Commit Graph

16 Commits

Author SHA1 Message Date
Remy Oukaour a0bef01a1d Define more palette constants 2017-12-10 20:10:39 -05:00
Remy Oukaour 7ccb11c903 Add constants for battle object colors 2017-12-09 22:07:52 -05:00
Remy Oukaour cd2a748128 More WRAM cleanup 2017-12-09 22:00:36 -05:00
Ben10do e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
pikalaxalt 4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt 0bcd725e6a Finish renaming battle anim gfx pointers and files 2016-04-10 17:16:08 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT 599e6e8d16 Battle animation annotations 2016-03-01 22:31:21 -05:00
PikalaxALT b272c0c375 Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 2a2222476a Split up anim objects into several files 2015-12-24 14:07:33 -05:00
PikalaxALT 41618f9e98 More battle anim object constants 2015-12-24 13:33:54 -05:00
PikalaxALT c4e3e980b1 More labels related to battle anims 2015-12-23 22:51:50 -05:00
PikalaxALT d7a5ea998d More battle anims and bg effects 2015-12-23 20:46:23 -05:00
PikalaxALT 8152ab612c Battle anims 2015-12-23 17:10:50 -05:00