DeeDeeG
|
7708f924f2
|
LakeOfRage.asm: Rename MovementData
|
2019-10-20 22:14:01 -04:00 |
mid-kid
|
e3e0bcd653
|
#641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
|
2019-10-20 18:24:17 -04:00 |
Rangi
|
745339014c
|
"object_const_def" instead of "const_def 2"
|
2019-04-21 17:42:25 -04:00 |
Rangi
|
f5c9958aea
|
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
|
2019-03-10 16:39:31 -04:00 |
Rangi
|
e002b536af
|
Rename more script commands for consistency and predictability
Fixes #540
|
2019-03-10 16:00:19 -04:00 |
mid-kid
|
0390728d44
|
Fix constants used with startbattle
|
2019-01-15 13:37:22 +01:00 |
Rangi
|
cad029f936
|
Label more map scripts
|
2018-03-01 13:18:51 -05:00 |
Rangi
|
43b5f90457
|
Replace "Map<MapName>Signpost<#>Script" labels
|
2018-02-27 19:33:38 -05:00 |
Rangi
|
68d855c213
|
Script commands don't have underscores
|
2018-02-02 21:09:17 -05:00 |
Rangi
|
48f4f2366e
|
Align map event coordinate columns
|
2018-02-01 22:22:07 -05:00 |
Rangi
|
3088a77a21
|
warp_event x, y, map, warp_id
|
2018-02-01 21:54:00 -05:00 |
Rangi
|
b2970e75f4
|
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
|
2018-02-01 15:06:06 -05:00 |
Rangi
|
fcfe77bc3d
|
Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
|
2018-02-01 13:03:21 -05:00 |
Rangi
|
a17623d96b
|
Add scene ID constants (TODO: meaningful names)
|
2018-01-31 23:16:51 -05:00 |
Rangi
|
08891da822
|
const_def N
|
2018-01-31 11:38:45 -05:00 |
Rangi
|
50a78c0876
|
Forgot the person→object rename
|
2018-01-31 11:08:47 -05:00 |
Rangi
|
a2607623d3
|
Comment the person constants sections, like the others
|
2018-01-31 11:04:17 -05:00 |
Rangi
|
cb733954c6
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
Rangi
|
65480605e9
|
Remove unreferenced map script heading labels
|
2018-01-30 14:15:47 -05:00 |
Rangi
|
477adc72af
|
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
|
2018-01-28 13:20:04 -05:00 |
Rangi
|
d719d318e8
|
Remove Special_ prefix from special routines (close #478)
|
2018-01-24 11:17:05 -05:00 |
Rangi
|
8f2878c37e
|
trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`
|
2018-01-23 13:08:48 -05:00 |
Rangi
|
dea26c6639
|
hiddenitem, like itemball and object_event, puts the item first and the event last
|
2018-01-23 12:59:21 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
5a3822fe86
|
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
|
2018-01-13 00:47:38 -05:00 |
Remy Oukaour
|
59c95abf83
|
Trim whitespace
|
2018-01-12 17:09:32 -05:00 |
Remy Oukaour
|
2f0973f3e0
|
Clean up some hex values in map scripts
|
2018-01-09 18:45:25 -05:00 |
Remy Oukaour
|
84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
|
2017-12-28 14:31:25 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
17058aaec2
|
Auto-label more map scripts
|
2017-12-17 20:56:35 -05:00 |
Remy Oukaour
|
3ed016f9e0
|
Auto-label more map scripts
|
2017-12-17 20:17:30 -05:00 |
Remy Oukaour
|
b4261d27d8
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
Remy Oukaour
|
62f5913943
|
All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
|
2017-12-10 17:53:21 -05:00 |
Remy Oukaour
|
66527d861f
|
"Trainer*AfterBattleText" labels
|
2017-12-10 15:44:41 -05:00 |
Remy Oukaour
|
699495bfcb
|
Consistent capitalization for map names, matching their constants
|
2017-12-10 13:37:15 -05:00 |