padz
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a7631774b4
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start work on audio engine
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2012-10-09 02:32:05 -04:00 |
padz
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399a5ab171
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emergency fix
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2012-09-26 15:43:48 -04:00 |
padz
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ea897c2a37
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fix last commit
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2012-09-23 12:50:44 -04:00 |
padz
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354685efd7
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treemon and assorted minor changes
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2012-09-22 19:27:57 -04:00 |
padz
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e8b7789127
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comment last commit
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2012-09-16 21:20:04 -04:00 |
padz
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4c1ef2aef5
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PrintLetterDelay and some battle init
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2012-09-11 22:37:03 -04:00 |
IIMarckus
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53926402f8
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Confirmed: this RAM location represents link battle.
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2012-09-10 21:36:50 -06:00 |
IIMarckus
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3501a0be8c
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Add labels for ram values discovered while disassembling battle music.
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2012-09-10 21:20:58 -06:00 |
IIMarckus
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e29988a362
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Allocate ram instead of using constants.
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2012-07-05 00:19:52 -06:00 |
IIMarckus
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92e80be51b
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Add Special 0x60, which checks the conditions for Snorlax to wake up.
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2012-07-04 22:13:23 -06:00 |
IIMarckus
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a136ae576c
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Add special 0x96, the Beasts check.
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2012-07-04 21:42:39 -06:00 |
Bryan Bishop
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63ccfbfd62
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more wram vars
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2012-06-05 23:52:42 -05:00 |
Bryan Bishop
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986a39c927
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add some events to wram.asm
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2012-06-05 23:49:44 -05:00 |
Bryan Bishop
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fd98438233
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battlemon in wram.asm
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2012-06-05 23:26:18 -05:00 |
Bryan Bishop
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a60236d2ef
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add trainer mons to wram.asm
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2012-06-05 22:28:55 -05:00 |
padz
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0784a952af
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accidentally repeated some labels
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2012-04-19 00:54:46 -04:00 |
padz
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534469658c
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forgot to expand moves
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2012-04-19 00:24:49 -04:00 |
padz
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af0707166c
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expanding wram labels / modifying name convention
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2012-04-19 00:18:36 -04:00 |
IIMarckus
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93902a38bd
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Add code for the Extremespeed Dratini.
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2012-03-20 22:23:40 -06:00 |