Remy Oukaour
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c6fefd0fe8
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Rename overworld sprite files, consistent with their constants
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2017-12-11 00:17:39 -05:00 |
Remy Oukaour
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a0bef01a1d
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Define more palette constants
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2017-12-10 20:10:39 -05:00 |
Remy Oukaour
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699495bfcb
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
Remy Oukaour
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512863989f
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
mid-kid
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2cc2f057e8
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Fix some SPRITE_ANIM_FRAMESET_ constants
Thanks to @roukaour for the fixes.
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2017-11-29 20:24:19 +01:00 |
PikalaxALT
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8f2d68a9e6
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Person action and facing labels, part 2
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2016-09-27 10:10:13 -04:00 |
PikalaxALT
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ef98c44edd
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Person action and facing labels, part 1
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2016-09-27 09:37:10 -04:00 |
pikalaxalt
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ca01a92880
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
pikalaxalt
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87b733994b
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SPRITE_ANIM_FRAME_IDX constants
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2016-05-15 22:00:17 -04:00 |
pikalaxalt
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1a84ca4e55
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EZChat cursor object
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2016-05-14 01:11:01 -04:00 |
pikalaxalt
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5ea3a953c3
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Name all link trade animation related functions
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2016-05-13 22:46:32 -04:00 |
PikalaxALT
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8bf255b9f8
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Prepare to merge
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2016-01-18 00:39:01 -05:00 |
PikalaxALT
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3dcbe0ff55
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Pokegear
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2016-01-10 17:44:09 -05:00 |
PikalaxALT
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8360a1a2e8
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Pokegear functions and RAM labels
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2016-01-09 23:41:03 -05:00 |
PikalaxALT
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a2a2668233
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
PikalaxALT
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3d36f1a837
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
PikalaxALT
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caa83c08a7
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Movement etc.
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2015-12-17 15:14:51 -05:00 |
PikalaxALT
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efe3462f9a
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Replaced SignpostItem with Hidden(ItemName)
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2015-12-15 11:21:58 -05:00 |
PikalaxALT
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b9870541d4
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slot machines
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2015-12-10 22:26:31 -05:00 |
PikalaxALT
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6eac26732a
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Celebi Event
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2015-12-05 15:38:25 -05:00 |
PikalaxALT
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5b94d54a6c
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More work on animations
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2015-12-04 08:46:11 -05:00 |
PikalaxALT
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ffbf2c0f5d
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
PikalaxALT
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fb88b2ccf8
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Movement constants, script stack
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2015-11-16 11:53:26 -05:00 |
PikalaxALT
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aba038a4a4
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Fix some movement macro/function names
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2015-11-15 21:28:15 -05:00 |
PikalaxALT
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b921226aea
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More map object, swap StandingTile and NextTile
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2015-11-14 23:02:38 -05:00 |
PikalaxALT
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ed44de4bb4
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More map object work
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2015-11-14 14:41:47 -05:00 |
PikalaxALT
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cc8c36ee14
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Creation of constants for OBJECT_09 indices
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2015-11-13 18:59:49 -05:00 |
PikalaxALT
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ac824f62fc
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More battle core labels
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2015-11-08 13:27:26 -05:00 |
PikalaxALT
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ae2970d73b
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Sprite movement function labels
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2015-11-06 16:42:38 -05:00 |
PikalaxALT
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3cadc7b012
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give/takeitem *, 1: the 1 is optional
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2015-11-04 20:20:14 -05:00 |
PikalaxALT
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fda1f7c01a
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SPRITEMOVEDATA
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2015-10-31 21:05:02 -04:00 |
PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
PikalaxALT
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da7849d800
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Restructured functions in main.asm to resemble the home functions they clone
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2015-10-17 13:00:34 -04:00 |