Commit Graph

37 Commits

Author SHA1 Message Date
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid 5efce10789 Remove even more address comments
That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid 1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Rangi d6b00d0cc1 Sync code with wiki 2018-02-04 13:16:40 -05:00
Rangi 7cef012335 wUnlockedUnowns engine flag constants
Use local labels for "End"ings
2018-01-22 13:00:35 -05:00
xCrystal 6f0b81504d More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
xCrystal 9a3088e50c Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
Remy Oukaour 172dba3c0b Rename some sections
engine/battle_tower.asm fits better in events/
2017-12-26 22:57:19 -05:00
Remy Oukaour e34e68095d Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
Remy Oukaour 59fe407812 Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
Remy Oukaour ab7025a144 Consistent code formatting: no redundant `a`s and spaces after commas 2017-12-10 00:06:20 -05:00
Ben10do 288902139f Revert "Fix floating sections"
This reverts commit e28b88f56d.
2017-03-24 11:51:03 +00:00
AntonioND e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
pikalaxalt ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt 3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt 6be4cd4da9 Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT a2a2668233 Dummy Game 2015-12-28 17:09:53 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT d13fb46d40 enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch 75ba97a039 no more incbins 2015-03-11 22:23:30 -07:00
yenatch d3054dc4cb More graphics and straggling static refs. 2015-02-06 21:17:32 -08:00
yenatch 8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
yenatch 849044ce8a Remove generated "jump sources" comments. 2014-07-19 14:11:48 -07:00
yenatch c456555f15 Disassemble the mobile adapter library. 2014-04-30 03:03:37 -04:00
yenatch c7938cc7d3 Split the mobile adapter library into another object file. 2014-04-30 03:03:20 -04:00
yenatch cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
Mr Wint 6ddd1d8b46 * fixed call and jump labels in home bank
* added some more assembly
2013-10-02 07:11:54 +02:00
yenatch 0ce5c4fe93 split the mobile adapter library into lib/mobile/ 2013-09-15 18:58:37 -04:00