Commit Graph

70 Commits

Author SHA1 Message Date
yenatch 4e4d9c9083 Merge remote-tracking branch 'surskitty/master' into master 2018-03-10 16:10:00 -05:00
surskitty 1494c79688 Labelling Whitney texts 2018-03-02 21:39:29 -05:00
Rangi 0680bf99d3 Label more map scripts 2018-02-28 17:47:31 -05:00
Rangi 5a6e43e72a Label more map scripts 2018-02-28 16:50:43 -05:00
Rangi f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00
Rangi 68d855c213 Script commands don't have underscores 2018-02-02 21:09:17 -05:00
Rangi 48f4f2366e Align map event coordinate columns 2018-02-01 22:22:07 -05:00
Rangi 3088a77a21 warp_event x, y, map, warp_id 2018-02-01 21:54:00 -05:00
Rangi fcfe77bc3d Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-02-01 13:03:21 -05:00
Rangi a17623d96b Add scene ID constants (TODO: meaningful names) 2018-01-31 23:16:51 -05:00
Rangi 08891da822 const_def N 2018-01-31 11:38:45 -05:00
Rangi 50a78c0876 Forgot the person→object rename 2018-01-31 11:08:47 -05:00
Rangi a2607623d3 Comment the person constants sections, like the others 2018-01-31 11:04:17 -05:00
Rangi 65480605e9 Remove unreferenced map script heading labels 2018-01-30 14:15:47 -05:00
Rangi 477adc72af grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g 2018-01-28 13:20:04 -05:00
Rangi 8f2878c37e trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` 2018-01-23 13:08:48 -05:00
Remy Oukaour bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour 2f0973f3e0 Clean up some hex values in map scripts 2018-01-09 18:45:25 -05:00
Remy Oukaour 84e22eb578 Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour 17058aaec2 Auto-label more map scripts 2017-12-17 20:56:35 -05:00
Remy Oukaour 047c8e4bc0 xy_trigger handles $0 padding, so map scripts are simpler 2017-12-12 14:11:23 -05:00
Remy Oukaour b4261d27d8 Use new palette constants 2017-12-10 20:50:08 -05:00
Remy Oukaour 62f5913943 All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10 17:53:21 -05:00
Remy Oukaour 66527d861f "Trainer*AfterBattleText" labels 2017-12-10 15:44:41 -05:00
pikalaxalt 1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT 0d944f5915 Person event constants for each map 2015-11-27 00:22:14 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT 36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00
PikalaxALT aa27080e29 Split fourth-to-last byte of person_event into nybble arguments 2015-07-31 15:16:53 -04:00
PikalaxALT 895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
PikalaxALT 594253eb30 Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT 5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT 60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00