2013-10-02 01:59:16 +02:00 |
yenatch
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d2eeab62ea
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split out marts
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2013-09-03 17:35:17 -04:00 |
yenatch
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2acccc3ea5
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rename FarBattleTextBox to StdBattleTextBox
that's it for bad Far usage
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2013-08-31 03:54:02 -04:00 |
yenatch
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c9d3881a2f
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rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
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2013-08-30 22:59:40 -04:00 |
yenatch
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0ee006a145
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more item effects
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2013-08-03 16:25:38 -04:00 |
yenatch
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50f1d7b788
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no more incbins in bank 0
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2013-07-29 23:58:02 -04:00 |
yenatch
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dca6fd37cd
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start using relevant constants in wram.asm
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2013-07-10 19:17:03 -04:00 |
yenatch
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eb75c58023
|
heavy ball
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2013-05-27 23:28:21 -04:00 |
IIMarckus
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e7208f1964
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Add some naming screen stuff.
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2013-05-12 18:36:40 -06:00 |
yenatch
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769005d270
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remove a couple item effect incbins
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2013-05-08 03:33:28 -04:00 |
yenatch
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d0ef05a6fd
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dump item effects
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2013-05-08 02:02:15 -04:00 |
yenatch
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45343b07c7
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dump item attributes
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2013-04-30 02:04:36 -04:00 |
yenatch
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a2de02b504
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Split item names and descriptions from main.asm
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2013-02-17 02:42:29 -05:00 |