PikalaxALT
60cd04b023
Trainer data structure and field move functions
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Trainer data in map scripts is now a macro-defined structure.
Field move functions in main.asm are now nearly completely annotated, with local references.
Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018
Updated signpost items and person_event flags
2015-07-18 16:00:53 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
388336353d
Fix mislabeled engine flags.
2015-07-10 06:12:28 -06:00
IIMarckus
07a12b37b6
Add more event flags.
2015-07-10 06:08:03 -06:00
IIMarckus
2c98c694e3
Fill out trainer event flags.
2015-07-10 02:20:21 -06:00
yenatch
e2c2e20f93
Use charmaps for special string codepoints.
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Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
b097617f9f
Blind wram in maps.
2015-02-10 15:43:34 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
ce59c9a84f
Music and sound effect constants in map events.
2014-04-30 06:04:35 -04:00
yenatch
e703b5ef48
Text macros in maps/.
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Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch
73bd376cfd
rename bit2 script commands to flag
2013-09-24 03:51:42 -04:00
yenatch
4ac88d6cdc
sprite constants in map events
2013-07-12 17:06:11 -04:00
yenatch
48dbfc6333
Split map scripts, text, events from main.asm
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The commit we deserve
2013-02-17 01:59:06 -05:00