Remy Oukaour
|
a3beba1e64
|
Use Japanese charmap definitions in strings
|
2018-01-18 20:49:17 -05:00 |
Remy Oukaour
|
226d1812b3
|
Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
|
2018-01-18 11:16:24 -05:00 |
Remy Oukaour
|
95c0c31c8f
|
Eliminate wd000
|
2018-01-18 01:25:19 -05:00 |
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
Remy Oukaour
|
9bb584798e
|
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473)
|
2018-01-15 10:55:44 -05:00 |
Remy Oukaour
|
14c8cf5b48
|
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
|
2018-01-14 23:43:51 -05:00 |
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
7a09fc9f75
|
GFX tile sizes in decimal
|
2018-01-14 19:43:35 -05:00 |
Remy Oukaour
|
eb3102200f
|
More Battle Tower map script constants, fewer raw hex values
|
2018-01-14 19:26:55 -05:00 |
mid-kid
|
11d67567d2
|
Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
|
2018-01-14 11:59:56 +01:00 |
Remy Oukaour
|
2ab60fa8a4
|
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
|
2018-01-13 16:38:14 -05:00 |
Remy Oukaour
|
2085ebcc61
|
maskbits for NUM_FRAMES
|
2018-01-11 23:04:50 -05:00 |
Remy Oukaour
|
163f3e0c3f
|
Local UI tiles don't belong in charmap
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
|
2018-01-11 22:49:45 -05:00 |
Remy Oukaour
|
0a3b251dcb
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
Remy Oukaour
|
417937cffc
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
Remy Oukaour
|
cc0fd6e12c
|
CRYSTAL11 → _CRYSTAL11
|
2018-01-09 17:26:40 -05:00 |
Remy Oukaour
|
bdd3a55333
|
Organize mobile/battle_tower_*.asm data and code
|
2018-01-06 18:53:30 -05:00 |
xCrystal
|
e9e8bf6eb1
|
Predef_Flag -> Predef_FlagAction
|
2018-01-05 11:05:01 +01:00 |
Adelaide Walter
|
501ec9b283
|
Fix macro formatting.
|
2018-01-03 11:57:34 -05:00 |
Remy Oukaour
|
d75a66cf77
|
wd000 -> w3_d000
|
2018-01-03 01:38:59 -05:00 |
Remy Oukaour
|
b0d2409c83
|
Move EZChat Pokémon order to data/
|
2018-01-02 23:21:07 -05:00 |
Adelaide Walter
|
fb825a800e
|
Label MobileCrashCheckPointer and consolidate relevant functions.
|
2018-01-02 23:16:56 -05:00 |
Adelaide Walter
|
0caea0f820
|
Use BANK for all hardcoded banks with BANK in comments.
|
2018-01-02 16:46:40 -05:00 |
Remy Oukaour
|
6a3045d759
|
1-based EZ Chat cursor data indexes
|
2018-01-02 15:02:08 -05:00 |
Remy Oukaour
|
7ad8ea13c9
|
Document more sprite anim data
|
2018-01-02 14:25:58 -05:00 |
xCrystal
|
aa9a0a900d
|
No more mobile EQUS ret (replace with Stubbed_ + ret)
|
2018-01-02 20:00:14 +01:00 |
xCrystal
|
b4e087167f
|
More unreferenced labels and unused text
|
2018-01-02 19:38:56 +01:00 |
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
xCrystal
|
b4a49351c1
|
Finish consistent Special function names
|
2018-01-02 17:47:58 +01:00 |
xCrystal
|
f1ea15bbfe
|
Consolidate Special function names
|
2018-01-02 17:13:57 +01:00 |
xCrystal
|
6f0b81504d
|
More unreferenced labels cleanup
|
2018-01-02 16:04:21 +01:00 |
xCrystal
|
9a3088e50c
|
Clean up XXX comments for unused content
|
2018-01-02 13:26:18 +01:00 |
xCrystal
|
e5fa3f9a11
|
Fix missing palred/palgreen/palblue constants
|
2018-01-01 21:05:00 +01:00 |
xCrystal
|
37369d1ae0
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
xCrystal
|
6e12a51503
|
Use more palette(s) constants
|
2018-01-01 20:09:53 +01:00 |
xCrystal
|
3c6c80f1b2
|
LY_BLANK and rLCDC constants
|
2017-12-29 18:53:21 +01:00 |
xCrystal
|
def3b60493
|
Clean up .Jumptable: spaces
|
2017-12-29 13:52:42 +01:00 |
Remy Oukaour
|
b9a68fec25
|
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
|
2017-12-28 22:13:39 -05:00 |
xCrystal
|
50fc9c3389
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
xCrystal
|
333524f0be
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
xCrystal
|
7beb497d3a
|
Uppercase MACRO and EQU(S) according to the style guide
|
2017-12-28 13:23:44 +01:00 |
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
Remy Oukaour
|
172dba3c0b
|
Rename some sections
engine/battle_tower.asm fits better in events/
|
2017-12-26 22:57:19 -05:00 |
Remy Oukaour
|
b3f0e11567
|
Various cleanup
|
2017-12-26 20:33:41 -05:00 |
Remy Oukaour
|
e34e68095d
|
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
|
2017-12-25 14:23:16 -05:00 |
Remy Oukaour
|
040aa7cb17
|
LoadEDTile → CopyTilemapAtOnce (fix #345)
|
2017-12-24 18:11:17 -05:00 |
Remy Oukaour
|
9973e43d5a
|
Fix issue #345:
- GetMonFrontpic → GetEnemyMonFrontpic
- GetMonBackpic → GetBattleMonBackpic
- FrontpicPredef → GetAnimatedFrontpicPredef
- GetFrontpic → GetMonFrontpic
- GetBackpic → GetMonBackpic
- CutAndPasteMap → PadMapForHDMATransfer
|
2017-12-24 15:03:20 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
Remy Oukaour
|
1d2df3bba1
|
Some more WRAM cleanup
|
2017-12-23 11:34:55 -05:00 |
Remy Oukaour
|
d6dccb7df5
|
Use NAME_LENGTH_JAPANESE more
|
2017-12-21 11:56:33 -05:00 |
Remy Oukaour
|
25a3960646
|
Move some more main.asm routines into individual files
|
2017-12-16 19:00:50 -05:00 |
Remy Oukaour
|
05d49f7d75
|
Move more code out of main.asm
|
2017-12-16 12:49:43 -05:00 |
Remy Oukaour
|
e44640b008
|
Move more main.asm code into individual files
|
2017-12-15 21:22:26 -05:00 |
Remy Oukaour
|
1038ebca5e
|
Move more contiguous related code blocks from main.asm to engine/ and events/
|
2017-12-15 20:10:54 -05:00 |
Remy Oukaour
|
2cf5cc1dc7
|
Move more unknown graphics into real subfolders
|
2017-12-15 17:50:45 -05:00 |
Remy Oukaour
|
dc76bf804f
|
Move all misc/ and unknown/ files to meaningful directories
|
2017-12-15 13:21:47 -05:00 |
Remy Oukaour
|
ebf3bfb6b2
|
Move some misc/ files into meaningful directories
|
2017-12-15 12:53:33 -05:00 |