Commit Graph

8 Commits

Author SHA1 Message Date
yenatch 62b473d6c6 Blind wram labels part 3. 2015-02-10 15:14:21 -08:00
yenatch 8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch 0683bc8770 Fix up remaining coords. 2015-02-07 23:06:52 -08:00
yenatch 346844a613 Replace pointless $FF00+$xx with $ffxx. 2014-12-28 18:44:23 -08:00
yenatch 849044ce8a Remove generated "jump sources" comments. 2014-07-19 14:11:48 -07:00
yenatch fd8804472d Use {hl,de,bc}coord macros wherever possible. 2014-06-04 01:10:56 -07:00
yenatch 2a2b5d7f23 Battle BG effect data.
Pokemon appearing from a ball, screen fades, etc.
2014-05-05 15:17:13 -04:00
yenatch fa2e0108b9 split out battle animation asm (bg effects, objects, commands) 2013-12-17 23:54:25 -05:00