Remy Oukaour
|
40125a7f4d
|
</code>
|
2018-01-17 14:53:08 -05:00 |
Remy Oukaour
|
d2725c3104
|
Allow italics/bold within inline code
|
2018-01-17 13:58:50 -05:00 |
Remy Oukaour
|
fbfda4551a
|
Bold
|
2018-01-01 18:44:08 -05:00 |
Remy Oukaour
|
355acfcaeb
|
Fix battle anim documentation
|
2018-01-01 14:08:08 -05:00 |
yenatch
|
4ce75e8dfc
|
Document some more battle animation commands
|
2018-01-01 04:40:15 -05:00 |
yenatch
|
be46c0da41
|
fix markdown formatting in battle_anim_commands.md
|
2017-12-29 18:03:35 -05:00 |
yenatch
|
c312cab0f0
|
Document some battle animation commands
|
2017-12-29 17:47:45 -05:00 |
yenatch
|
cc5aeb8b87
|
Fix anim_obj x/y values
- negative values have no meaning
- left in optional tile x/y for backwards compatibility
|
2017-12-29 13:43:17 -05:00 |
Remy Oukaour
|
7a4d641251
|
Remove redundant data/ filename prefixes
|
2017-12-27 01:29:15 -05:00 |
Remy Oukaour
|
35a3a19fda
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |