xCrystal
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7f3b87950a
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-07 14:37:46 +01:00 |
vulcandth
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c3331eb7b1
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Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-08-09 18:04:18 -04:00 |
Rangi
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8826d97ee4
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Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
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2022-07-29 17:43:10 -04:00 |
Rangi
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e4d82e92d0
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Rename `prioritysjump` to `sdefer`
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2021-06-08 20:35:04 -04:00 |
Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
Rangi
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dcb24bc724
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Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
Rangi
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ef452ccbc7
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return → endcallback, reloadandreturn → reloadend
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2020-07-17 08:37:03 -04:00 |
Rangi
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f5c9958aea
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
Rangi
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e002b536af
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Rename more script commands for consistency and predictability
Fixes #540
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2019-03-10 16:00:19 -04:00 |
Rangi
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5a6e43e72a
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Label more map scripts
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2018-02-28 16:50:43 -05:00 |
Rangi
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43b5f90457
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Replace "Map<MapName>Signpost<#>Script" labels
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2018-02-27 19:33:38 -05:00 |
Rangi
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335c2699f0
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# constants/map_constants.asm
# constants/wram_constants.asm
# data/radio/oaks_pkmn_talk_routes.asm
# data/radio/pnp_hidden_places.asm
# engine/battle/core.asm
# engine/breeding.asm
# engine/phone/phone_scripts.asm
# engine/radio.asm
# maps/BattleTower1F.asm
# maps/OlivineLighthouse2F.asm
# maps/OlivineLighthouse6F.asm
# maps/PokemonFanClub.asm
# maps/RadioTower1F.asm
# maps/RadioTower2F.asm
# maps/Route30BerryHouse.asm
# maps/Route34IlexForestGate.asm
# maps/Route36NationalParkGate.asm
# maps/RuinsOfAlphKabutoChamber.asm
# maps/RuinsOfAlphResearchCenter.asm
# maps/VermilionPort.asm
# maps/VictoryRoad.asm
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2018-02-25 20:39:54 -05:00 |
surskitty
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507a8f3535
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Ruins of Alph partial labels
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2018-02-02 11:57:11 -05:00 |
Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
Rangi
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3088a77a21
|
warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
Rangi
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b2970e75f4
|
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
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2018-02-01 15:06:06 -05:00 |
Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
Rangi
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65480605e9
|
Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
Rangi
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7cef012335
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wUnlockedUnowns engine flag constants
Use local labels for "End"ings
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2018-01-22 13:00:35 -05:00 |
Remy Oukaour
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c70e8eec49
|
Comment on changeblock ids
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2018-01-17 13:23:43 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
Remy Oukaour
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5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
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2018-01-14 22:56:36 -05:00 |
Remy Oukaour
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eb3102200f
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More Battle Tower map script constants, fewer raw hex values
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2018-01-14 19:26:55 -05:00 |
Remy Oukaour
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5a3822fe86
|
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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2018-01-13 00:47:38 -05:00 |
Remy Oukaour
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d83aefb30a
|
Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
Remy Oukaour
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cc8dac5a22
|
Use constants and data for Unown chamber events
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2018-01-11 00:25:14 -05:00 |
Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
xCrystal
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b4e087167f
|
More unreferenced labels and unused text
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2018-01-02 19:38:56 +01:00 |
xCrystal
|
b4a49351c1
|
Finish consistent Special function names
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2018-01-02 17:47:58 +01:00 |
Remy Oukaour
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84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
Remy Oukaour
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c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
Remy Oukaour
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62f5913943
|
All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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2017-12-10 17:53:21 -05:00 |
Remy Oukaour
|
699495bfcb
|
Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |