Commit Graph

141 Commits

Author SHA1 Message Date
yenatch a5b2f3c319 temporary animation macros 2013-01-23 15:27:48 -05:00
Sanky 6b8d77ffb2 Disasm EggStatsScreen and related. Add coord macros. 2013-01-16 17:25:01 +01:00
Bryan Bishop e92a9ead39 Merge pull request #87 from iimarckus/shootbreeze
phone call texts and phone call scripts
2013-01-14 20:44:50 -08:00
Sanky 0600437b71 Disasm more party menu-related functions. 2013-01-14 17:02:11 +01:00
IIMarckus 4ee88cd762 Add lots of phone call texts. 2013-01-13 15:40:23 -07:00
yenatch 238f406024 implement rgb macro for palettes 2013-01-13 00:38:48 -05:00
yenatch ad46a9359b make some labels saner 2013-01-11 15:08:28 -05:00
yenatch 7d55a39096 comment LoadEnemyMon and related fns; add RNG fns 2013-01-11 02:18:34 -05:00
Bryan Bishop 3ade49faee pokemon base stats structure + removed junk files 2012-12-31 00:35:19 -05:00
padz eb4db4618f clean up bank 0; time-sensitive fns; add Predef fn
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
padz 5a8318788c get rid of defunct rgbasm macros 2012-11-30 06:03:04 -05:00
padz 66f40bf3c1 update constants used in scripts and battle engine 2012-11-23 22:11:55 -05:00
padz b7c788c654 move musicdata to files in /music, data removed fn 2012-11-03 03:25:08 -04:00
padz 22ac1dfaf0 disasm bank3a, map audio ram, implement musscripts 2012-11-03 00:45:14 -04:00
padz 95ac2a8da6 prep for next commit 2012-11-02 18:43:05 -04:00
padz 5635c2027a start sfx disasm 2012-10-11 20:35:22 -04:00
padz 811ea2071d add dn macro 2012-10-09 14:54:39 -04:00
padz a7631774b4 start work on audio engine 2012-10-09 02:32:05 -04:00
padz 399a5ab171 emergency fix 2012-09-26 15:43:48 -04:00
padz ea897c2a37 fix last commit 2012-09-23 12:50:44 -04:00
padz 354685efd7 treemon and assorted minor changes 2012-09-22 19:27:57 -04:00
IIMarckus 372d5b19fc Give Object Event a readable label. 2012-07-14 20:16:04 -06:00
IIMarckus 0f74cd50e5 Add the New Game/Continue/etc menus. 2012-07-06 23:07:45 -06:00
IIMarckus 58809082fd $00 is Sunday, not Monday. 2012-07-04 18:24:37 -06:00
IIMarckus 90b20d5778 Use constants for days of the week. 2012-07-04 17:52:31 -06:00
Bryan Bishop 7466332ecc map dimension constants 2012-05-27 19:45:04 -05:00
Bryan Bishop 484ca4f6bb connection direction constants 2012-05-25 00:16:16 -05:00
IIMarckus 8cdfb75635 Add evolutions and attacks. 2012-05-23 20:05:19 -06:00
Bryan Bishop 16068789ca add trainer group constants 2012-05-20 02:52:21 -05:00
Bryan Bishop dc3fd295c0 correct for two route 10 maps 2012-05-16 14:24:18 -05:00
Bryan Bishop 09a0e3aa85 redo item constants (some were missed?) 2012-04-27 15:52:57 -05:00
Bryan Bishop 0e439e5e08 remove script_macros.asm (deprecated) 2012-04-26 15:13:22 -05:00
Bryan Bishop 8f2221aa70 add map/group constants into constants.asm
map 18.3 and 7.14 are both "Route 10" ? Need to confirm that they are
both, in fact, "Route 10". Even if they both point to the same map, we
can call them 10a and 10b so that the map constants will work.

generate_map_constants and generate_map_constant_labels have been
updated to deal with left-over issues in various labels and obscure
characters.
2012-04-26 14:13:06 -05:00
Bryan Bishop cb1a372d75 dump scripting macros into script_macros.asm 2012-04-25 20:02:40 -05:00
Bryan Bishop 2a22a91cbb committing unfinished code (forgive me) 2012-03-26 01:47:58 -05:00
IIMarckus 572370fb45 Add the moves table. 2012-03-20 22:19:48 -06:00
IIMarckus 1b25964425 Add type constants. 2012-03-20 22:03:03 -06:00
IIMarckus 95e0d98283 Add move constants. 2012-03-20 19:00:56 -06:00
IIMarckus 3af505fe55 Add pointers to the 0f script commands. 2012-03-20 18:43:04 -06:00
IIMarckus 093aa58ec1 Add wild Pokémon data. 2012-03-04 21:33:27 -07:00
Bryan Bishop 7dc495b3c9 initial commit 2012-03-04 21:31:27 -06:00