Commit Graph

66 Commits

Author SHA1 Message Date
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT 894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT 249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
IIMarckus e57e1ba63b Improve some signpost labels. 2015-06-25 22:01:08 -06:00
IIMarckus fdfbeb7e5f More std enums. 2015-06-24 19:26:24 -06:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00
yenatch b097617f9f Blind wram in maps. 2015-02-10 15:43:34 -08:00
yenatch 8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
yenatch ce59c9a84f Music and sound effect constants in map events. 2014-04-30 06:04:35 -04:00
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch 4ac88d6cdc sprite constants in map events 2013-07-12 17:06:11 -04:00
yenatch 3ce221ae09 remove incbins in CeladonDeptStore6F 2013-05-01 02:24:05 -04:00
yenatch 48dbfc6333 Split map scripts, text, events from main.asm
The commit we deserve
2013-02-17 01:59:06 -05:00