yenatch
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849595e537
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Blindly use wram labels for everything except mobile, part 2.
|
2015-02-10 14:18:23 -08:00 |
yenatch
|
d3054dc4cb
|
More graphics and straggling static refs.
|
2015-02-06 21:17:32 -08:00 |
yenatch
|
32a5f21cc7
|
More PartyMon labels for relative addressing.
|
2014-06-23 12:45:30 -07:00 |
yenatch
|
e23f341258
|
Battle type constants in the wild.
Also add constants for trap and Celebi event battles.
|
2014-06-13 22:53:20 -07:00 |
yenatch
|
113dd395d2
|
Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
|
2014-04-13 00:03:21 -04:00 |
yenatch
|
2b144fcfd4
|
Finish off SGB and CGB code and data.
That should be it for bank 2.
|
2014-03-02 16:02:55 -05:00 |
yenatch
|
78c70bffe4
|
More SGB and CGB palettes.
|
2014-03-02 01:22:33 -05:00 |
yenatch
|
38850df63d
|
Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
|
2014-03-01 21:43:16 -05:00 |
yenatch
|
0cd1d2071f
|
item effect incbins
|
2013-12-24 17:11:52 -05:00 |
Mr Wint
|
eb5a7afe2b
|
* more callab/callba macros
|
2013-10-02 02:47:54 +02:00 |
Mr Wint
|
fa673df4fa
|
* applied callab/callba macros where possible
* corrected some mislabeled jump addresses
|
2013-10-02 01:59:16 +02:00 |
yenatch
|
fe92089694
|
dump a couple palettes in predef/cgb.asm
|
2013-09-15 17:31:18 -04:00 |
yenatch
|
c738318dc0
|
move part of an incbin into predef/cgb.asm
|
2013-09-15 17:08:10 -04:00 |
yenatch
|
cc41f68c34
|
split sgb-to-cgb asm into predef/cgb.asm
|
2013-09-09 15:34:09 -04:00 |
yenatch
|
e33423374b
|
split sgb stuff into predef/sgb.asm
|
2013-09-09 14:33:04 -04:00 |