Remy Oukaour
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fa98c29fa4
|
Add more palettes to data/palettes/
|
2017-12-15 22:36:33 -05:00 |
Remy Oukaour
|
d554b997c5
|
Use correct WRAM labels for intro/title scenes
Remove outdated WRAM alias comments
|
2017-12-10 00:18:29 -05:00 |
yenatch
|
647f9b4452
|
pngs in gfx/title
|
2017-06-21 23:45:01 -04:00 |
pikalaxalt
|
4e2487c056
|
hLCDCPointer and InitList
|
2016-06-13 22:53:33 -04:00 |
pikalaxalt
|
ae36ef2c7f
|
Labeled every function in ROM0 that's referenced in the source
|
2016-05-10 12:31:49 -04:00 |
pikalaxalt
|
3713b71d9e
|
More splitting of main.asm; remove unneeded rept 2
|
2016-05-04 11:46:23 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
PikalaxALT
|
f030315b1f
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
PikalaxALT
|
7b3090e22a
|
Annotate battle tower text bug
|
2015-11-20 15:15:32 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
40802da3cf
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
PikalaxALT
|
4d17f6e1f6
|
Address comments on PR 322
|
2015-10-24 19:49:19 -04:00 |
PikalaxALT
|
97cc513f54
|
Plus 4 on person events; feeble attempt to annotate color functions
|
2015-10-21 10:43:42 -04:00 |
PikalaxALT
|
6c25592b8c
|
So very jumb
|
2015-10-19 16:49:29 -04:00 |
PikalaxALT
|
1e2ff967aa
|
Replaced "ldtile" and "dwtile" with the "tile" equs macro
|
2015-10-14 09:29:15 -04:00 |
PikalaxALT
|
471492b775
|
Reverted ld_hl_pointer macro
|
2015-07-20 22:18:18 -04:00 |
IIMarckus
|
4d532beee6
|
Remove trailing newlines.
|
2015-06-23 12:24:51 -06:00 |
yenatch
|
849595e537
|
Blindly use wram labels for everything except mobile, part 2.
|
2015-02-10 14:18:23 -08:00 |
yenatch
|
fd8804472d
|
Use {hl,de,bc}coord macros wherever possible.
|
2014-06-04 01:10:56 -07:00 |
yenatch
|
0eb49d5941
|
Fix a title screen label that accidentally made its way into bank 1.
Somehow, a title screen (bank 0x43) function had its label put in bank 1.
This caused changes to either bank to break the compiled rom.
fixes 61a3d145
|
2014-04-09 18:27:29 -04:00 |
yenatch
|
73ffc4677a
|
Image extensions in gfx/{intro,title}.
|
2014-04-02 00:41:56 -04:00 |
yenatch
|
2564836df1
|
Compressed title screen graphics are padded too.
|
2014-03-04 01:29:43 -05:00 |
yenatch
|
546c17ad37
|
rename 'StartSFX' to 'PlaySFX'
|
2013-10-08 13:10:36 -04:00 |
yenatch
|
9ae1cd6a1c
|
split title screen functions into engine/title.asm
|
2013-09-15 18:59:53 -04:00 |