PikalaxALT
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fb88b2ccf8
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Movement constants, script stack
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2015-11-16 11:53:26 -05:00 |
PikalaxALT
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b1e63485d8
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Resolve s1 addresses in battle/core.asm
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2015-11-10 18:17:04 -05:00 |
PikalaxALT
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eb39f6a339
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Move MON_* parentheses to the EQUS declaration
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2015-11-07 13:05:58 -05:00 |
PikalaxALT
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adf2fe712d
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Various labels
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2015-11-05 14:06:03 -05:00 |
PikalaxALT
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739bb3c136
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Replace party struct relative values with EQUS constants
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2015-11-04 11:31:00 -05:00 |
PikalaxALT
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c5527a02ae
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dbw BANK, addr replaced with dba
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2015-11-03 19:43:47 -05:00 |
PikalaxALT
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010b450834
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Prepare to merge
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2015-11-01 18:13:31 -05:00 |
PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
PikalaxALT
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f53d65c536
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Battle intro animation function
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2015-10-17 17:18:52 -04:00 |
PikalaxALT
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da7849d800
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Restructured functions in main.asm to resemble the home functions they clone
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2015-10-17 13:00:34 -04:00 |
PikalaxALT
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d338a092c5
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Revert sPlayerID
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2015-10-13 17:40:18 -04:00 |
PikalaxALT
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12f9dca7a5
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Final descriptive label in tilesets/animations.asm
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2015-10-13 14:29:34 -04:00 |
PikalaxALT
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d42330ed8b
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Annotation of PrintNum arguments in bc, and radio functions
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2015-10-10 18:00:12 -04:00 |
PikalaxALT
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2770cfc354
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soft reset
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2015-10-04 14:14:51 -04:00 |