mid-kid
89d6a24644
Script_ChoseChallenge -> Script_ChooseChallenge
...
This script is called for the player to *choose* (or pick) the challenge
they want to undertake.
2017-11-26 11:29:38 +01:00
mid-kid
afc92eadc1
Label BattleTowerRoomMenu
...
All of the functions called by it are prefixed with BattleTowerRoomMenu,
but a bunch of them seem more generic than that, since they're part of
different mobile menus. Also called another menu jumptable
BattleTowerRoomMenu2 for the lack of a better name (only the Yes/No menu
functions are used in western crystal).
The names of the more generic functions should be fixed when we start
labelling other menus.
2017-11-25 17:03:20 +01:00
mid-kid
671341a0fb
Labelled some battle tower-related functions
...
The UbersCheck and LevelCheck are used only for the battle tower,
despite them living in the mobile files.
Also labelled some of the known BattleTowerActions.
2017-11-19 11:52:42 +01:00
PikalaxALT
d84ebd2124
pitchoffset macro to replace forceoctave
2016-07-29 10:40:54 -04:00
pikalaxalt
1fa6aecbfc
Unify directional movement macros
2016-05-14 13:46:14 -04:00
pikalaxalt
6be4cd4da9
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
pikalaxalt
93e12d2003
Split up banks 1-3 of main.asm
2016-03-27 12:47:28 -04:00
PikalaxALT
80aba7fc13
maptrigger macro
2016-01-05 08:46:37 -05:00
PikalaxALT
1df28a6beb
Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming
2015-12-24 14:30:32 -05:00
PikalaxALT
a5a8364c35
opentext and breeding
2015-12-09 18:25:44 -05:00
PikalaxALT
5b7fc7b0fa
More battle tower shenanigans
2015-12-08 16:06:13 -05:00
PikalaxALT
0eb0c40ba7
buttonsound
2015-11-29 22:29:45 -05:00
PikalaxALT
0d944f5915
Person event constants for each map
2015-11-27 00:22:14 -05:00
PikalaxALT
c7985e1f3c
Battle Tower scripts and text labels
2015-11-26 21:05:32 -05:00
PikalaxALT
01792e00d2
Rename several script commands
2015-11-25 10:16:29 -05:00
PikalaxALT
f599e477fc
Partial interpretation of battle tower trainer data
2015-11-24 15:18:44 -05:00
PikalaxALT
f3c8f75209
bug contest judgint labels
2015-11-23 21:19:53 -05:00
PikalaxALT
36470537e0
Globally introduce PERSONTYPE constants
2015-11-15 15:07:20 -05:00
PikalaxALT
ae2970d73b
Sprite movement function labels
2015-11-06 16:42:38 -05:00
PikalaxALT
c5527a02ae
dbw BANK, addr replaced with dba
2015-11-03 19:43:47 -05:00
PikalaxALT
10beeb3c06
Battle Tower
2015-11-03 15:22:04 -05:00
PikalaxALT
72af3337fd
No more NONE
2015-11-02 14:37:02 -05:00
PikalaxALT
fda1f7c01a
SPRITEMOVEDATA
2015-10-31 21:05:02 -04:00
PikalaxALT
8153737bae
Enumerate text constants
2015-10-30 10:34:35 -04:00
PikalaxALT
ed29db5841
No more -bash000; engine/movement.asm, SPRITEMOVEFN
2015-10-29 23:32:11 -04:00
PikalaxALT
119d6b4119
About time I got to these functions
2015-10-24 10:39:52 -04:00
PikalaxALT
97cc513f54
Plus 4 on person events; feeble attempt to annotate color functions
2015-10-21 10:43:42 -04:00
JimB16
706f289c70
change more labelss
2015-08-25 01:56:30 +02:00
JimB16
4cd118b149
changed BattleTower-Labels
2015-08-24 19:35:05 +02:00
JimB16
157e5fd4b8
changed labels
2015-08-24 17:04:13 +02:00
JimB16
3922ad2c3c
changed labels and added comments
2015-08-23 15:09:56 +02:00
PikalaxALT
aa27080e29
Split fourth-to-last byte of person_event into nybble arguments
2015-07-31 15:16:53 -04:00
PikalaxALT
895e14cd05
Reworked person_event arguments
2015-07-29 18:22:23 -04:00
PikalaxALT
594253eb30
Merge yenatch:map-objects
2015-07-25 20:18:59 -04:00
PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
...
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch
ec10d9dd6f
Add constants for common map object ids.
2015-07-21 23:49:18 -07:00
PikalaxALT
5631bdc0d7
Added labels to different parts of the map script and event headers
2015-07-21 00:02:21 -04:00
PikalaxALT
94129b6b45
Finished the decoration attributes table
...
Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
63079fa1fe
Trim address comments from maps.
2015-07-10 02:45:35 -06:00
yenatch
e2c2e20f93
Use charmaps for special string codepoints.
...
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch
c00949dddf
Labels for the heal machine; spriteface constants.
2015-06-26 23:24:55 -07:00
IIMarckus
e57e1ba63b
Improve some signpost labels.
2015-06-25 22:01:08 -06:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
b097617f9f
Blind wram in maps.
2015-02-10 15:43:34 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
5708cf7569
Fix some static addresses in maps.
2014-04-30 05:40:22 -04:00