vulcandth
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aba1f14044
|
Sync sprite and battle anim consts/labels (#1055)
* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
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2023-09-17 13:09:28 -05:00 |
Rangi
|
cf37abd3ec
|
Remove wKickCounter and wPresentPower aliases for wBattleAnimParam
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2020-08-29 20:35:49 -04:00 |
Rangi
|
6289232447
|
Second try at fixing doc links
|
2019-03-10 23:00:01 -04:00 |
Rangi
|
70ef2f3432
|
Fix documentation links to work with GitHub Pages
|
2019-03-10 22:43:57 -04:00 |
mid-kid
|
80ece33e3e
|
Document wBattleAnimFlags
`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`,
and documented it in docs/battle_anim_commands.md
|
2019-02-16 12:55:40 +01:00 |
mid-kid
|
fd1fa78ffe
|
Update docs/battle_anim_commands.md
|
2018-11-26 00:12:23 +01:00 |
mid-kid
|
38107209a6
|
Update docs and comments to reflect renames
|
2018-04-04 23:44:24 +02:00 |
Remy Oukaour
|
40125a7f4d
|
</code>
|
2018-01-17 14:53:08 -05:00 |
Remy Oukaour
|
d2725c3104
|
Allow italics/bold within inline code
|
2018-01-17 13:58:50 -05:00 |
Remy Oukaour
|
fbfda4551a
|
Bold
|
2018-01-01 18:44:08 -05:00 |
Remy Oukaour
|
355acfcaeb
|
Fix battle anim documentation
|
2018-01-01 14:08:08 -05:00 |
yenatch
|
4ce75e8dfc
|
Document some more battle animation commands
|
2018-01-01 04:40:15 -05:00 |
yenatch
|
be46c0da41
|
fix markdown formatting in battle_anim_commands.md
|
2017-12-29 18:03:35 -05:00 |
yenatch
|
c312cab0f0
|
Document some battle animation commands
|
2017-12-29 17:47:45 -05:00 |
yenatch
|
cc5aeb8b87
|
Fix anim_obj x/y values
- negative values have no meaning
- left in optional tile x/y for backwards compatibility
|
2017-12-29 13:43:17 -05:00 |
Remy Oukaour
|
7a4d641251
|
Remove redundant data/ filename prefixes
|
2017-12-27 01:29:15 -05:00 |
Remy Oukaour
|
35a3a19fda
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |