Commit Graph

19 Commits

Author SHA1 Message Date
padz a7631774b4 start work on audio engine 2012-10-09 02:32:05 -04:00
padz 399a5ab171 emergency fix 2012-09-26 15:43:48 -04:00
padz ea897c2a37 fix last commit 2012-09-23 12:50:44 -04:00
padz 354685efd7 treemon and assorted minor changes 2012-09-22 19:27:57 -04:00
padz e8b7789127 comment last commit 2012-09-16 21:20:04 -04:00
padz 4c1ef2aef5 PrintLetterDelay and some battle init 2012-09-11 22:37:03 -04:00
IIMarckus 53926402f8 Confirmed: this RAM location represents link battle. 2012-09-10 21:36:50 -06:00
IIMarckus 3501a0be8c Add labels for ram values discovered while disassembling battle music. 2012-09-10 21:20:58 -06:00
IIMarckus e29988a362 Allocate ram instead of using constants. 2012-07-05 00:19:52 -06:00
IIMarckus 92e80be51b Add Special 0x60, which checks the conditions for Snorlax to wake up. 2012-07-04 22:13:23 -06:00
IIMarckus a136ae576c Add special 0x96, the Beasts check. 2012-07-04 21:42:39 -06:00
Bryan Bishop 63ccfbfd62 more wram vars 2012-06-05 23:52:42 -05:00
Bryan Bishop 986a39c927 add some events to wram.asm 2012-06-05 23:49:44 -05:00
Bryan Bishop fd98438233 battlemon in wram.asm 2012-06-05 23:26:18 -05:00
Bryan Bishop a60236d2ef add trainer mons to wram.asm 2012-06-05 22:28:55 -05:00
padz 0784a952af accidentally repeated some labels 2012-04-19 00:54:46 -04:00
padz 534469658c forgot to expand moves 2012-04-19 00:24:49 -04:00
padz af0707166c expanding wram labels / modifying name convention 2012-04-19 00:18:36 -04:00
IIMarckus 93902a38bd Add code for the Extremespeed Dratini. 2012-03-20 22:23:40 -06:00